Player Matchup

Cerberus
Cerberus
Kerashir
Cerberus
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 8L
1,232 Elo+
Party 1
Fenrir
Fenrir
Renatus89
Fenrir
Level 18
God Stats
18W - 40L
1,290 SR
Queue Stats
18W - 42L
1,230 Elo+
Party 1
Guan Yu
Guan Yu
Roksiiii
Guan Yu
Level 16
God Stats
1W - 2L
1,738 SR
Queue Stats
4W - 7L
1,528 Elo+
Solo
Aphrodite
Aphrodite
Zentia88
Aphrodite
Level 29
God Stats
9W - 20L
1,253 SR
Queue Stats
117W - 145L
1,312 Elo+
Party 1
Thor
Thor
hotfyr23
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,211 Elo+
Party 1
Team Averages
Level 20
1,456 SR
1,303 Elo+

VS

Team Averages
Level 15
1,500 SR
1,418 Elo+
Cthulhu
Cthulhu
Haaruno
Cthulhu
Level 7
God Stats
6W - 5L
1,512 SR
Queue Stats
13W - 18L
1,289 Elo+
Solo
Neith
Neith
Marian162
Neith
Level 7
God Stats
5W - 8L
1,265 SR
Queue Stats
5W - 8L
1,233 Elo+
Solo
Susano
Susano
SpaceDragon14
Susano
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 61L
1,794 Elo+
Solo
Ra
Ra
Tytania0
Ra
Level 17
God Stats
2W - 1L
1,768 SR
Queue Stats
214W - 232L
1,322 Elo+
Solo
Olorun
Olorun
Парацесил
Olorun
Level 29
God Stats
3W - 2L
1,454 SR
Queue Stats
177W - 181L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kerashir
Cerberus
20
1 / 5 / 12
12,806
915
15,465
27,707
34,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Renatus89
Fenrir
19
9 / 7 / 4
14,730
1,052
16,198
24,826
16,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
Roksiiii
Guan Yu
19
2 / 11 / 8
13,045
932
11,493
29,315
33,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Zentia88
Aphrodite
19
3 / 1 / 9
13,216
944
14,776
9,496
7,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
19
1 / 13 / 7
12,276
877
7,223
26,757
11,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Haaruno
Cthulhu
20
2 / 4 / 27
13,514
965
9,632
18,949
22,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Marian162
Neith
20
8 / 2 / 24
14,545
1,039
19,036
7,588
2,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 3 / 28
13,448
961
18,295
14,749
4,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 2 / 26
13,626
973
19,138
10,818
6,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
20 / 5 / 13
16,421
1,173
42,453
16,959
6,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
155
16
Kills
37
37
Deaths
16
40
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Haaruno
Cthulhu
2
4
27
3.88
L
Cerberus
Kerashir
Cerberus
1
5
12
1.4
W
Neith
Marian162
Neith
8
2
24
10
L
Fenrir
Renatus89
Fenrir
9
7
4
1.57
L
Guan Yu
Roksiiii
Guan Yu
2
11
8
0.55
W
3
3
28
5.67
W
4
2
26
8.5
L
Aphrodite
Zentia88
Aphrodite
3
1
9
7.5
L
Thor
1
13
7
0.35
W
20
5
13
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,155
Damage
108,554
118,101
Taken
69,063
103,706
Mitigated
44,117
20,771
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Haaruno
Cthulhu
9,632
1,066
280
1,769
18,949
22,643
0
8,190
10,759
27,478
0
L
Cerberus
Kerashir
Cerberus
15,465
887
0
5,834
27,707
34,333
0
16,419
11,288
35,025
0
W
Neith
Marian162
Neith
19,036
8,556
0
2,551
7,588
2,753
0
2,547
5,041
0
38,403
L
Fenrir
Renatus89
Fenrir
16,198
2,867
0
546
24,826
16,905
0
13,450
11,376
0
33,405
L
Guan Yu
Roksiiii
Guan Yu
11,493
2,187
460
2,984
29,315
33,685
0
18,717
10,598
0
35,248
W
18,295
3,361
0
444
14,749
4,836
0
8,081
6,668
0
33,330
W
19,138
2,046
1,860
1,804
10,818
6,987
0
4,293
6,525
53,585
0
L
Aphrodite
Zentia88
Aphrodite
14,776
2,056
6,616
4,331
9,496
7,354
0
6,880
2,616
50,618
0
L
Thor
7,223
3,772
0
0
26,757
11,429
0
15,757
11,000
0
35,014
W
42,453
25,771
1,375
6,221
16,959
6,898
0
7,130
9,829
64,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,073
Gold Earned
71,554
302
Minions Killed
270
4
Camps Cleared
4
1,305,761
Distance Traveled
1,243,889
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,514
965
42
3
1
267,787
3
L
Cerberus
12,806
915
64
5
1
240,368
1
W
Neith
14,545
1,039
43
3
0
219,532
0
L
Fenrir
14,730
1,052
31
2
2
307,897
0
L
Guan Yu
13,045
932
47
3
0
259,472
0
W
Susano
13,448
961
27
2
1
290,920
0
W
Ra
13,626
973
97
7
0
231,117
0
L
Aphrodite
13,216
944
106
8
0
276,964
1
L
Thor
12,276
877
54
4
1
221,060
0
W
Olorun
16,421
1,173
61
4
2
234,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role