Player Matchup

He Bo
He Bo
NiZiK_o
He Bo
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
106W - 32L
1,500 Elo+
Solo
Chaac
Chaac
Osity_Syn
Chaac
Level 29
God Stats
2W - 1L
1,758 SR
Queue Stats
165W - 180L
1,477 Elo+
Party 1
Vulcan
Vulcan
SnappyBruh
Vulcan
Level 25
God Stats
13W - 21L
1,656 SR
Queue Stats
153W - 212L
1,419 Elo+
Solo
Hachiman
Hachiman
Za__KillerQueen
Hachiman
Level 26
God Stats
3W - 3L
1,515 SR
Queue Stats
92W - 128L
1,456 Elo+
Party 1
Artio
Artio
juantxoooo
Artio
Level 20
God Stats
15W - 12L
1,769 SR
Queue Stats
79W - 71L
1,462 Elo+
Solo
Team Averages
Level 25
1,640 SR
1,463 Elo+

VS

Team Averages
Level 18
1,470 SR
1,360 Elo+
Artemis
Artemis
BETEP 9TM
Artemis
Level 29
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo
Guan Yu
Guan Yu
DeborahMeloh
Guan Yu
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 18L
1,677 Elo+
Solo
Janus
Janus
ReWears
Janus
Level 26
God Stats
10W - 18L
1,377 SR
Queue Stats
36W - 51L
1,259 Elo+
Party 2
Ravana
Ravana
Slayer_solaarr
Ravana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,129 Elo+
Party 2
Neith
Neith
zemesrieksts
Neith
Level 28
God Stats
1W - 2L
1,456 SR
Queue Stats
108W - 143L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
NiZiK_o
He Bo
20
24 / 3 / 2
14,633
665
37,264
19,061
7,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Osity_Syn
Chaac
18
5 / 4 / 5
10,900
495
13,964
19,063
15,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
SnappyBruh
Vulcan
16
1 / 2 / 6
10,168
462
5,495
9,139
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
9
0 / 0 / 0
7,901
359
913
1,805
473
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
16
1 / 3 / 9
10,538
479
3,064
19,890
19,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BETEP 9TM
Artemis
12
0 / 5 / 3
7,881
358
3,816
13,225
6,725
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
DeborahMeloh
Guan Yu
20
8 / 1 / 1
12,754
580
17,635
23,529
24,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
ReWears
Janus
16
3 / 10 / 3
10,310
469
7,414
13,712
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 10 / 3
8,326
378
3,464
15,456
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 6 / 0
9,317
424
8,345
14,004
4,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
31
Kills
12
12
Deaths
32
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
BETEP 9TM
Artemis
0
5
3
0.3
L
Guan Yu
DeborahMeloh
Guan Yu
8
1
1
8.5
W
He Bo
NiZiK_o
He Bo
24
3
2
8.33
W
Chaac
Osity_Syn
Chaac
5
4
5
1.88
L
Janus
ReWears
Janus
3
10
3
0.45
L
1
10
3
0.25
W
Vulcan
SnappyBruh
Vulcan
1
2
6
2
W
Hachiman
0
0
0
0
W
Artio
1
3
9
1.83
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,700
Damage
40,674
68,958
Taken
79,926
47,330
Mitigated
45,099
26,788
Healing
18,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BETEP 9TM
Artemis
3,816
842
588
1,644
13,225
6,725
430
11,015
2,170
0
18,696
L
Guan Yu
DeborahMeloh
Guan Yu
17,635
3,122
1,028
9,372
23,529
24,051
368
8,078
15,305
0
98,546
W
He Bo
NiZiK_o
He Bo
37,264
1,000
0
8,432
19,061
7,979
2,697
2,086
16,739
133,899
0
W
Chaac
Osity_Syn
Chaac
13,964
3,075
0
9,813
19,063
15,906
185
474
18,587
0
66,168
L
Janus
ReWears
Janus
7,414
160
0
8
13,712
4,361
764
10,401
3,231
52,896
0
L
3,464
571
0
2,655
15,456
5,402
0
6,123
9,333
0
27,305
W
Vulcan
SnappyBruh
Vulcan
5,495
2,053
7
3,062
9,139
3,798
1,252
787
8,296
64,578
0
W
Hachiman
913
368
0
250
1,805
473
448
0
1,805
0
20,076
W
Artio
3,064
154
411
4,813
19,890
19,174
3,187
3,493
16,117
49,762
0
L
8,345
2,815
0
2,974
14,004
4,560
2,662
9,900
4,064
0
55,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,140
Gold Earned
48,588
569
Minions Killed
482
0
Camps Cleared
0
1,684,873
Distance Traveled
1,887,662
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,881
358
27
1
0
341,171
8
L
Guan Yu
12,754
580
170
8
0
422,327
5
W
He Bo
14,633
665
195
9
0
396,220
0
W
Chaac
10,900
495
116
5
0
437,119
3
L
Janus
10,310
469
111
5
0
384,867
0
L
Ravana
8,326
378
61
3
0
394,933
1
W
Vulcan
10,168
462
124
6
0
379,172
5
W
Hachiman
7,901
359
45
2
0
123,107
0
W
Artio
10,538
479
89
4
0
349,255
1
L
Neith
9,317
424
113
5
0
344,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role