Player Matchup

Terra
Terra
Gold IV
JuicyMoose7806
Terra
Gold IV
Level 122
God Stats
3W - 4L
1,550 SR
Queue Stats
336W - 354L
1,306 MMR
Solo
Skadi
Skadi
Silver II
Vortextim
Skadi
Silver II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
jejemias234
Scylla
Gold II
Level 106
God Stats
1W - 4L
1,562 SR
Queue Stats
243W - 239L
1,418 MMR
Solo
Arachne
Arachne
Bronze IV
mkas1
Arachne
Bronze IV
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,287 MMR
Solo
Tyr
Tyr
Gold III
xR iBatman r
Tyr
Gold III
Level 87
God Stats
4W - 6L
1,550 SR
Queue Stats
224W - 209L
1,362 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 85
1,532 SR
1,374 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,517 SR
1,286 MMR
Tsukuyomi
Tsukuyomi
Gold IV
Money Badger 23
Tsukuyomi
Gold IV
Level 148
God Stats
7W - 11L
1,410 SR
Queue Stats
348W - 343L
1,486 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
SHADY BIG BOI
Zhong Kui
Silver I
Level 113
God Stats
12W - 15L
1,562 SR
Queue Stats
80W - 79L
1,188 MMR
Solo
Chernobog
Chernobog
Gold V
Veklo
Chernobog
Gold V
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
430W - 444L
1,205 MMR
Solo
Poseidon
Poseidon
Silver II
markov33
Poseidon
Silver II
Level 160
God Stats
5W - 2L
1,531 SR
Queue Stats
36W - 41L
1,409 MMR
Solo
Jormungandr
Jormungandr
Gold V
xxOlympus
Jormungandr
Gold V
Level 144
God Stats
8W - 9L
1,582 SR
Queue Stats
189W - 207L
1,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
10,242
379
8,692
25,420
23,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Vortextim
Skadi
20
4 / 10 / 2
13,093
485
21,398
24,050
10,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
19
1 / 4 / 3
11,992
444
11,010
17,888
7,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
mkas1
Arachne
17
5 / 5 / 1
12,063
447
8,480
20,324
9,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
4 / 7 / 1
11,786
437
14,056
33,534
28,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SetAthenaDanzaburouGuan YuTiamat

VS

Bans
ApolloYmirAnhurFenrirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Money Badger 23
Tsukuyomi
20
8 / 4 / 6
15,789
585
22,670
26,426
23,324
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
SHADY BIG BOI
Zhong Kui
20
8 / 2 / 5
14,730
546
18,075
24,670
21,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Veklo
Chernobog
20
5 / 4 / 11
15,747
583
18,766
25,225
11,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
markov33
Poseidon
20
6 / 3 / 11
15,532
575
21,312
15,831
6,010
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
xxOlympus
Jormungandr
19
5 / 1 / 21
13,487
500
17,221
21,171
19,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
14
Kills
32
32
Deaths
14
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Tsukuyomi
Money Badger 23
Tsukuyomi
8
4
6
2.75
W
Zhong Kui
SHADY BIG BOI
Zhong Kui
8
2
5
5.25
W
Chernobog
Veklo
Chernobog
5
4
11
2.63
L
Skadi
Vortextim
Skadi
4
10
2
0.5
L
Scylla
1
4
3
0.63
W
Poseidon
markov33
Poseidon
6
3
11
3.83
L
Arachne
mkas1
Arachne
5
5
1
1.1
L
4
7
1
0.64
W
Jormungandr
xxOlympus
Jormungandr
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,636
Damage
98,044
121,216
Taken
113,323
78,992
Mitigated
81,452
32,592
Healing
52,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,692
431
3,129
8,736
25,420
23,084
0
14,241
11,179
35,825
0
W
Tsukuyomi
Money Badger 23
Tsukuyomi
22,670
4,830
0
9,917
26,426
23,324
47
2,924
23,376
388
111,210
W
Zhong Kui
SHADY BIG BOI
Zhong Kui
18,075
693
0
16,200
24,670
21,511
1,722
2,410
22,220
115,092
0
W
Chernobog
Veklo
Chernobog
18,766
12,298
0
12,441
25,225
11,376
11,685
5,676
19,395
0
126,502
L
Skadi
Vortextim
Skadi
21,398
9,797
0
2,682
24,050
10,054
570
12,501
11,549
0
105,243
L
Scylla
11,010
555
0
3,216
17,888
7,621
646
7,443
10,445
106,896
0
W
Poseidon
markov33
Poseidon
21,312
1,903
437
5,126
15,831
6,010
2,951
3,466
12,253
141,644
0
L
Arachne
mkas1
Arachne
8,480
6,349
0
5,674
20,324
9,278
0
9,300
11,024
0
46,286
L
14,056
391
0
9,155
33,534
28,955
0
13,123
20,411
0
69,603
W
Jormungandr
xxOlympus
Jormungandr
17,221
4,505
680
7,318
21,171
19,231
2,172
6,071
14,855
52,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,176
Gold Earned
75,285
605
Minions Killed
821
0
Camps Cleared
0
2,351,307
Distance Traveled
2,560,135
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,242
379
43
2
0
463,182
5
W
Tsukuyomi
15,789
585
192
7
0
547,839
3
W
Zhong Kui
14,730
546
149
6
0
461,328
2
W
Chernobog
15,747
583
201
7
0
471,557
2
L
Skadi
13,093
485
175
6
0
433,335
3
L
Scylla
11,992
444
176
7
0
480,434
4
W
Poseidon
15,532
575
220
8
0
556,229
9
L
Arachne
12,063
447
100
4
0
439,124
5
L
Tyr
11,786
437
111
4
0
535,232
5
W
Jormungandr
13,487
500
59
2
0
523,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role