Player Matchup

Sol
Sol
ItsYaBigBoi123
Sol
Level 28
God Stats
3W - 7L
1,336 SR
Queue Stats
17W - 26L
1,373 Elo+
Party 1
Arachne
Arachne
ViciousVizsla
Arachne
Level 68
God Stats
2W - 3L
1,431 SR
Queue Stats
32W - 31L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
slayerxx2223
Gilgamesh
Level 63
God Stats
1W - 1L
1,286 SR
Queue Stats
9W - 15L
1,387 Elo+
Party 1
Apollo
Apollo
vegasislegit
Apollo
Level 43
God Stats
3W - 0L
1,879 SR
Queue Stats
12W - 15L
1,408 Elo+
Party 1
Ares
Ares
ƒlashy
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,375 Elo+
Party 1
Team Averages
Level 44
1,486 SR
1,416 Elo+

VS

Team Averages
Level 96
1,566 SR
1,465 Elo+
Chang'e
Chang'e
Iconoclasm89
Chang'e
Level 138
God Stats
31W - 28L
1,610 SR
Queue Stats
172W - 170L
1,509 Elo+
Solo
Rama
Rama
ItsDragzz
Rama
Level 69
God Stats
29W - 17L
1,897 SR
Queue Stats
349W - 312L
1,451 Elo+
Solo
Apollo
Apollo
Miuraz340
Apollo
Level 116
God Stats
18W - 19L
1,415 SR
Queue Stats
307W - 340L
1,480 Elo+
Solo
Ares
Ares
MrLightning51
Ares
Level 60
God Stats
6W - 7L
1,408 SR
Queue Stats
154W - 180L
1,386 Elo+
Solo
Jing Wei
Jing Wei
edplayer
Jing Wei
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 12
11,800
590
20,270
17,428
6,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
20
13 / 1 / 4
13,566
678
8,427
18,543
9,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
slayerxx2223
Gilgamesh
19
15 / 2 / 7
13,378
669
19,745
18,552
11,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
17
4 / 3 / 14
12,346
617
16,554
16,769
7,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
ƒlashy
Ares
14
3 / 5 / 12
11,113
556
6,294
16,031
16,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Iconoclasm89
Chang'e
16
8 / 7 / 3
10,548
527
14,042
16,177
6,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
13
3 / 5 / 6
9,004
450
7,927
13,466
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
Miuraz340
Apollo
16
5 / 12 / 3
10,835
542
9,672
22,804
8,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 7 / 7
8,213
411
9,170
22,143
16,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
edplayer
Jing Wei
13
0 / 8 / 3
8,636
432
3,860
14,774
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
38
39
Kills
16
17
Deaths
39
49
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Iconoclasm89
Chang'e
8
7
3
1.36
L
Rama
3
5
6
1.2
W
4
6
12
1.67
L
Apollo
Miuraz340
Apollo
5
12
3
0.54
L
0
7
7
0.5
W
Arachne
13
1
4
15
L
Jing Wei
edplayer
Jing Wei
0
8
3
0.19
W
Gilgamesh
slayerxx2223
Gilgamesh
15
2
7
9.25
W
Apollo
4
3
14
3.67
W
Ares
ƒlashy
Ares
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,290
Damage
44,671
87,323
Taken
89,364
51,696
Mitigated
41,778
30,478
Healing
21,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Iconoclasm89
Chang'e
14,042
1,242
2,823
5,324
16,177
6,627
1,816
5,849
10,328
50,965
0
L
Rama
7,927
5,410
0
4,744
13,466
4,794
1,000
2,788
10,678
0
46,790
W
20,270
5,262
0
8,264
17,428
6,874
3,382
8,071
8,991
66,752
0
L
Apollo
Miuraz340
Apollo
9,672
6,759
0
1,104
22,804
8,703
1,945
6,462
16,342
0
59,047
L
9,170
617
0
4,104
22,143
16,231
285
10,195
11,948
22,995
0
W
Arachne
8,427
4,838
0
7,187
18,543
9,717
886
2,669
15,820
0
138,661
L
Jing Wei
edplayer
Jing Wei
3,860
2,132
0
3,245
14,774
5,423
0
1,270
13,504
0
41,419
W
Gilgamesh
slayerxx2223
Gilgamesh
19,745
5,935
0
5,312
18,552
11,445
3,667
2,476
15,986
0
78,522
W
Apollo
16,554
11,096
0
7,700
16,769
7,096
3,538
5,457
11,226
0
76,727
W
Ares
ƒlashy
Ares
6,294
134
0
2,015
16,031
16,564
116
5,407
10,474
15,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,203
Gold Earned
47,236
510
Minions Killed
404
0
Camps Cleared
0
1,921,904
Distance Traveled
1,602,474
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,548
527
95
5
0
332,743
2
L
Rama
9,004
450
75
4
0
299,606
6
W
Sol
11,800
590
109
5
0
366,788
0
L
Apollo
10,835
542
118
6
0
312,594
2
L
Ares
8,213
411
24
1
0
359,560
0
W
Arachne
13,566
678
161
8
0
433,539
4
L
Jing Wei
8,636
432
92
5
0
297,971
3
W
Gilgamesh
13,378
669
100
5
0
406,884
2
W
Apollo
12,346
617
129
6
0
340,707
0
W
Ares
11,113
556
11
1
0
373,986
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role