Player Matchup

Cernunnos
Cernunnos
DeVaJuKul
Cernunnos
Level 65
God Stats
20W - 18L
1,475 SR
Queue Stats
556W - 500L
1,537 Elo+
Solo
He Bo
He Bo
Linkoln19
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MattChicken
Geb
Level 143
God Stats
4W - 1L
1,431 SR
Queue Stats
111W - 97L
1,581 Elo+
Solo
Yemoja
Yemoja
Runokateka
Yemoja
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
238W - 200L
1,573 Elo+
Solo
Ullr
Ullr
Tekl
Ullr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,620 Elo+
Solo
Team Averages
Level 133
1,481 SR
1,562 Elo+

VS

Team Averages
Level 119
1,640 SR
1,533 Elo+
Raijin
Raijin
Bajsidinmun
Raijin
Level 139
God Stats
6W - 3L
1,826 SR
Queue Stats
322W - 280L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Battouga
Ah Muzen Cab
Level 126
God Stats
7W - 2L
1,841 SR
Queue Stats
270W - 231L
1,524 Elo+
Party 1
Neith
Neith
Ducky12497
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
HyPeRMoNsTaR
Terra
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
408W - 349L
1,541 Elo+
Party 2
Ares
Ares
OG_PapaSmurf_89
Ares
Level 87
God Stats
7W - 7L
1,531 SR
Queue Stats
247W - 232L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeVaJuKul
Cernunnos
16
3 / 4 / 5
9,216
768
16,277
14,822
6,725
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Linkoln19
He Bo
15
5 / 8 / 2
9,695
808
8,884
13,281
5,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 5
8,634
720
5,719
16,515
16,692
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Runokateka
Yemoja
15
0 / 4 / 8
8,425
702
2,554
12,355
10,373
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
Tekl
Ullr
14
1 / 4 / 4
8,452
704
8,305
14,205
6,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
5 / 2 / 18
10,170
848
12,011
8,354
4,989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Battouga
Ah Muzen Cab
19
13 / 1 / 11
11,401
950
19,511
10,212
6,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
15
2 / 2 / 19
9,252
771
15,018
8,650
5,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 16
9,150
763
8,656
14,059
13,326
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 2 / 19
9,927
827
5,148
13,998
19,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
107
10
Kills
24
24
Deaths
10
24
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
2
18
7
W
Ah Muzen Cab
Battouga
Ah Muzen Cab
13
1
11
18.5
L
Cernunnos
DeVaJuKul
Cernunnos
3
4
5
1.38
W
Neith
2
2
19
5.75
W
3
3
16
3.67
L
He Bo
Linkoln19
He Bo
5
8
2
0.75
L
1
4
5
0.88
W
1
2
19
5.25
L
Yemoja
Runokateka
Yemoja
0
4
8
1
L
Ullr
Tekl
Ullr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,739
Damage
60,344
71,178
Taken
55,273
45,756
Mitigated
49,961
33,288
Healing
21,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
12,011
724
81
927
8,354
4,989
1,533
3,729
4,463
34,295
0
W
Ah Muzen Cab
Battouga
Ah Muzen Cab
19,511
4,997
701
3,178
10,212
6,555
2,009
2,802
7,368
0
43,482
L
Cernunnos
DeVaJuKul
Cernunnos
16,277
6,968
115
2,509
14,822
6,725
1,376
6,061
8,761
0
40,107
W
Neith
15,018
1,704
641
2,037
8,650
5,382
2,456
3,714
4,766
0
29,253
W
8,656
230
8,136
4,462
14,059
13,326
249
2,766
11,163
11,047
0
L
He Bo
Linkoln19
He Bo
8,884
137
1,771
425
13,281
5,661
739
3,919
9,362
14,155
0
L
5,719
255
701
3,614
16,515
16,692
0
4,475
12,040
12,733
0
W
5,148
29
332
1,039
13,998
19,709
245
3,319
10,356
9,633
0
L
Yemoja
Runokateka
Yemoja
2,554
311
15,602
4,717
12,355
10,373
259
6,515
5,840
6,460
0
L
Ullr
Tekl
Ullr
8,305
2,700
1,375
2,459
14,205
6,305
1,207
4,845
9,360
0
21,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,422
Gold Earned
49,900
132
Minions Killed
138
0
Camps Cleared
0
938,242
Distance Traveled
1,056,132
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,170
848
61
5
0
214,128
0
W
Ah Muzen Cab
11,401
950
49
4
0
242,382
3
L
Cernunnos
9,216
768
69
6
0
184,265
5
W
Neith
9,252
771
24
2
0
209,381
1
W
Terra
9,150
763
2
0
0
206,839
6
L
He Bo
9,695
808
15
1
0
185,512
1
L
Geb
8,634
720
5
0
0
194,803
4
W
Ares
9,927
827
2
0
0
183,402
0
L
Yemoja
8,425
702
15
1
0
192,078
6
L
Ullr
8,452
704
28
2
0
181,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role