Player Matchup

Hun Batz
Hun Batz
AB5OLOM
Hun Batz
Level 109
God Stats
1W - 3L
1,179 SR
Queue Stats
420W - 418L
1,397 Elo+
Solo
Ne Zha
Ne Zha
CursedOuroboros
Ne Zha
Level 48
God Stats
22W - 7L
1,752 SR
Queue Stats
64W - 43L
1,548 Elo+
Party 4
Sylvanus
Sylvanus
Popolo808King69
Sylvanus
Level 155
God Stats
9W - 11L
1,287 SR
Queue Stats
388W - 418L
1,402 Elo+
Party 2
Cupid
Cupid
Woah CarI
Cupid
Level 84
God Stats
8W - 6L
1,552 SR
Queue Stats
303W - 318L
1,408 Elo+
Party 2
Zhong Kui
Zhong Kui
slopandswish2
Zhong Kui
Level 82
God Stats
5W - 3L
1,500 SR
Queue Stats
98W - 77L
1,554 Elo+
Party 4
Team Averages
Level 96
1,454 SR
1,462 Elo+

VS

Team Averages
Level 105
1,545 SR
1,482 Elo+
Artio
Artio
MidlaneDiff
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 31L
1,624 Elo+
Party 1
Anhur
Anhur
MobyP
Anhur
Level 148
God Stats
8W - 10L
1,534 SR
Queue Stats
210W - 156L
1,631 Elo+
Party 1
Bacchus
Bacchus
Piccolo001
Bacchus
Level 149
God Stats
14W - 6L
1,717 SR
Queue Stats
527W - 516L
1,431 Elo+
Solo
Set
Set
UchihaGamers
Set
Level 75
God Stats
6W - 5L
1,601 SR
Queue Stats
219W - 257L
1,342 Elo+
Party 3
The Morrigan
The Morrigan
ss___MINAT0___ss
The Morrigan
Level 123
God Stats
46W - 69L
1,374 SR
Queue Stats
452W - 490L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AB5OLOM
Hun Batz
20
9 / 3 / 9
15,265
587
9,467
18,766
9,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 7 / 4
14,554
560
8,109
21,823
14,280
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
20
5 / 0 / 14
13,555
521
14,068
21,638
18,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
Woah CarI
Cupid
20
4 / 3 / 8
14,392
554
11,736
25,679
9,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
slopandswish2
Zhong Kui
20
13 / 0 / 9
18,309
704
33,239
16,923
13,630
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 0
14,233
547
20,093
37,265
44,234
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
MobyP
Anhur
20
2 / 6 / 2
13,551
521
18,071
20,612
6,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Piccolo001
Bacchus
14
2 / 9 / 0
9,600
369
7,868
20,977
15,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 9 / 1
9,913
381
5,923
21,392
7,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
ss___MINAT0___ss
The Morrigan
20
0 / 6 / 0
13,000
500
6,077
11,794
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
35
Kills
13
13
Deaths
35
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AB5OLOM
Hun Batz
9
3
9
4.5
W
4
7
4
0.86
L
9
5
0
1.8
L
Anhur
MobyP
Anhur
2
6
2
0.5
L
Bacchus
Piccolo001
Bacchus
2
9
0
0.22
W
Sylvanus
5
0
14
12
L
0
9
1
0.06
W
Cupid
Woah CarI
Cupid
4
3
8
2.67
W
Zhong Kui
slopandswish2
Zhong Kui
13
0
9
17.5
L
The Morrigan
ss___MINAT0___ss
The Morrigan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,619
Damage
58,032
104,829
Taken
112,040
65,317
Mitigated
77,829
56,494
Healing
28,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AB5OLOM
Hun Batz
9,467
3,260
0
4,811
18,766
9,205
2,132
6,056
12,710
0
125,701
W
8,109
2,899
0
4,999
21,823
14,280
2,520
11,232
10,591
0
88,993
L
20,093
1,172
34
16,586
37,265
44,234
0
14,525
21,846
108,737
0
L
Anhur
MobyP
Anhur
18,071
11,533
0
7,371
20,612
6,339
818
9,491
10,993
0
122,179
L
Bacchus
Piccolo001
Bacchus
7,868
210
465
2,180
20,977
15,934
344
8,660
12,131
30,309
0
W
Sylvanus
14,068
4,320
10,525
13,464
21,638
18,522
2,098
6,589
15,049
56,882
0
L
5,923
2,434
0
674
21,392
7,341
0
8,301
12,932
0
79,057
W
Cupid
Woah CarI
Cupid
11,736
7,558
576
11,997
25,679
9,680
3,801
5,420
20,259
0
143,282
W
Zhong Kui
slopandswish2
Zhong Kui
33,239
3,400
231
9,891
16,923
13,630
2,467
6,820
10,103
151,045
0
L
The Morrigan
ss___MINAT0___ss
The Morrigan
6,077
1,082
0
1,446
11,794
3,981
0
5,503
5,714
104,145
4,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,075
Gold Earned
60,297
856
Minions Killed
780
0
Camps Cleared
0
2,524,891
Distance Traveled
2,205,063
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,265
587
178
7
0
560,690
2
W
Ne Zha
14,554
560
162
6
0
455,758
0
L
Artio
14,233
547
186
7
0
442,597
3
L
Anhur
13,551
521
219
8
0
424,552
3
L
Bacchus
9,600
369
36
1
0
423,304
1
W
Sylvanus
13,555
521
82
3
0
498,518
2
L
Set
9,913
381
112
4
0
469,957
1
W
Cupid
14,392
554
171
7
0
464,264
14
W
Zhong Kui
18,309
704
263
10
0
545,661
4
L
The Morrigan
13,000
500
227
9
0
444,653
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role