Player Matchup

Nemesis
Nemesis
Grubulu
Nemesis
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 111L
1,594 Elo+
Solo
Anhur
Anhur
KitsuneHikari
Anhur
Level 154
God Stats
2W - 7L
1,211 SR
Queue Stats
490W - 523L
1,476 Elo+
Solo
Skadi
Skadi
LifeSte4ler
Skadi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,472 Elo+
Solo
Yemoja
Yemoja
kecek11
Yemoja
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,487 Elo+
Solo
Ne Zha
Ne Zha
zhejiugangale
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 124
1,442 SR
1,506 Elo+

VS

Team Averages
Level 133
1,474 SR
1,533 Elo+
Yemoja
Yemoja
BARLOU
Yemoja
Level 140
God Stats
5W - 13L
1,212 SR
Queue Stats
693W - 686L
1,577 Elo+
Solo
Hades
Hades
DerKillA_93
Hades
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 111L
1,547 Elo+
Solo
Tyr
Tyr
Inkub777
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JackTheX
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
vorhautjoe
Chiron
Level 146
God Stats
3W - 1L
1,658 SR
Queue Stats
43W - 38L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grubulu
Nemesis
18
1 / 4 / 7
10,336
544
15,124
39,367
33,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
2 / 4 / 11
11,446
602
22,293
17,029
7,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 6 / 4
11,618
611
21,486
17,869
8,746
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
kecek11
Yemoja
18
1 / 6 / 10
11,286
594
12,324
26,209
35,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 6 / 7
11,148
587
14,308
19,424
10,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BARLOU
Yemoja
20
4 / 1 / 14
12,680
667
11,180
10,699
13,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 14
13,869
730
31,453
22,482
17,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
4 / 4 / 16
12,528
659
13,882
31,217
51,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
JackTheX
Neith
20
7 / 2 / 14
13,623
717
26,950
23,525
13,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Chiron
vorhautjoe
Chiron
18
3 / 4 / 10
11,913
627
24,151
17,180
9,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
94
13
Kills
26
26
Deaths
13
39
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BARLOU
Yemoja
4
1
14
11
W
8
2
14
7.5
L
Nemesis
Grubulu
Nemesis
1
4
7
1.13
W
4
4
16
3
W
Neith
JackTheX
Neith
7
2
14
7
L
2
4
11
1.88
L
5
6
4
1.17
L
Yemoja
kecek11
Yemoja
1
6
10
1
W
Chiron
vorhautjoe
Chiron
3
4
10
2
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,535
Damage
107,616
119,898
Taken
105,103
95,990
Mitigated
105,895
52,234
Healing
57,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BARLOU
Yemoja
11,180
3,308
21,353
3,463
10,699
13,032
566
1,435
9,264
25,046
0
W
31,453
2,678
2,722
8,281
22,482
17,818
801
2,419
20,063
54,335
0
L
Nemesis
Grubulu
Nemesis
15,124
3,951
1,401
16,463
39,367
33,773
152
11,806
27,561
1,170
29,046
W
13,882
1,606
1,398
2,916
31,217
51,778
27
4,867
26,350
336
20,115
W
Neith
JackTheX
Neith
26,950
10,463
2,681
7,500
23,525
13,938
2,800
2,208
21,317
0
62,141
L
22,293
8,416
3,465
3,358
17,029
7,520
0
5,649
11,380
0
48,975
L
21,486
10,061
2,191
2,871
17,869
8,746
49
6,522
11,347
0
39,787
L
Yemoja
kecek11
Yemoja
12,324
1,901
13,397
5,007
26,209
35,861
72
11,795
14,414
22,816
0
W
Chiron
vorhautjoe
Chiron
24,151
5,121
4,678
2,203
17,180
9,329
2,409
2,343
14,837
0
48,343
L
14,308
2,298
423
3,658
19,424
10,090
0
7,173
12,251
0
32,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,834
Gold Earned
64,613
167
Minions Killed
199
0
Camps Cleared
0
1,484,518
Distance Traveled
1,670,487
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,680
667
21
1
0
344,475
0
W
Hades
13,869
730
43
2
0
341,639
0
L
Nemesis
10,336
544
30
2
0
345,210
0
W
Tyr
12,528
659
11
1
0
327,147
5
W
Neith
13,623
717
69
4
0
353,998
1
L
Anhur
11,446
602
58
3
0
288,400
1
L
Skadi
11,618
611
40
2
0
292,005
0
L
Yemoja
11,286
594
18
1
0
269,462
4
W
Chiron
11,913
627
55
3
0
303,228
0
L
Ne Zha
11,148
587
21
1
0
289,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role