Player Matchup

Artemis
Artemis
Gibbarn061178
Artemis
Level 9
God Stats
0W - 1L
1,453 SR
Queue Stats
2W - 2L
1,223 Elo+
Party 1
Tiamat
Tiamat
Jamitinoniichan
Tiamat
Level 27
God Stats
17W - 23L
1,259 SR
Queue Stats
131W - 139L
1,404 Elo+
Party 2
Nemesis
Nemesis
Liannnnn
Nemesis
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 25L
1,449 Elo+
Solo
Aphrodite
Aphrodite
RussianSuslik
Aphrodite
Level 7
God Stats
10W - 13L
1,460 SR
Queue Stats
11W - 16L
1,634 Elo+
Party 1
King Arthur
King Arthur
justarandomAlan
King Arthur
Level 25
God Stats
9W - 7L
1,641 SR
Queue Stats
82W - 84L
1,411 Elo+
Party 2
Team Averages
Level 16
1,463 SR
1,424 Elo+

VS

Team Averages
Level 12
1,517 SR
1,401 Elo+
Ares
Ares
LongShlongHangin
Ares
Level 14
God Stats
7W - 2L
1,286 SR
Queue Stats
24W - 17L
1,350 Elo+
Party 3
Chang'e
Chang'e
Masqueraidder
Chang'e
Level 6
God Stats
4W - 5L
1,585 SR
Queue Stats
30W - 21L
1,514 Elo+
Party 3
Neith
Neith
Rzme
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SWZESZN
Gilgamesh
Level 7
God Stats
10W - 3L
1,714 SR
Queue Stats
27W - 26L
1,377 Elo+
Party 3
Kali
Kali
wc丿唯美
Kali
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
7
0 / 6 / 2
5,031
387
2,875
6,367
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 6 / 0
7,092
546
5,346
9,003
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Liannnnn
Nemesis
10
0 / 4 / 0
6,116
470
1,626
10,075
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
RussianSuslik
Aphrodite
6
1 / 3 / 0
4,854
373
659
3,218
833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
justarandomAlan
King Arthur
8
1 / 3 / 1
5,073
390
4,714
10,606
6,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
7,385
568
5,350
8,946
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
12
2 / 2 / 2
7,564
582
3,908
6,347
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Rzme
Neith
13
5 / 1 / 3
7,577
583
6,104
5,613
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
SWZESZN
Gilgamesh
13
4 / 1 / 8
8,303
639
5,579
6,856
3,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

12
8 / 2 / 8
8,742
672
6,958
9,728
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
22
22
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
6
2
0.17
L
4
6
0
0.67
L
Nemesis
Liannnnn
Nemesis
0
4
0
0
W
3
0
3
4.5
W
Chang'e
2
2
2
1.5
L
Aphrodite
RussianSuslik
Aphrodite
1
3
0
0.33
W
Neith
Rzme
Neith
5
1
3
6.5
W
Gilgamesh
SWZESZN
Gilgamesh
4
1
8
8
L
King Arthur
justarandomAlan
King Arthur
1
3
1
0.5
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,220
Damage
27,899
39,269
Taken
37,490
16,961
Mitigated
19,711
7,156
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
2,875
1,522
0
45
6,367
1,963
180
1,114
5,253
0
12,989
L
5,346
799
0
1,400
9,003
4,227
0
3,106
5,775
29,592
0
L
Nemesis
Liannnnn
Nemesis
1,626
271
0
3,030
10,075
3,471
0
1,705
8,344
0
33,871
W
5,350
335
0
1,543
8,946
6,594
476
874
7,755
20,636
0
W
Chang'e
3,908
619
112
1,243
6,347
2,202
1,656
1,383
4,812
34,968
0
L
Aphrodite
RussianSuslik
Aphrodite
659
253
446
805
3,218
833
192
0
3,218
7,200
0
W
Neith
Rzme
Neith
6,104
3,026
219
2,744
5,613
1,800
2,320
1,205
4,205
0
37,932
W
Gilgamesh
SWZESZN
Gilgamesh
5,579
1,634
0
2,723
6,856
3,600
1,562
826
5,971
0
34,557
L
King Arthur
justarandomAlan
King Arthur
4,714
1,010
0
1,430
10,606
6,467
0
3,158
7,421
0
11,773
W
6,958
3,898
0
5,084
9,728
5,515
41
1,271
8,342
0
32,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,166
Gold Earned
39,571
172
Minions Killed
323
0
Camps Cleared
0
1,073,724
Distance Traveled
1,268,623
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,031
387
26
2
0
207,116
5
L
Tiamat
7,092
546
57
4
0
222,325
1
L
Nemesis
6,116
470
72
6
0
281,187
0
W
Ares
7,385
568
27
2
0
255,314
1
W
Chang'e
7,564
582
80
6
0
260,821
0
L
Aphrodite
4,854
373
6
0
0
140,941
2
W
Neith
7,577
583
76
6
0
254,402
2
W
Gilgamesh
8,303
639
80
6
0
254,817
1
L
King Arthur
5,073
390
11
1
0
222,155
0
W
Kali
8,742
672
60
5
0
243,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role