Player Matchup

Zeus
Zeus
 
Zeus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Im_GodScylla
Scylla
Level 128
God Stats
50W - 41L
1,711 SR
Queue Stats
239W - 249L
1,592 Elo+
Solo
Artemis
Artemis
SNiPEr0x1
Artemis
Level 143
God Stats
5W - 3L
1,500 SR
Queue Stats
138W - 127L
1,456 Elo+
Solo
Team Averages
Level 130
1,570 SR
1,516 Elo+

VS

Team Averages
Level 75
1,423 SR
1,501 Elo+
Baron Samedi
Baron Samedi
David_mdfk
Baron Samedi
Level 109
God Stats
3W - 2L
1,486 SR
Queue Stats
200W - 210L
1,564 Elo+
Solo
Anhur
Anhur
R_slxDiego
Anhur
Level 38
God Stats
3W - 1L
1,152 SR
Queue Stats
50W - 86L
1,320 Elo+
Solo
Gilgamesh
Gilgamesh
ShhhSleepTime
Gilgamesh
Level 79
God Stats
24W - 15L
1,630 SR
Queue Stats
72W - 75L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 4 / 3
8,157
583
12,401
8,670
2,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
11
3 / 6 / 0
8,397
600
5,643
8,636
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SNiPEr0x1
Artemis
11
0 / 4 / 2
7,869
562
5,446
9,780
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
David_mdfk
Baron Samedi
15
5 / 1 / 7
10,175
727
10,542
8,790
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
11
1 / 3 / 9
8,816
630
2,382
10,302
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
ShhhSleepTime
Gilgamesh
14
8 / 0 / 5
11,893
850
11,375
14,742
9,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
14
14
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
3
0.63
W
Baron Samedi
David_mdfk
Baron Samedi
5
1
7
8.5
L
Scylla
3
6
0
0.5
W
Anhur
1
3
9
1.83
L
Artemis
SNiPEr0x1
Artemis
0
4
2
0.25
W
Gilgamesh
ShhhSleepTime
Gilgamesh
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,490
Damage
24,299
27,086
Taken
33,834
8,740
Mitigated
17,084
3,612
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,401
471
0
2,689
8,670
2,836
141
3,590
5,080
44,901
0
W
Baron Samedi
David_mdfk
Baron Samedi
10,542
281
1,381
5,094
8,790
4,634
476
5,243
3,383
48,895
0
L
Scylla
5,643
583
0
750
8,636
2,613
0
2,700
5,936
23,978
0
W
Anhur
2,382
586
0
2,469
10,302
3,370
1,389
5,991
4,208
0
19,056
L
Artemis
SNiPEr0x1
Artemis
5,446
2,005
0
173
9,780
3,291
0
4,625
5,155
0
21,339
W
Gilgamesh
ShhhSleepTime
Gilgamesh
11,375
3,269
0
5,673
14,742
9,080
1,370
6,434
8,108
297
47,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,423
Gold Earned
30,884
144
Minions Killed
159
0
Camps Cleared
0
731,283
Distance Traveled
793,382
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,157
583
69
5
0
232,272
5
W
Baron Samedi
10,175
727
71
5
0
261,586
5
L
Scylla
8,397
600
45
3
0
252,627
5
W
Anhur
8,816
630
22
2
0
235,889
3
L
Artemis
7,869
562
30
2
0
246,384
1
W
Gilgamesh
11,893
850
66
5
0
295,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role