Player Matchup

Anhur
Anhur
GemDealer
Anhur
Level 27
God Stats
4W - 2L
2,064 SR
Queue Stats
46W - 12L
1,805 Elo+
Solo
Ymir
Ymir
GrimwalkerOz
Ymir
Level 15
God Stats
6W - 11L
1,271 SR
Queue Stats
60W - 53L
1,575 Elo+
Solo
Agni
Agni
Kambó
Agni
Level 26
God Stats
2W - 1L
1,829 SR
Queue Stats
45W - 38L
1,612 Elo+
Solo
Fenrir
Fenrir
RaGeCylo
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 70L
1,566 Elo+
Solo
Ra
Ra
mayohajo
Ra
Level 5
God Stats
1W - 3L
1,482 SR
Queue Stats
1W - 3L
1,473 Elo+
Solo
Team Averages
Level 19
1,629 SR
1,606 Elo+

VS

Team Averages
Level 24
1,559 SR
1,569 Elo+
Terra
Terra
KalemWard
Terra
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 118L
1,585 Elo+
Solo
Chernobog
Chernobog
Nickenypon
Chernobog
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 52L
1,493 Elo+
Party 1
Nox
Nox
Raytoran
Nox
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,519 Elo+
Party 1
Arachne
Arachne
sescorpion
Arachne
Level 23
God Stats
10W - 13L
1,562 SR
Queue Stats
55W - 60L
1,590 Elo+
Solo
Medusa
Medusa
xx14145598
Medusa
Level 25
God Stats
2W - 0L
1,732 SR
Queue Stats
28W - 14L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GemDealer
Anhur
13
8 / 3 / 1
8,394
600
10,256
8,967
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 6 / 0
5,663
405
2,238
11,151
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Kambó
Agni
11
1 / 3 / 1
6,862
490
3,689
5,684
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
RaGeCylo
Fenrir
8
0 / 6 / 1
5,377
384
857
9,100
2,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 7 / 0
5,496
393
2,346
5,982
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
KalemWard
Terra
12
5 / 1 / 3
8,123
580
5,644
8,548
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Nickenypon
Chernobog
11
0 / 6 / 7
7,001
500
2,657
7,917
1,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 3 / 2
7,518
537
2,450
4,101
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
sescorpion
Arachne
14
4 / 0 / 6
8,299
593
7,315
11,291
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
xx14145598
Medusa
17
12 / 0 / 2
10,293
735
10,985
7,070
2,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
10
Kills
25
25
Deaths
10
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
GemDealer
Anhur
8
3
1
2.83
L
1
6
0
0.17
W
Terra
KalemWard
Terra
5
1
3
6.5
L
Agni
Kambó
Agni
1
3
1
0.5
W
Chernobog
Nickenypon
Chernobog
0
6
7
0.58
L
Fenrir
RaGeCylo
Fenrir
0
6
1
0.08
W
4
3
2
1.67
L
0
7
0
0
W
Arachne
sescorpion
Arachne
4
0
6
7
W
Medusa
xx14145598
Medusa
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,386
Damage
29,051
40,884
Taken
38,927
14,373
Mitigated
13,391
9,361
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
GemDealer
Anhur
10,256
5,854
0
3,510
8,967
2,836
469
2,952
5,943
0
50,418
L
2,238
578
0
1,578
11,151
5,958
0
1,411
9,740
10,985
0
W
Terra
KalemWard
Terra
5,644
762
355
3,409
8,548
4,187
0
1,452
6,972
31,173
0
L
Agni
Kambó
Agni
3,689
561
0
722
5,684
1,713
0
979
4,585
35,341
0
W
Chernobog
Nickenypon
Chernobog
2,657
1,573
0
76
7,917
1,770
66
867
6,974
0
29,127
L
Fenrir
RaGeCylo
Fenrir
857
350
0
3,551
9,100
2,571
0
1,894
7,132
0
18,055
W
2,450
462
0
0
4,101
1,176
650
734
3,211
27,846
0
L
2,346
621
0
0
5,982
1,295
210
592
5,390
22,150
0
W
Arachne
sescorpion
Arachne
7,315
5,971
0
2,412
11,291
3,625
1,540
1,721
9,526
0
61,386
W
Medusa
xx14145598
Medusa
10,985
5,203
0
962
7,070
2,633
1,998
2,899
3,971
0
74,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,792
Gold Earned
41,234
280
Minions Killed
382
0
Camps Cleared
0
1,071,767
Distance Traveled
1,348,782
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,394
600
97
7
0
235,090
3
L
Ymir
5,663
405
12
1
0
236,189
8
W
Terra
8,123
580
51
4
0
301,338
2
L
Agni
6,862
490
95
7
0
226,047
0
W
Chernobog
7,001
500
50
4
0
250,994
0
L
Fenrir
5,377
384
38
3
0
138,182
0
W
Nox
7,518
537
63
5
0
278,694
3
L
Ra
5,496
393
38
3
0
236,259
0
W
Arachne
8,299
593
99
7
0
266,656
3
W
Medusa
10,293
735
119
9
0
251,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role