Player Matchup

Bellona
Bellona
ChrisYaYeet
Bellona
Level 157
God Stats
11W - 11L
1,538 SR
Queue Stats
653W - 532L
1,507 Elo+
Party 2
Bastet
Bastet
GTWN_FreezY
Bastet
Level 109
God Stats
83W - 56L
1,586 SR
Queue Stats
900W - 798L
1,506 Elo+
Party 2
Merlin
Merlin
Gigacalibur
Merlin
Level 43
God Stats
0W - 2L
1,185 SR
Queue Stats
17W - 40L
1,264 Elo+
Party 3
Yemoja
Yemoja
JMM-ESCORPIO
Yemoja
Level 13
God Stats
0W - 1L
1,463 SR
Queue Stats
5W - 6L
1,115 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
starchock1961
Ah Muzen Cab
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 48L
1,330 Elo+
Party 3
Team Averages
Level 76
1,454 SR
1,345 Elo+

VS

Team Averages
Level 89
1,551 SR
1,473 Elo+
Ne Zha
Ne Zha
Acrobata_Kill
Ne Zha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 90L
1,429 Elo+
Party 1
He Bo
He Bo
ProKer_
He Bo
Level 83
God Stats
8W - 4L
1,540 SR
Queue Stats
188W - 165L
1,551 Elo+
Solo
Geb
Geb
Rud8300
Geb
Level 85
God Stats
57W - 40L
1,544 SR
Queue Stats
348W - 292L
1,493 Elo+
Party 1
Izanami
Izanami
ShroomsterOg
Izanami
Level 41
God Stats
11W - 9L
1,205 SR
Queue Stats
165W - 227L
1,344 Elo+
Solo
Achilles
Achilles
tommodelrey
Achilles
Level 127
God Stats
3W - 0L
1,964 SR
Queue Stats
108W - 94L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChrisYaYeet
Bellona
18
6 / 3 / 4
12,475
542
20,230
25,192
20,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
17
8 / 7 / 1
11,529
501
12,489
19,772
8,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
15
0 / 6 / 4
9,977
434
10,883
13,517
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
12
0 / 4 / 3
8,848
385
5,470
13,627
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
starchock1961
Ah Muzen Cab
14
0 / 9 / 1
8,963
390
3,530
16,048
5,736
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 12
11,745
511
10,747
18,556
7,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

He Bo
ProKer_
He Bo
19
12 / 3 / 7
12,935
562
18,354
13,739
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Geb
18
7 / 0 / 16
13,232
575
11,869
20,072
26,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
ShroomsterOg
Izanami
18
1 / 3 / 12
11,722
510
10,675
17,206
7,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
tommodelrey
Achilles
18
4 / 5 / 8
11,789
513
11,140
21,674
24,733
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
14
Kills
29
29
Deaths
15
13
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
4
12
2.75
L
Bellona
ChrisYaYeet
Bellona
6
3
4
2.67
L
Bastet
8
7
1
1.21
L
Merlin
0
6
4
0.33
L
Yemoja
0
4
3
0.38
W
He Bo
ProKer_
He Bo
12
3
7
5.17
W
Geb
7
0
16
15
W
Izanami
ShroomsterOg
Izanami
1
3
12
2.33
L
Ah Muzen Cab
starchock1961
Ah Muzen Cab
0
9
1
0.06
W
Achilles
tommodelrey
Achilles
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,602
Damage
62,785
88,156
Taken
91,247
51,177
Mitigated
72,748
23,766
Healing
35,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,747
2,501
0
5,907
18,556
7,946
1,103
3,562
14,994
0
81,605
L
Bellona
ChrisYaYeet
Bellona
20,230
9,348
0
10,819
25,192
20,827
1,085
6,020
19,004
0
92,249
L
Bastet
12,489
3,627
0
5,035
19,772
8,242
111
5,665
13,947
0
66,985
L
Merlin
10,883
206
0
1,968
13,517
5,372
991
6,252
6,919
65,820
0
L
Yemoja
5,470
907
2,682
1,782
13,627
11,000
391
5,068
8,421
14,863
0
W
He Bo
ProKer_
He Bo
18,354
450
0
5,412
13,739
6,089
327
3,704
10,035
76,629
0
W
Geb
11,869
1,801
0
6,047
20,072
26,502
81
6,437
13,635
32,641
0
W
Izanami
ShroomsterOg
Izanami
10,675
7,647
0
10,144
17,206
7,478
4,519
3,759
13,447
0
89,963
L
Ah Muzen Cab
starchock1961
Ah Muzen Cab
3,530
1,574
0
1,480
16,048
5,736
816
6,411
9,510
0
49,546
W
Achilles
tommodelrey
Achilles
11,140
3,101
0
7,594
21,674
24,733
432
1,925
19,749
0
59,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,792
Gold Earned
61,423
468
Minions Killed
559
0
Camps Cleared
0
2,026,709
Distance Traveled
2,138,561
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,745
511
104
5
0
449,132
1
L
Bellona
12,475
542
161
7
0
441,977
0
L
Bastet
11,529
501
100
4
0
407,038
1
L
Merlin
9,977
434
104
5
0
388,972
1
L
Yemoja
8,848
385
16
1
0
453,288
5
W
He Bo
12,935
562
138
6
0
428,348
6
W
Geb
13,232
575
41
2
0
482,775
7
W
Izanami
11,722
510
172
7
0
354,698
1
L
Ah Muzen Cab
8,963
390
87
4
0
335,434
0
W
Achilles
11,789
513
104
5
0
423,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role