Player Matchup

Ra
Ra
Bronze III
 
Ra
Bronze III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver I
HeyyyyyBrother69
Jormungandr
Silver I
Level 36
God Stats
1W - 0L
1,434 SR
Queue Stats
10W - 6L
1,522 MMR
Solo
Nemesis
Nemesis
Silver I
JungleorRat
Nemesis
Silver I
Level 125
God Stats
2W - 2L
1,865 SR
Queue Stats
147W - 129L
1,608 MMR
Solo
Cupid
Cupid
Gold II
Lord Adrios
Cupid
Gold II
Level 158
God Stats
18W - 11L
1,823 SR
Queue Stats
556W - 568L
1,545 MMR
Solo
Tyr
Tyr
Silver I
manbow70
Tyr
Silver I
Level 107
God Stats
1W - 2L
1,507 SR
Queue Stats
25W - 28L
1,541 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,626 SR
1,543 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,559 SR
1,524 MMR
Cthulhu
Cthulhu
Gold III
Filthyysquid
Cthulhu
Gold III
Level 125
God Stats
6W - 6L
1,763 SR
Queue Stats
87W - 71L
1,465 MMR
Party 2
Loki
Loki
Gold IV
GroviIe
Loki
Gold IV
Level 115
God Stats
2W - 3L
1,646 SR
Queue Stats
105W - 90L
1,502 MMR
Party 1
Zeus
Zeus
Gold III
Unlimitedcomb5
Zeus
Gold III
Level 62
God Stats
5W - 6L
1,600 SR
Queue Stats
94W - 79L
1,616 MMR
Party 2
King Arthur
King Arthur
Gold I
Vizahfy
King Arthur
Gold I
Level 144
God Stats
5W - 15L
1,458 SR
Queue Stats
656W - 643L
1,597 MMR
Solo
Anhur
Anhur
Gold V
iSkiinny
Anhur
Gold V
Level 79
God Stats
0W - 1L
1,327 SR
Queue Stats
20W - 18L
1,440 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
2 / 2 / 8
12,657
527
11,141
14,768
8,449
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
HeyyyyyBrother69
Jormungandr
17
1 / 2 / 16
12,408
517
10,925
16,873
15,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
JungleorRat
Nemesis
20
15 / 1 / 4
15,294
637
18,617
16,828
9,402
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 4 / 4
15,287
637
17,468
19,141
7,386
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 0 / 4
13,217
551
12,303
24,285
30,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
TsukuyomiTiamatAthenaCu ChulainnSet

VS

Bans
DanzaburouAwilixYmirPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Filthyysquid
Cthulhu
14
3 / 6 / 4
10,038
418
15,022
20,083
17,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
GroviIe
Loki
18
4 / 5 / 2
11,285
470
12,207
18,893
7,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 6 / 0
10,603
442
13,105
18,282
7,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
Vizahfy
King Arthur
19
0 / 2 / 0
12,153
506
12,107
22,521
17,247
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
iSkiinny
Anhur
16
0 / 10 / 2
9,772
407
5,809
17,236
6,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
29
Kills
9
9
Deaths
29
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
8
3
L
Cthulhu
Filthyysquid
Cthulhu
3
6
4
0.83
L
Loki
GroviIe
Loki
4
5
2
1
W
Jormungandr
HeyyyyyBrother69
Jormungandr
1
2
16
4.5
W
Nemesis
JungleorRat
Nemesis
15
1
4
17
W
11
4
4
3.25
L
2
6
0
0.33
L
King Arthur
Vizahfy
King Arthur
0
2
0
0
L
Anhur
iSkiinny
Anhur
0
10
2
0.1
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,454
Damage
58,250
91,895
Taken
97,015
70,523
Mitigated
56,271
42,211
Healing
26,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,141
1,059
3,825
7,983
14,768
8,449
2,117
7,831
6,693
89,309
0
L
Cthulhu
Filthyysquid
Cthulhu
15,022
1,263
207
2,784
20,083
17,632
0
8,840
11,243
39,912
0
L
Loki
GroviIe
Loki
12,207
3,472
0
5,432
18,893
7,654
80
3,943
14,950
0
97,881
W
Jormungandr
HeyyyyyBrother69
Jormungandr
10,925
2,205
0
2,338
16,873
15,012
295
6,760
9,983
47,955
0
W
Nemesis
JungleorRat
Nemesis
18,617
9,602
0
4,479
16,828
9,402
575
4,060
12,630
0
127,939
W
17,468
10,690
290
9,868
19,141
7,386
8,013
4,921
14,128
0
111,914
L
13,105
689
102
5,746
18,282
7,528
114
5,893
12,389
82,017
0
L
King Arthur
Vizahfy
King Arthur
12,107
828
0
9,040
22,521
17,247
0
1,862
20,659
0
100,465
L
Anhur
iSkiinny
Anhur
5,809
2,918
0
2,926
17,236
6,210
570
1,528
15,708
0
61,390
W
12,303
1,633
0
13,428
24,285
30,274
1,068
3,897
20,334
0
99,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,863
Gold Earned
53,851
753
Minions Killed
706
0
Camps Cleared
0
2,406,040
Distance Traveled
2,122,934
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,657
527
177
7
0
511,876
3
L
Cthulhu
10,038
418
55
2
0
455,224
7
L
Loki
11,285
470
144
6
0
472,538
2
W
Jormungandr
12,408
517
47
2
0
471,068
7
W
Nemesis
15,294
637
158
7
0
528,062
3
W
Cupid
15,287
637
175
7
0
425,566
8
L
Zeus
10,603
442
178
7
0
384,690
3
L
King Arthur
12,153
506
217
9
0
434,232
1
L
Anhur
9,772
407
112
5
0
376,250
6
W
Tyr
13,217
551
196
8
0
469,468
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role