Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Bigfoot-14-18-4
Danzaburou
Level 40
God Stats
2W - 2L
1,233 SR
Queue Stats
2W - 3L
1,321 Elo+
Solo
Izanami
Izanami
NobagCG
Izanami
Level 107
God Stats
4W - 0L
1,693 SR
Queue Stats
20W - 8L
1,577 Elo+
Solo
Yemoja
Yemoja
s-e-n-k-o
Yemoja
Level 29
God Stats
21W - 26L
1,432 SR
Queue Stats
64W - 88L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
shadowsaint485
Nu Wa
Level 108
God Stats
26W - 23L
1,553 SR
Queue Stats
235W - 269L
1,406 Elo+
Party 1
Team Averages
Level 77
1,482 SR
1,440 Elo+

VS

Team Averages
Level 90
1,438 SR
1,471 Elo+
Fenrir
Fenrir
CROWLOW
Fenrir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,595 Elo+
Party 2
Tiamat
Tiamat
Hidin
Tiamat
Level 153
God Stats
43W - 45L
1,423 SR
Queue Stats
601W - 626L
1,438 Elo+
Solo
Chang'e
Chang'e
Voidkefz
Chang'e
Level 75
God Stats
217W - 224L
1,530 SR
Queue Stats
560W - 587L
1,517 Elo+
Solo
Jing Wei
Jing Wei
dantheman1102
Jing Wei
Level 87
God Stats
7W - 6L
1,239 SR
Queue Stats
253W - 266L
1,461 Elo+
Solo
Jormungandr
Jormungandr
grouchylilpunk
Jormungandr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 52L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 0 / 17
11,522
1,152
12,952
13,825
14,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Bigfoot-14-18-4
Danzaburou
17
9 / 0 / 11
11,072
1,107
16,382
9,134
4,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
NobagCG
Izanami
16
9 / 5 / 9
10,539
1,054
20,123
12,731
5,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
s-e-n-k-o
Yemoja
17
2 / 1 / 18
11,444
1,144
3,705
6,353
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 1 / 15
10,248
1,025
18,532
6,690
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

269

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CROWLOW
Fenrir
16
1 / 12 / 4
10,010
1,001
7,009
20,109
11,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Hidin
Tiamat
15
1 / 4 / 3
9,397
940
9,012
15,043
8,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Voidkefz
Chang'e
15
3 / 1 / 2
9,821
982
5,802
7,069
2,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
dantheman1102
Jing Wei
15
2 / 1 / 4
9,774
977
13,296
15,809
6,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
grouchylilpunk
Jormungandr
16
0 / 8 / 5
9,358
936
7,846
20,768
12,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
26
Kills
7
7
Deaths
26
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
17
11.5
W
Danzaburou
Bigfoot-14-18-4
Danzaburou
9
0
11
14.5
L
Fenrir
CROWLOW
Fenrir
1
12
4
0.25
L
Tiamat
Hidin
Tiamat
1
4
3
0.63
W
Izanami
NobagCG
Izanami
9
5
9
2.7
L
Chang'e
Voidkefz
Chang'e
3
1
2
4
L
Jing Wei
dantheman1102
Jing Wei
2
1
4
4
L
Jormungandr
grouchylilpunk
Jormungandr
0
8
5
0.31
W
Yemoja
s-e-n-k-o
Yemoja
2
1
18
11
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,694
Damage
42,965
48,733
Taken
78,798
34,887
Mitigated
40,566
19,114
Healing
8,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,952
1,422
0
5,013
13,825
14,733
0
6,016
7,809
35,999
0
W
Danzaburou
Bigfoot-14-18-4
Danzaburou
16,382
8,712
1,130
2,318
9,134
4,181
0
4,528
4,606
0
36,752
L
Fenrir
CROWLOW
Fenrir
7,009
1,879
720
2,211
20,109
11,148
0
6,012
13,867
0
16,766
L
Tiamat
Hidin
Tiamat
9,012
956
0
744
15,043
8,559
0
7,412
7,341
27,236
0
W
Izanami
NobagCG
Izanami
20,123
15,122
0
876
12,731
5,892
0
6,088
6,643
0
29,917
L
Chang'e
Voidkefz
Chang'e
5,802
73
2,442
1,008
7,069
2,324
0
3,367
3,488
26,604
0
L
Jing Wei
dantheman1102
Jing Wei
13,296
8,889
0
140
15,809
6,163
0
6,395
9,159
0
29,613
L
Jormungandr
grouchylilpunk
Jormungandr
7,846
1,903
159
633
20,768
12,372
0
10,540
9,754
29,505
0
W
Yemoja
s-e-n-k-o
Yemoja
3,705
1,377
6,326
2,520
6,353
7,209
0
2,898
3,455
9,579
0
W
18,532
3,579
0
931
6,690
2,872
0
3,130
3,560
39,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,825
Gold Earned
48,360
199
Minions Killed
195
8
Camps Cleared
4
913,189
Distance Traveled
971,436
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,522
1,152
53
5
3
212,199
0
W
Danzaburou
11,072
1,107
59
6
2
199,735
0
L
Fenrir
10,010
1,001
21
2
1
153,980
1
L
Tiamat
9,397
940
48
5
0
184,579
0
W
Izanami
10,539
1,054
26
3
0
161,132
0
L
Chang'e
9,821
982
50
5
2
221,052
0
L
Jing Wei
9,774
977
28
3
1
249,359
0
L
Jormungandr
9,358
936
48
5
0
162,466
0
W
Yemoja
11,444
1,144
10
1
0
155,608
1
W
Nu Wa
10,248
1,025
51
5
3
184,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role