Player Matchup

Bacchus
Bacchus
Bill Nye7161
Bacchus
Level 25
God Stats
4W - 3L
1,490 SR
Queue Stats
72W - 59L
1,548 Elo+
Party 2
Awilix
Awilix
DeprivedNarwhale
Awilix
Level 119
God Stats
8W - 8L
1,529 SR
Queue Stats
122W - 97L
1,581 Elo+
Party 2
Vulcan
Vulcan
Sakhment
Vulcan
Level 67
God Stats
8W - 8L
1,591 SR
Queue Stats
67W - 44L
1,612 Elo+
Party 2
Team Averages
Level 70
1,536 SR
1,580 Elo+

VS

Team Averages
Level 61
1,595 SR
1,502 Elo+
Guan Yu
Guan Yu
DemonicL2 YT
Guan Yu
Level 10
God Stats
2W - 3L
1,820 SR
Queue Stats
2W - 4L
1,672 Elo+
Party 1
Tiamat
Tiamat
Rhynogore13
Tiamat
Level 106
God Stats
6W - 7L
1,580 SR
Queue Stats
110W - 115L
1,492 Elo+
Party 1
Susano
Susano
breno-saa
Susano
Level 66
God Stats
23W - 41L
1,385 SR
Queue Stats
71W - 131L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bill Nye7161
Bacchus
14
5 / 4 / 11
10,761
828
8,525
16,000
19,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
9 / 2 / 6
11,021
848
10,519
9,799
3,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Sakhment
Vulcan
13
3 / 2 / 13
9,773
752
14,487
8,317
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DemonicL2 YT
Guan Yu
11
0 / 6 / 4
8,238
634
5,329
14,886
13,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
13
5 / 5 / 1
9,318
717
10,711
15,100
8,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
breno-saa
Susano
7
1 / 6 / 1
7,372
567
3,754
9,034
4,098
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
17
Kills
6
8
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bill Nye7161
Bacchus
5
4
11
2.63
L
Guan Yu
DemonicL2 YT
Guan Yu
0
6
4
0.33
W
9
2
6
6
L
Tiamat
5
5
1
1.1
W
Vulcan
Sakhment
Vulcan
3
2
13
4.75
L
Susano
breno-saa
Susano
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,531
Damage
19,794
34,116
Taken
39,020
26,279
Mitigated
26,635
9,925
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bill Nye7161
Bacchus
8,525
405
1,006
4,424
16,000
19,916
539
4,753
10,992
19,022
0
L
Guan Yu
DemonicL2 YT
Guan Yu
5,329
976
526
1,825
14,886
13,545
0
7,942
6,944
0
19,104
W
10,519
4,971
0
1,366
9,799
3,358
1,002
2,858
6,841
0
57,130
L
Tiamat
10,711
1,644
77
3,044
15,100
8,992
28
9,942
5,158
52,575
0
W
Vulcan
Sakhment
Vulcan
14,487
5,081
1,168
1,961
8,317
3,005
1,383
3,100
5,117
49,680
0
L
Susano
breno-saa
Susano
3,754
504
0
101
9,034
4,098
0
5,202
3,832
0
9,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
24,928
188
Minions Killed
127
0
Camps Cleared
0
743,763
Distance Traveled
589,582
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,761
828
23
2
0
258,843
1
L
Guan Yu
8,238
634
22
2
0
241,483
1
W
Awilix
11,021
848
66
5
0
249,493
2
L
Tiamat
9,318
717
92
7
0
224,459
1
W
Vulcan
9,773
752
99
8
0
235,427
0
L
Susano
7,372
567
13
1
0
123,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role