Player Matchup

Chiron
Chiron
AllD4y24 7
Chiron
Level 109
God Stats
1W - 1L
1,440 SR
Queue Stats
52W - 51L
1,469 Elo+
Party 2
Baron Samedi
Baron Samedi
Birdinho
Baron Samedi
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
248W - 160L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
UnSeeN MeRcY
Gilgamesh
Level 110
God Stats
2W - 0L
1,536 SR
Queue Stats
18W - 13L
1,529 Elo+
Party 2
Team Averages
Level 82
1,492 SR
1,516 Elo+

VS

Team Averages
Level 35
1,513 SR
1,374 Elo+
Cthulhu
Cthulhu
Admiral Mudbutt
Cthulhu
Level 28
God Stats
31W - 27L
1,530 SR
Queue Stats
33W - 29L
1,292 Elo+
Party 1
Ymir
Ymir
HybridRudiments
Ymir
Level 15
God Stats
5W - 6L
1,455 SR
Queue Stats
6W - 9L
1,458 Elo+
Party 1
Anubis
Anubis
xHammah
Anubis
Level 61
God Stats
26W - 18L
1,553 SR
Queue Stats
145W - 136L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AllD4y24 7
Chiron
12
6 / 2 / 12
8,774
798
7,984
8,326
2,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Birdinho
Baron Samedi
12
10 / 1 / 11
9,651
877
11,979
8,308
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
UnSeeN MeRcY
Gilgamesh
13
5 / 0 / 16
8,874
807
10,331
7,222
4,349
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
7,567
688
6,324
12,120
8,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 7 / 2
7,472
679
3,630
12,389
9,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
xHammah
Anubis
10
1 / 8 / 2
7,556
687
4,579
9,016
4,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
21
Kills
3
3
Deaths
21
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Chiron
AllD4y24 7
Chiron
6
2
12
6
W
Baron Samedi
Birdinho
Baron Samedi
10
1
11
15.5
L
0
7
2
0.14
W
Gilgamesh
UnSeeN MeRcY
Gilgamesh
5
0
16
13
L
Anubis
xHammah
Anubis
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,294
Damage
14,533
23,856
Taken
33,525
9,813
Mitigated
21,481
12,000
Healing
4,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,324
268
586
1,074
12,120
8,231
0
4,293
7,827
16,275
0
W
Chiron
AllD4y24 7
Chiron
7,984
2,221
1,134
3,376
8,326
2,444
51
6,500
1,676
0
35,059
W
Baron Samedi
Birdinho
Baron Samedi
11,979
1,397
1,994
3,862
8,308
3,020
786
4,010
4,207
37,451
0
L
3,630
334
464
1,113
12,389
9,067
0
3,709
8,680
17,225
0
W
Gilgamesh
UnSeeN MeRcY
Gilgamesh
10,331
3,203
0
1,634
7,222
4,349
294
3,663
3,384
0
28,100
L
Anubis
xHammah
Anubis
4,579
135
0
833
9,016
4,183
0
4,004
5,012
31,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,299
Gold Earned
22,595
142
Minions Killed
99
0
Camps Cleared
0
566,027
Distance Traveled
510,407
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,567
688
23
2
0
186,570
1
W
Chiron
8,774
798
50
5
0
192,610
1
W
Baron Samedi
9,651
877
49
4
0
169,811
2
L
Ymir
7,472
679
30
3
0
164,944
1
W
Gilgamesh
8,874
807
43
4
0
203,606
0
L
Anubis
7,556
687
46
4
0
158,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role