Player Matchup

Thanatos
Thanatos
Fringerdinger-
Thanatos
Level 142
God Stats
7W - 10L
1,593 SR
Queue Stats
297W - 312L
1,618 Elo+
Solo
Nike
Nike
Gh0stFace__00
Nike
Level 126
God Stats
1W - 2L
1,460 SR
Queue Stats
75W - 74L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
Inoxss
Zhong Kui
Level 116
God Stats
3W - 3L
1,793 SR
Queue Stats
269W - 293L
1,566 Elo+
Solo
Heimdallr
Heimdallr
SilvaNotGold847
Heimdallr
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,626 Elo+
Solo
Thor
Thor
liggynips
Thor
Level 116
God Stats
6W - 9L
1,613 SR
Queue Stats
280W - 302L
1,519 Elo+
Solo
Team Averages
Level 128
1,592 SR
1,564 Elo+

VS

Team Averages
Level 131
1,623 SR
1,634 Elo+
Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Grimvibes
Ymir
Level 147
God Stats
2W - 0L
1,580 SR
Queue Stats
49W - 35L
1,642 Elo+
Solo
Khepri
Khepri
Rozell_
Khepri
Level 147
God Stats
5W - 0L
1,935 SR
Queue Stats
171W - 169L
1,521 Elo+
Solo
Cupid
Cupid
VVGQVVPVVT
Cupid
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
196W - 177L
1,881 Elo+
Solo
Raijin
Raijin
三分热度v587
Raijin
Level 128
God Stats
6W - 14L
1,598 SR
Queue Stats
613W - 598L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
4 / 3 / 0
6,989
1,165
5,409
5,705
2,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 5
5,983
997
3,250
8,047
4,720
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Inoxss
Zhong Kui
11
0 / 4 / 2
5,560
927
6,547
6,484
3,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
SilvaNotGold847
Heimdallr
9
0 / 2 / 1
5,159
860
1,864
3,455
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
11
2 / 2 / 3
5,769
962
3,628
3,161
2,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 1 / 11
6,817
1,136
6,188
4,492
1,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
10
0 / 1 / 8
6,480
1,080
1,855
8,848
5,357
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Rozell_
Khepri
11
1 / 1 / 9
6,734
1,122
2,225
5,350
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
14
7 / 2 / 4
7,959
1,327
5,234
6,223
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 1 / 8
8,036
1,339
8,731
4,971
2,016
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
6
Kills
15
15
Deaths
6
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
11
6.5
L
Thanatos
4
3
0
1.33
L
0
4
5
0.63
W
Ymir
0
1
8
4
L
Zhong Kui
Inoxss
Zhong Kui
0
4
2
0.25
W
Khepri
Rozell_
Khepri
1
1
9
5.5
L
Heimdallr
SilvaNotGold847
Heimdallr
0
2
1
0.25
W
Cupid
7
2
4
4.5
L
Thor
2
2
3
1.75
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,698
Damage
24,233
26,852
Taken
29,884
13,390
Mitigated
16,943
6,953
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,188
1,227
1,069
432
4,492
1,902
1,450
430
4,062
0
12,032
L
Thanatos
5,409
93
624
2,900
5,705
2,088
0
3,272
2,433
0
6,609
L
3,250
153
436
536
8,047
4,720
0
4,165
3,882
0
7,456
W
Ymir
1,855
155
623
3,515
8,848
5,357
218
1,802
7,046
3,536
0
L
Zhong Kui
Inoxss
Zhong Kui
6,547
936
0
1,354
6,484
3,206
0
3,128
3,356
12,120
0
W
Khepri
Rozell_
Khepri
2,225
59
407
803
5,350
4,924
175
2,209
3,141
4,987
0
L
Heimdallr
SilvaNotGold847
Heimdallr
1,864
323
0
363
3,455
1,288
0
810
2,645
0
8,598
W
Cupid
5,234
3,410
1,500
2,209
6,223
2,744
240
701
5,522
0
15,500
L
Thor
3,628
254
469
271
3,161
2,088
0
1,436
1,725
0
7,069
W
8,731
379
1,236
492
4,971
2,016
858
1,405
3,566
20,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,460
Gold Earned
36,026
43
Minions Killed
74
0
Camps Cleared
0
471,158
Distance Traveled
578,713
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,817
1,136
13
2
0
127,615
1
L
Thanatos
6,989
1,165
7
1
0
130,889
0
L
Nike
5,983
997
1
0
0
108,555
3
W
Ymir
6,480
1,080
5
1
0
115,054
0
L
Zhong Kui
5,560
927
19
3
0
82,525
0
W
Khepri
6,734
1,122
2
0
0
111,464
0
L
Heimdallr
5,159
860
12
2
0
67,842
1
W
Cupid
7,959
1,327
28
5
0
120,146
0
L
Thor
5,769
962
4
1
0
81,347
0
W
Raijin
8,036
1,339
26
4
0
104,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role