Player Matchup

Cerberus
Cerberus
IIDestinoII
Cerberus
Level 154
God Stats
8W - 6L
1,896 SR
Queue Stats
347W - 337L
1,674 Elo+
Party 1
Scylla
Scylla
SadeVII
Scylla
Level 111
God Stats
15W - 17L
1,488 SR
Queue Stats
516W - 558L
1,421 Elo+
Party 1
Yemoja
Yemoja
YonyLaboriel
Yemoja
Level 158
God Stats
1W - 5L
1,335 SR
Queue Stats
189W - 170L
1,459 Elo+
Party 2
Xbalanque
Xbalanque
Yuselg
Xbalanque
Level 121
God Stats
1W - 5L
1,474 SR
Queue Stats
958W - 957L
1,483 Elo+
Party 1
Loki
Loki
xRDGx NICK
Loki
Level 145
God Stats
4W - 7L
1,569 SR
Queue Stats
144W - 139L
1,531 Elo+
Party 2
Team Averages
Level 138
1,552 SR
1,514 Elo+

VS

Team Averages
Level 141
1,603 SR
1,504 Elo+
Chronos
Chronos
Ace_D_Luffey12
Chronos
Level 142
God Stats
4W - 3L
1,804 SR
Queue Stats
233W - 237L
1,496 Elo+
Party 3
Chaac
Chaac
Cjokerboy
Chaac
Level 111
God Stats
7W - 1L
1,760 SR
Queue Stats
18W - 12L
1,556 Elo+
Party 3
Erlang Shen
Erlang Shen
NoChillSosa
Erlang Shen
Level 148
God Stats
49W - 45L
1,494 SR
Queue Stats
207W - 219L
1,453 Elo+
Party 3
Chang'e
Chang'e
No_Love_06
Chang'e
Level 146
God Stats
7W - 9L
1,457 SR
Queue Stats
286W - 338L
1,474 Elo+
Party 3
Skadi
Skadi
V5-ReckIess
Skadi
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
240W - 239L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IIDestinoII
Cerberus
20
5 / 6 / 9
16,620
504
19,914
39,903
33,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
SadeVII
Scylla
20
6 / 6 / 3
15,065
457
11,489
21,084
7,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
18
0 / 6 / 3
12,428
377
6,928
17,593
16,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Yuselg
Xbalanque
20
0 / 10 / 5
14,413
437
16,903
26,393
9,280
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 3 / 5
18,244
553
22,224
21,384
16,260
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 14
17,200
521
20,514
24,391
12,117
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Cjokerboy
Chaac
20
3 / 7 / 4
18,466
560
23,731
37,191
33,692
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
NoChillSosa
Erlang Shen
20
7 / 4 / 10
16,672
505
14,085
27,356
16,465
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
No_Love_06
Chang'e
20
3 / 2 / 11
15,456
468
7,543
28,086
20,981
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
15 / 2 / 7
20,233
613
22,628
24,621
11,271
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
77
21
Kills
31
31
Deaths
21
25
Assists
46
Player
Kills
Deaths
Assists
KDA
W
3
6
14
1.67
W
Chaac
Cjokerboy
Chaac
3
7
4
0.71
L
Cerberus
IIDestinoII
Cerberus
5
6
9
1.58
W
Erlang Shen
NoChillSosa
Erlang Shen
7
4
10
3
W
Chang'e
No_Love_06
Chang'e
3
2
11
4.25
L
Scylla
SadeVII
Scylla
6
6
3
1.25
W
15
2
7
9.25
L
Yemoja
0
6
3
0.25
L
Xbalanque
Yuselg
Xbalanque
0
10
5
0.25
L
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,458
Damage
88,501
126,357
Taken
141,645
82,494
Mitigated
94,526
36,404
Healing
48,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,514
5,362
0
4,193
24,391
12,117
3,828
10,226
13,880
128,756
0
W
Chaac
Cjokerboy
Chaac
23,731
4,103
0
13,095
37,191
33,692
1,649
11,700
24,595
262
158,986
L
Cerberus
IIDestinoII
Cerberus
19,914
1,435
0
15,193
39,903
33,319
420
9,308
30,595
133,179
0
W
Erlang Shen
NoChillSosa
Erlang Shen
14,085
7,482
0
4,826
27,356
16,465
1,904
5,964
19,625
0
133,477
W
Chang'e
No_Love_06
Chang'e
7,543
456
8,744
12,427
28,086
20,981
2,218
8,383
18,869
51,539
0
L
Scylla
SadeVII
Scylla
11,489
928
226
4,526
21,084
7,560
0
4,484
16,600
91,315
0
W
22,628
10,021
0
5,644
24,621
11,271
9,893
4,088
20,205
0
168,906
L
Yemoja
6,928
922
2,555
2,055
17,593
16,075
0
3,665
13,928
54,523
0
L
Xbalanque
Yuselg
Xbalanque
16,903
8,820
0
5,343
26,393
9,280
3,848
4,714
21,679
0
117,149
L
22,224
6,963
0
6,506
21,384
16,260
375
6,048
15,336
0
159,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,770
Gold Earned
88,027
931
Minions Killed
872
0
Camps Cleared
0
2,767,940
Distance Traveled
3,227,736
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
17,200
521
173
5
0
640,690
1
W
Chaac
18,466
560
258
8
0
635,256
9
L
Cerberus
16,620
504
312
9
0
554,920
13
W
Erlang Shen
16,672
505
141
4
0
612,471
10
W
Chang'e
15,456
468
93
3
0
710,775
11
L
Scylla
15,065
457
143
4
0
605,648
10
W
Skadi
20,233
613
207
6
0
628,544
3
L
Yemoja
12,428
377
78
2
0
383,635
2
L
Xbalanque
14,413
437
180
5
0
529,205
2
L
Loki
18,244
553
218
7
0
694,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role