Player Matchup

Izanami
Izanami
BryannCast
Izanami
Level 27
God Stats
9W - 12L
1,500 SR
Queue Stats
160W - 186L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
BtcCrazyBoy
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,828 Elo+
Solo
Achilles
Achilles
IxEvolutionIxI
Achilles
Level 15
God Stats
4W - 4L
1,481 SR
Queue Stats
143W - 158L
1,294 Elo+
Solo
Ne Zha
Ne Zha
MoistThrob
Ne Zha
Level 13
God Stats
10W - 8L
1,678 SR
Queue Stats
88W - 74L
1,589 Elo+
Solo
Tiamat
Tiamat
XxMightyyGoatxX
Tiamat
Level 2
God Stats
10W - 15L
1,500 SR
Queue Stats
45W - 39L
1,796 Elo+
Solo
Team Averages
Level 12
1,532 SR
1,603 Elo+

VS

Team Averages
Level 11
1,521 SR
1,594 Elo+
Scylla
Scylla
IlOryx
Scylla
Level 17
God Stats
8W - 8L
1,554 SR
Queue Stats
29W - 26L
1,536 Elo+
Solo
Bellona
Bellona
Lasinmanos13
Bellona
Level 5
God Stats
6W - 14L
1,307 SR
Queue Stats
279W - 329L
1,565 Elo+
Solo
Vamana
Vamana
freehongkong001
Vamana
Level 12
God Stats
6W - 5L
1,635 SR
Queue Stats
42W - 33L
1,766 Elo+
Solo
Danzaburou
Danzaburou
nViolence
Danzaburou
Level 19
God Stats
37W - 30L
1,609 SR
Queue Stats
107W - 92L
1,603 Elo+
Solo
Kukulkan
Kukulkan
rbgdhwudrw
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BryannCast
Izanami
14
2 / 8 / 1
9,819
468
4,087
14,657
5,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Erlang Shen
BtcCrazyBoy
Erlang Shen
13
1 / 6 / 4
9,050
431
3,562
15,788
9,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
17
1 / 2 / 2
10,570
503
10,515
16,085
19,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
MoistThrob
Ne Zha
20
12 / 3 / 1
14,225
677
15,040
19,924
9,473
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 4 / 3
11,234
535
9,369
10,609
9,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IlOryx
Scylla
20
3 / 5 / 3
12,367
589
8,605
13,955
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Lasinmanos13
Bellona
16
2 / 4 / 1
10,057
479
7,463
13,334
9,948
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
5 / 3 / 3
11,735
559
13,353
21,227
10,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
nViolence
Danzaburou
20
13 / 2 / 1
15,483
737
19,989
14,914
6,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
rbgdhwudrw
Kukulkan
6
0 / 5 / 1
6,776
323
887
3,395
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
19
Kills
23
23
Deaths
19
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
BryannCast
Izanami
2
8
1
0.31
L
Erlang Shen
BtcCrazyBoy
Erlang Shen
1
6
4
0.5
W
Scylla
IlOryx
Scylla
3
5
3
0.9
L
Achilles
1
2
2
1
W
Bellona
Lasinmanos13
Bellona
2
4
1
0.63
L
Ne Zha
MoistThrob
Ne Zha
12
3
1
4.17
L
3
4
3
1.13
W
5
3
3
2.17
W
Danzaburou
nViolence
Danzaburou
13
2
1
6.75
W
Kukulkan
rbgdhwudrw
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,573
Damage
50,297
77,063
Taken
66,825
52,904
Mitigated
32,440
24,226
Healing
14,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BryannCast
Izanami
4,087
1,640
135
2,601
14,657
5,876
3,116
1,793
12,766
0
50,016
L
Erlang Shen
BtcCrazyBoy
Erlang Shen
3,562
1,901
0
3,882
15,788
9,034
0
1,294
14,428
0
35,468
W
Scylla
IlOryx
Scylla
8,605
1,684
160
2,700
13,955
4,710
0
4,502
9,140
90,995
0
L
Achilles
10,515
3,419
0
3,358
16,085
19,301
313
1,580
14,479
0
67,387
W
Bellona
Lasinmanos13
Bellona
7,463
2,237
0
2,126
13,334
9,948
0
28
12,631
299
43,458
L
Ne Zha
MoistThrob
Ne Zha
15,040
6,405
0
10,490
19,924
9,473
144
1,736
18,120
0
125,867
L
9,369
1,419
0
3,760
10,609
9,220
901
2,868
7,543
59,050
0
W
13,353
8,656
0
3,451
21,227
10,584
976
2,877
18,026
0
75,755
W
Danzaburou
nViolence
Danzaburou
19,989
9,369
0
6,383
14,914
6,421
3,092
679
14,160
0
122,748
W
Kukulkan
rbgdhwudrw
Kukulkan
887
293
0
0
3,395
777
12
665
2,674
2,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,898
Gold Earned
56,418
639
Minions Killed
600
0
Camps Cleared
0
1,950,247
Distance Traveled
1,763,978
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,819
468
110
5
0
344,683
0
L
Erlang Shen
9,050
431
73
3
0
374,772
10
W
Scylla
12,367
589
198
9
0
372,038
5
L
Achilles
10,570
503
121
6
0
376,945
3
W
Bellona
10,057
479
92
4
0
421,347
0
L
Ne Zha
14,225
677
199
9
0
452,128
2
L
Tiamat
11,234
535
136
6
0
401,719
1
W
Vamana
11,735
559
115
5
0
413,842
2
W
Danzaburou
15,483
737
186
9
0
420,104
3
W
Kukulkan
6,776
323
9
0
0
136,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role