Player Matchup

Izanami
Izanami
AhegaoGhost
Izanami
Level 7
God Stats
12W - 8L
1,799 SR
Queue Stats
19W - 19L
1,488 Elo+
Party 1
Cerberus
Cerberus
Cizarl
Cerberus
Level 49
God Stats
2W - 1L
1,702 SR
Queue Stats
28W - 19L
1,598 Elo+
Party 1
Scylla
Scylla
DasJake
Scylla
Level 29
God Stats
10W - 14L
1,428 SR
Queue Stats
275W - 253L
1,566 Elo+
Solo
Janus
Janus
HEIDASH
Janus
Level 26
God Stats
62W - 87L
1,378 SR
Queue Stats
321W - 337L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
betrdenu
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,515 Elo+
Party 1
Team Averages
Level 27
1,561 SR
1,515 Elo+

VS

Team Averages
Level 21
1,464 SR
1,529 Elo+
Nike
Nike
Bungalowsa
Nike
Level 29
God Stats
1W - 2L
1,327 SR
Queue Stats
51W - 59L
1,591 Elo+
Solo
Cupid
Cupid
TestedFormula4
Cupid
Level 24
God Stats
28W - 22L
1,493 SR
Queue Stats
95W - 107L
1,557 Elo+
Solo
Neith
Neith
WorstedUser5432
Neith
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,640 Elo+
Solo
Zeus
Zeus
XxSkRiLSnIpEsxX
Zeus
Level 29
God Stats
24W - 26L
1,598 SR
Queue Stats
161W - 164L
1,545 Elo+
Solo
Cerberus
Cerberus
el_pocho_1028
Cerberus
Level 16
God Stats
40W - 40L
1,402 SR
Queue Stats
144W - 227L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AhegaoGhost
Izanami
19
6 / 6 / 19
12,556
1,046
20,203
15,498
5,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Cizarl
Cerberus
19
2 / 4 / 27
11,959
997
13,421
18,805
20,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
DasJake
Scylla
20
18 / 1 / 15
15,502
1,292
28,230
9,480
3,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
HEIDASH
Janus
19
5 / 1 / 19
12,756
1,063
18,707
10,578
3,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
betrdenu
Gilgamesh
19
7 / 4 / 21
12,674
1,056
15,274
16,497
11,871
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
9,340
778
4,513
7,818
3,479
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 6 / 5
12,359
1,030
10,656
21,322
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 5 / 9
12,199
1,017
21,002
18,336
6,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
5 / 11 / 9
12,664
1,055
20,392
22,960
7,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
el_pocho_1028
Cerberus
17
1 / 12 / 8
10,529
877
7,544
31,608
9,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
49
38
Kills
16
16
Deaths
38
101
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
AhegaoGhost
Izanami
6
6
19
2.58
L
0
4
2
0.25
W
Cerberus
Cizarl
Cerberus
2
4
27
3.88
W
Scylla
DasJake
Scylla
18
1
15
25.5
W
Janus
HEIDASH
Janus
5
1
19
14.5
L
6
6
5
1.42
L
4
5
9
1.7
L
5
11
9
0.86
W
Gilgamesh
betrdenu
Gilgamesh
7
4
21
4.38
L
Cerberus
el_pocho_1028
Cerberus
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,835
Damage
64,107
70,858
Taken
102,044
45,467
Mitigated
33,581
4,957
Healing
7,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AhegaoGhost
Izanami
20,203
15,379
0
1,048
15,498
5,627
0
6,980
8,518
0
40,997
L
4,513
346
0
0
7,818
3,479
0
3,470
4,348
52
9,900
W
Cerberus
Cizarl
Cerberus
13,421
932
0
1,420
18,805
20,455
0
4,865
13,940
28,288
0
W
Scylla
DasJake
Scylla
28,230
689
0
1,092
9,480
3,873
0
3,888
5,592
63,335
0
W
Janus
HEIDASH
Janus
18,707
334
0
818
10,578
3,641
0
6,859
3,719
41,129
0
L
10,656
5,837
138
2,040
21,322
7,288
0
13,201
8,121
0
37,718
L
21,002
8,892
0
1,060
18,336
6,301
0
11,490
6,846
0
42,460
L
20,392
2,556
170
1,243
22,960
7,208
0
13,443
9,517
44,887
0
W
Gilgamesh
betrdenu
Gilgamesh
15,274
2,709
0
579
16,497
11,871
0
5,396
11,101
0
23,525
L
Cerberus
el_pocho_1028
Cerberus
7,544
1,044
0
2,367
31,608
9,305
0
18,754
12,854
18,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,447
Gold Earned
57,091
254
Minions Killed
189
9
Camps Cleared
4
1,135,692
Distance Traveled
892,711
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,556
1,046
51
4
1
197,259
0
L
Nike
9,340
778
7
1
0
90,905
0
W
Cerberus
11,959
997
40
3
0
214,635
0
W
Scylla
15,502
1,292
83
7
7
257,031
0
W
Janus
12,756
1,063
65
5
0
238,404
0
L
Cupid
12,359
1,030
65
5
1
211,535
0
L
Neith
12,199
1,017
53
4
1
204,815
0
L
Zeus
12,664
1,055
47
4
2
206,672
1
W
Gilgamesh
12,674
1,056
15
1
1
228,363
1
L
Cerberus
10,529
877
17
1
0
178,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role