Player Matchup

Hou Yi
Hou Yi
Backwood x99
Hou Yi
Level 24
God Stats
5W - 5L
1,728 SR
Queue Stats
89W - 118L
1,466 Elo+
Party 3
Thanatos
Thanatos
DewBeeTheDog
Thanatos
Level 15
God Stats
7W - 8L
1,418 SR
Queue Stats
24W - 26L
1,466 Elo+
Solo
Ymir
Ymir
Keyyn
Ymir
Level 28
God Stats
1W - 5L
1,579 SR
Queue Stats
87W - 114L
1,421 Elo+
Party 3
Agni
Agni
ottottotto
Agni
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 179L
1,490 Elo+
Party 4
Erlang Shen
Erlang Shen
暴躁大表哥
Erlang Shen
Level 27
God Stats
9W - 7L
1,500 SR
Queue Stats
180W - 180L
1,500 Elo+
Party 4
Team Averages
Level 24
1,545 SR
1,469 Elo+

VS

Team Averages
Level 23
1,507 SR
1,497 Elo+
Neith
Neith
BraseldRusnl
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,487 Elo+
Party 2
Hun Batz
Hun Batz
JBMIII
Hun Batz
Level 38
God Stats
1W - 2L
1,334 SR
Queue Stats
68W - 58L
1,518 Elo+
Party 1
Nike
Nike
MimsyMau
Nike
Level 20
God Stats
7W - 2L
1,781 SR
Queue Stats
21W - 19L
1,514 Elo+
Party 2
Bacchus
Bacchus
Yodinhiem
Bacchus
Level 28
God Stats
3W - 2L
1,536 SR
Queue Stats
65W - 69L
1,460 Elo+
Party 1
Scylla
Scylla
feddywAWP
Scylla
Level 24
God Stats
2W - 2L
1,382 SR
Queue Stats
34W - 32L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
5 / 6 / 3
10,388
519
9,073
16,300
5,037
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
DewBeeTheDog
Thanatos
14
3 / 8 / 7
9,291
465
5,389
18,409
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Keyyn
Ymir
15
3 / 6 / 3
9,581
479
8,229
16,362
13,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 4 / 2
10,547
527
8,045
10,238
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
暴躁大表哥
Erlang Shen
16
3 / 4 / 2
9,947
497
7,508
16,507
8,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 8
10,963
548
16,248
12,938
5,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
JBMIII
Hun Batz
19
7 / 2 / 7
11,526
576
9,975
11,535
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
16
2 / 3 / 1
10,029
501
5,683
10,483
7,353
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Yodinhiem
Bacchus
16
6 / 6 / 8
10,391
520
10,586
14,564
15,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
feddywAWP
Scylla
16
2 / 4 / 9
9,984
499
7,546
10,102
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
19
Kills
28
28
Deaths
19
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
5
6
3
1.08
W
11
4
8
3.75
L
Thanatos
DewBeeTheDog
Thanatos
3
8
7
0.81
W
Hun Batz
JBMIII
Hun Batz
7
2
7
5.25
L
Ymir
Keyyn
Ymir
3
6
3
0.75
W
Nike
2
3
1
0.83
W
Bacchus
Yodinhiem
Bacchus
6
6
8
1.67
W
Scylla
feddywAWP
Scylla
2
4
9
1.63
L
5
4
2
1.5
L
Erlang Shen
暴躁大表哥
Erlang Shen
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,244
Damage
50,038
77,816
Taken
59,622
35,998
Mitigated
35,819
27,854
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
9,073
5,090
0
6,235
16,300
5,037
643
3,918
12,352
0
57,807
W
16,248
9,731
0
3,964
12,938
5,049
1,428
3,095
9,775
0
52,952
L
Thanatos
DewBeeTheDog
Thanatos
5,389
756
842
11,402
18,409
6,211
0
2,938
15,387
0
46,385
W
Hun Batz
JBMIII
Hun Batz
9,975
1,242
0
3,406
11,535
4,626
274
2,657
8,592
0
88,182
L
Ymir
Keyyn
Ymir
8,229
1,470
0
1,748
16,362
13,495
47
5,643
10,679
49,089
0
W
Nike
5,683
905
0
1,862
10,483
7,353
1,116
652
9,771
0
53,539
W
Bacchus
Yodinhiem
Bacchus
10,586
1,521
0
744
14,564
15,295
178
3,932
10,574
43,841
0
W
Scylla
feddywAWP
Scylla
7,546
1,419
0
937
10,102
3,496
1,002
5,052
4,636
48,567
0
L
8,045
780
0
1,091
10,238
3,177
50
2,809
7,183
61,235
0
L
Erlang Shen
暴躁大表哥
Erlang Shen
7,508
4,205
0
6,536
16,507
8,078
0
2,359
14,083
0
55,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,754
Gold Earned
52,893
456
Minions Killed
509
0
Camps Cleared
0
1,729,357
Distance Traveled
1,958,057
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,388
519
78
4
0
333,591
0
W
Neith
10,963
548
77
4
0
335,839
0
L
Thanatos
9,291
465
88
4
0
362,733
1
W
Hun Batz
11,526
576
161
8
0
463,694
4
L
Ymir
9,581
479
85
4
0
354,612
0
W
Nike
10,029
501
118
6
0
375,670
1
W
Bacchus
10,391
520
60
3
0
381,238
2
W
Scylla
9,984
499
93
5
0
401,616
2
L
Agni
10,547
527
111
6
0
332,296
4
L
Erlang Shen
9,947
497
94
5
0
346,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role