Player Matchup

Kumbhakarna
Kumbhakarna
Silver III
JCGHRS
Kumbhakarna
Silver III
Level 101
God Stats
79W - 79L
1,254 SR
Queue Stats
284W - 339L
1,126 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
UtherS117
Erlang Shen
Gold I
Level 144
God Stats
0W - 1L
1,743 SR
Queue Stats
174W - 169L
1,582 MMR
Party 1
Discordia
Discordia
Gold IV
davidreadfiel
Discordia
Gold IV
Level 103
God Stats
21W - 12L
1,709 SR
Queue Stats
292W - 287L
1,274 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,569 SR
1,327 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 76
1,592 SR
1,290 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold II
 
Ah Muzen Cab
Gold II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver II
FALKOMOON
Nox
Silver II
Level 82
God Stats
2W - 1L
1,589 SR
Queue Stats
84W - 97L
1,061 MMR
Party 2
Ymir
Ymir
Silver II
IIllMK42IIll
Ymir
Silver II
Level 32
God Stats
22W - 20L
1,688 SR
Queue Stats
38W - 53L
1,309 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JCGHRS
Kumbhakarna
13
2 / 3 / 4
9,199
613
2,832
13,817
11,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
UtherS117
Erlang Shen
12
1 / 9 / 6
9,418
628
8,115
17,903
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
davidreadfiel
Discordia
13
6 / 4 / 3
10,747
716
11,848
7,888
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TiamatCu ChulainnChaacAphroditeAthena

VS

Bans
PersephoneScyllaSobekZeusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
6 / 3 / 7
10,941
729
13,871
11,820
5,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 2 / 8
11,626
775
9,482
6,609
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 10
10,691
713
3,885
16,174
15,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
9
Kills
14
16
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
3
7
3.17
W
7
2
8
5.5
W
1
4
10
1.5
L
Kumbhakarna
JCGHRS
Kumbhakarna
2
3
4
1.33
L
Erlang Shen
UtherS117
Erlang Shen
1
9
6
0.44
L
Discordia
davidreadfiel
Discordia
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,795
Damage
27,238
39,608
Taken
34,603
21,854
Mitigated
24,185
8,590
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,871
5,178
0
4,539
11,820
5,173
870
6,222
5,598
0
74,382
W
9,482
1,168
0
728
6,609
3,131
1,326
2,910
3,699
37,172
0
W
3,885
1,346
0
4,983
16,174
15,881
565
6,274
9,900
22,813
0
L
Kumbhakarna
JCGHRS
Kumbhakarna
2,832
422
0
470
13,817
11,459
32
4,586
8,989
17,187
0
L
Erlang Shen
UtherS117
Erlang Shen
8,115
4,753
0
4,491
17,903
7,812
1,200
5,897
11,744
0
35,441
L
Discordia
davidreadfiel
Discordia
11,848
586
1,173
2,456
7,888
2,583
259
2,256
5,508
42,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,364
Gold Earned
33,258
160
Minions Killed
163
0
Camps Cleared
0
738,760
Distance Traveled
850,063
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,941
729
92
6
0
288,889
3
W
Nox
11,626
775
52
3
0
285,715
1
W
Ymir
10,691
713
19
1
0
275,459
0
L
Kumbhakarna
9,199
613
26
2
0
251,592
0
L
Erlang Shen
9,418
628
56
4
0
248,334
1
L
Discordia
10,747
716
78
5
0
238,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role