Player Matchup

Osiris
Osiris
Backwood x99
Osiris
Level 24
God Stats
25W - 17L
1,612 SR
Queue Stats
89W - 118L
1,475 Elo+
Party 3
Vulcan
Vulcan
JBMIII
Vulcan
Level 38
God Stats
1W - 2L
1,480 SR
Queue Stats
68W - 58L
1,526 Elo+
Party 2
Ymir
Ymir
Keyyn
Ymir
Level 28
God Stats
1W - 5L
1,738 SR
Queue Stats
87W - 114L
1,428 Elo+
Party 3
Mercury
Mercury
Yodinhiem
Mercury
Level 28
God Stats
4W - 2L
1,789 SR
Queue Stats
65W - 69L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
feddywAWP
Danzaburou
Level 24
God Stats
7W - 4L
1,676 SR
Queue Stats
34W - 32L
1,513 Elo+
Party 2
Team Averages
Level 28
1,659 SR
1,482 Elo+

VS

Team Averages
Level 27
1,740 SR
1,633 Elo+
Artemis
Artemis
BananaCreamMe
Artemis
Level 29
God Stats
13W - 3L
1,531 SR
Queue Stats
117W - 107L
1,487 Elo+
Solo
Aphrodite
Aphrodite
DewBeeTheDog
Aphrodite
Level 15
God Stats
8W - 9L
1,430 SR
Queue Stats
24W - 26L
1,419 Elo+
Solo
Mercury
Mercury
JIRΔCHII
Mercury
Level 27
God Stats
10W - 5L
1,898 SR
Queue Stats
42W - 19L
1,804 Elo+
Party 1
Janus
Janus
TΩGEPII
Janus
Level 47
God Stats
17W - 5L
1,781 SR
Queue Stats
50W - 32L
1,715 Elo+
Party 1
Da Ji
Da Ji
tloppysoppy
Da Ji
Level 18
God Stats
6W - 0L
2,062 SR
Queue Stats
39W - 21L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
0 / 7 / 0
4,603
418
2,755
8,745
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
JBMIII
Vulcan
11
2 / 2 / 0
6,194
563
5,803
3,704
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Keyyn
Ymir
8
1 / 5 / 4
5,458
496
3,290
9,039
3,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Yodinhiem
Mercury
9
0 / 6 / 0
5,111
465
1,036
8,032
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
feddywAWP
Danzaburou
10
4 / 4 / 1
6,628
603
4,473
5,652
1,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
3 / 4 / 3
5,829
530
4,528
5,673
1,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
DewBeeTheDog
Aphrodite
8
0 / 3 / 6
5,641
513
969
5,765
2,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
JIRΔCHII
Mercury
14
13 / 0 / 2
8,332
757
10,533
6,792
3,348
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
TΩGEPII
Janus
12
0 / 0 / 1
6,606
601
650
5,471
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
8 / 0 / 5
7,028
639
7,808
6,510
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
24
24
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
7
0
0
W
Artemis
3
4
3
1.13
W
Aphrodite
DewBeeTheDog
Aphrodite
0
3
6
1
L
Vulcan
JBMIII
Vulcan
2
2
0
1
W
Mercury
JIRΔCHII
Mercury
13
0
2
14
L
Ymir
Keyyn
Ymir
1
5
4
0.6
W
Janus
TΩGEPII
Janus
0
0
1
0.5
L
Mercury
Yodinhiem
Mercury
0
6
0
0
L
Danzaburou
feddywAWP
Danzaburou
4
4
1
1.13
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,357
Damage
24,488
35,172
Taken
30,211
13,065
Mitigated
11,059
6,812
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
2,755
1,388
0
1,377
8,745
4,382
0
0
8,745
0
16,985
W
Artemis
4,528
1,695
291
588
5,673
1,885
406
1,770
3,899
0
21,155
W
Aphrodite
DewBeeTheDog
Aphrodite
969
121
972
1,808
5,765
2,181
0
1,723
3,998
13,769
0
L
Vulcan
JBMIII
Vulcan
5,803
1,225
0
329
3,704
1,273
0
366
3,284
35,023
0
W
Mercury
JIRΔCHII
Mercury
10,533
6,059
0
1,827
6,792
3,348
22
1,451
5,301
0
47,234
L
Ymir
Keyyn
Ymir
3,290
539
0
2,241
9,039
3,798
0
714
8,291
16,914
0
W
Janus
TΩGEPII
Janus
650
0
0
2,121
5,471
1,448
49
2,730
2,617
39,442
0
L
Mercury
Yodinhiem
Mercury
1,036
656
0
1,808
8,032
2,060
0
0
8,032
0
24,124
L
Danzaburou
feddywAWP
Danzaburou
4,473
1,406
0
1,057
5,652
1,552
1,050
451
5,201
0
32,483
W
7,808
3,526
0
2,512
6,510
2,197
0
1,135
5,303
0
29,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,994
Gold Earned
33,436
238
Minions Killed
337
0
Camps Cleared
0
1,022,132
Distance Traveled
1,067,008
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,603
418
39
4
0
201,161
0
W
Artemis
5,829
530
42
4
0
186,968
3
W
Aphrodite
5,641
513
26
2
0
197,081
3
L
Vulcan
6,194
563
63
6
0
210,412
2
W
Mercury
8,332
757
105
10
0
235,548
5
L
Ymir
5,458
496
24
2
0
189,896
0
W
Janus
6,606
601
112
10
0
223,337
1
L
Mercury
5,111
465
47
4
0
228,970
0
L
Danzaburou
6,628
603
65
6
0
191,693
0
W
Da Ji
7,028
639
52
5
0
224,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role