Player Matchup

Aphrodite
Aphrodite
GodKingPrime
Aphrodite
Level 14
God Stats
5W - 9L
1,636 SR
Queue Stats
18W - 22L
1,467 Elo+
Party 3
Mercury
Mercury
Nullton
Mercury
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,460 Elo+
Solo
Serqet
Serqet
StandingAtFG
Serqet
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 80L
1,562 Elo+
Party 1
King Arthur
King Arthur
Vafr0us
King Arthur
Level 44
God Stats
12W - 13L
1,608 SR
Queue Stats
123W - 106L
1,560 Elo+
Party 3
Medusa
Medusa
notuniquez
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,548 Elo+
Party 1
Team Averages
Level 18
1,549 SR
1,519 Elo+

VS

Team Averages
Level 12
1,574 SR
1,570 Elo+
Set
Set
HGHeartman
Set
Level 6
God Stats
6W - 5L
1,500 SR
Queue Stats
20W - 13L
1,555 Elo+
Party 2
Apollo
Apollo
Kedemi
Apollo
Level 11
God Stats
4W - 1L
1,713 SR
Queue Stats
76W - 59L
1,624 Elo+
Party 2
Geb
Geb
Miguelits50
Geb
Level 8
God Stats
5W - 3L
1,402 SR
Queue Stats
15W - 16L
1,600 Elo+
Party 2
Cthulhu
Cthulhu
TrentonParks
Cthulhu
Level 30
God Stats
3W - 2L
1,756 SR
Queue Stats
14W - 9L
1,665 Elo+
Solo
Zeus
Zeus
hamstersmash101
Zeus
Level 7
God Stats
22W - 16L
1,500 SR
Queue Stats
133W - 143L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GodKingPrime
Aphrodite
7
1 / 3 / 3
4,806
481
1,675
5,751
1,544
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Nullton
Mercury
7
0 / 9 / 0
4,395
440
1,031
7,540
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
10
2 / 3 / 0
5,525
553
2,283
6,537
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Vafr0us
King Arthur
10
3 / 2 / 0
5,883
588
3,969
7,360
3,552
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
notuniquez
Medusa
7
1 / 3 / 1
4,680
468
3,897
5,039
895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,530
653
5,032
5,743
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Kedemi
Apollo
11
7 / 1 / 2
6,705
671
6,491
4,270
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 6
6,074
607
1,877
6,742
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
TrentonParks
Cthulhu
10
0 / 2 / 2
5,433
543
1,470
3,645
3,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 1 / 1
7,416
742
3,548
4,007
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
19
20
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
GodKingPrime
Aphrodite
1
3
3
0.83
W
5
1
3
6.5
W
Apollo
Kedemi
Apollo
7
1
2
8
W
1
2
6
2
L
Mercury
Nullton
Mercury
0
9
0
0
L
Serqet
2
3
0
0.67
W
Cthulhu
TrentonParks
Cthulhu
0
2
2
0.5
L
King Arthur
Vafr0us
King Arthur
3
2
0
1.5
W
6
1
1
6.5
L
Medusa
notuniquez
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,855
Damage
18,418
32,227
Taken
24,407
9,887
Mitigated
10,124
7,224
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
GodKingPrime
Aphrodite
1,675
406
874
2,731
5,751
1,544
0
745
5,006
14,537
0
W
5,032
2,574
0
2,368
5,743
1,757
0
244
5,343
0
26,431
W
Apollo
Kedemi
Apollo
6,491
4,507
0
910
4,270
1,216
546
770
3,500
0
33,846
W
1,877
401
0
2,579
6,742
2,644
0
661
6,081
16,373
0
L
Mercury
Nullton
Mercury
1,031
760
0
0
7,540
2,115
0
2,912
4,432
0
13,581
L
Serqet
2,283
829
0
2,570
6,537
1,781
0
463
6,004
0
26,805
W
Cthulhu
TrentonParks
Cthulhu
1,470
0
0
272
3,645
3,503
0
0
3,645
22,152
0
L
King Arthur
Vafr0us
King Arthur
3,969
256
0
799
7,360
3,552
0
1,513
5,686
0
24,273
W
3,548
635
0
877
4,007
1,004
0
0
3,821
39,309
0
L
Medusa
notuniquez
Medusa
3,897
2,240
0
250
5,039
895
186
835
4,204
0
14,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,289
Gold Earned
32,158
190
Minions Killed
275
0
Camps Cleared
0
961,105
Distance Traveled
958,087
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,806
481
32
3
0
172,247
3
W
Set
6,530
653
62
6
0
201,982
1
W
Apollo
6,705
671
67
7
0
199,724
0
W
Geb
6,074
607
22
2
0
190,340
2
L
Mercury
4,395
440
27
3
0
200,593
0
L
Serqet
5,525
553
65
7
0
208,633
3
W
Cthulhu
5,433
543
37
4
0
198,360
3
L
King Arthur
5,883
588
41
4
0
219,986
4
W
Zeus
7,416
742
87
9
0
167,681
1
L
Medusa
4,680
468
25
3
0
159,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role