Player Matchup

Ravana
Ravana
GoppersHere
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
WillyPistachito
Neith
Level 28
God Stats
2W - 2L
1,564 SR
Queue Stats
9W - 9L
1,436 Elo+
Solo
Osiris
Osiris
Xzus-12
Osiris
Level 24
God Stats
8W - 7L
1,500 SR
Queue Stats
210W - 276L
1,294 Elo+
Party 1
Ra
Ra
mayohajo
Ra
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hel
Hel
z_3mriky
Hel
Level 21
God Stats
21W - 23L
1,500 SR
Queue Stats
384W - 473L
1,313 Elo+
Party 1
Team Averages
Level 16
1,513 SR
1,409 Elo+

VS

Team Averages
Level 14
1,519 SR
1,506 Elo+
Ares
Ares
GemDealer
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 12L
1,790 Elo+
Solo
Nemesis
Nemesis
KillSwitch2902
Nemesis
Level 26
God Stats
4W - 3L
1,380 SR
Queue Stats
75W - 106L
1,320 Elo+
Solo
Fenrir
Fenrir
Kynasiri1
Fenrir
Level 12
God Stats
6W - 0L
1,715 SR
Queue Stats
40W - 30L
1,418 Elo+
Solo
Cernunnos
Cernunnos
Trev1k
Cernunnos
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Ra
Ra
southscream
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
6
1 / 8 / 1
4,628
421
1,786
6,988
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 4 / 1
5,323
484
2,871
5,728
1,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Xzus-12
Osiris
9
1 / 5 / 0
5,536
503
4,414
8,302
6,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 5 / 0
5,686
517
3,343
5,057
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 6 / 3
5,015
456
2,009
6,274
1,994
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
14 / 1 / 4
8,147
741
9,437
8,683
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 1 / 4
7,182
653
2,840
6,253
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Kynasiri1
Fenrir
12
5 / 1 / 0
6,781
616
5,350
6,248
1,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Trev1k
Cernunnos
11
2 / 2 / 5
6,563
597
3,465
5,812
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 1 / 8
6,772
616
3,764
3,248
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
28
28
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
14
1
4
16
L
Ravana
1
8
1
0.19
W
6
1
4
8
W
Fenrir
Kynasiri1
Fenrir
5
1
0
5
W
Cernunnos
Trev1k
Cernunnos
2
2
5
2.25
L
2
4
1
0.63
L
Osiris
Xzus-12
Osiris
1
5
0
0.2
L
1
5
0
0.2
W
1
1
8
5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,423
Damage
24,856
32,349
Taken
30,244
14,171
Mitigated
11,987
4,150
Healing
8,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
9,437
477
0
3,104
8,683
4,978
0
1,839
6,678
32,539
0
L
Ravana
1,786
695
0
349
6,988
2,221
0
3,335
3,633
0
7,495
W
2,840
1,029
0
647
6,253
2,169
651
500
5,696
0
40,050
W
Fenrir
Kynasiri1
Fenrir
5,350
1,320
0
2,706
6,248
1,961
450
0
5,848
0
22,128
W
Cernunnos
Trev1k
Cernunnos
3,465
1,129
0
1,221
5,812
1,909
1,952
961
4,697
0
32,832
L
2,871
1,504
0
900
5,728
1,678
0
3,160
2,540
0
17,890
L
Osiris
Xzus-12
Osiris
4,414
1,454
0
925
8,302
6,737
0
0
8,302
0
21,211
L
3,343
1,026
0
82
5,057
1,541
686
3,266
1,509
27,605
0
W
3,764
585
140
403
3,248
970
1,546
1,582
1,548
30,908
0
L
2,009
228
718
1,176
6,274
1,994
94
3,010
3,164
13,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,188
Gold Earned
35,445
174
Minions Killed
317
0
Camps Cleared
0
1,042,811
Distance Traveled
1,102,261
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,147
741
34
3
0
233,448
3
L
Ravana
4,628
421
14
1
0
233,939
2
W
Nemesis
7,182
653
78
7
0
245,386
0
W
Fenrir
6,781
616
53
5
0
219,609
4
W
Cernunnos
6,563
597
71
6
0
197,185
1
L
Neith
5,323
484
36
3
0
208,877
0
L
Osiris
5,536
503
48
4
0
210,412
0
L
Ra
5,686
517
53
5
0
208,736
0
W
Ra
6,772
616
81
7
0
206,633
0
L
Hel
5,015
456
23
2
0
180,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role