Player Matchup

Aphrodite
Aphrodite
Chrischub9
Aphrodite
Level 28
God Stats
20W - 23L
1,639 SR
Queue Stats
461W - 480L
1,491 Elo+
Party 2
Neith
Neith
Peace controled
Neith
Level 29
God Stats
5W - 9L
1,500 SR
Queue Stats
188W - 183L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
REAL-YOOCHUN
Gilgamesh
Level 31
God Stats
5W - 6L
1,498 SR
Queue Stats
91W - 76L
1,549 Elo+
Party 1
Chronos
Chronos
XXBlackBearXXX
Chronos
Level 29
God Stats
1W - 3L
1,703 SR
Queue Stats
47W - 43L
1,513 Elo+
Party 1
Kali
Kali
jordyvanh
Kali
Level 29
God Stats
11W - 4L
1,686 SR
Queue Stats
51W - 56L
1,535 Elo+
Solo
Team Averages
Level 29
1,605 SR
1,510 Elo+

VS

Team Averages
Level 23
1,644 SR
1,483 Elo+
Fenrir
Fenrir
Ellookooo
Fenrir
Level 28
God Stats
12W - 5L
1,719 SR
Queue Stats
269W - 251L
1,463 Elo+
Solo
King Arthur
King Arthur
TommyBoyGud
King Arthur
Level 16
God Stats
3W - 10L
1,435 SR
Queue Stats
58W - 58L
1,478 Elo+
Solo
Bellona
Bellona
grim-reapertx
Bellona
Level 29
God Stats
15W - 20L
1,573 SR
Queue Stats
122W - 132L
1,421 Elo+
Solo
Ares
Ares
midmscamilias
Ares
Level 24
God Stats
3W - 1L
1,767 SR
Queue Stats
9W - 3L
1,374 Elo+
Party 3
Cabrakan
Cabrakan
unborn-cousin420
Cabrakan
Level 17
God Stats
7W - 1L
1,727 SR
Queue Stats
29W - 10L
1,678 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chrischub9
Aphrodite
5
0 / 6 / 0
7,002
259
507
6,986
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

7
0 / 3 / 0
7,446
276
1,942
4,927
1,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
REAL-YOOCHUN
Gilgamesh
17
10 / 8 / 5
12,359
458
17,966
23,137
21,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 10 / 3
12,116
449
18,590
27,936
11,808
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
19
3 / 8 / 4
11,863
439
14,837
34,515
21,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ellookooo
Fenrir
19
2 / 4 / 6
12,138
450
6,758
17,010
9,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
TommyBoyGud
King Arthur
18
4 / 3 / 14
12,952
480
11,821
27,368
32,570
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
17
4 / 3 / 6
11,724
434
8,021
24,936
18,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
3 / 4 / 13
12,911
478
15,820
25,865
34,073
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
22 / 2 / 8
14,434
535
38,821
20,759
16,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
16
Kills
35
35
Deaths
16
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Chrischub9
Aphrodite
0
6
0
0
W
Fenrir
Ellookooo
Fenrir
2
4
6
1.25
L
0
3
0
0
L
Gilgamesh
REAL-YOOCHUN
Gilgamesh
10
8
5
1.56
W
King Arthur
TommyBoyGud
King Arthur
4
3
14
3.67
L
3
10
3
0.45
W
Bellona
4
3
6
2.33
L
Kali
3
8
4
0.63
W
3
4
13
2.38
W
22
2
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,842
Damage
81,241
97,501
Taken
115,938
59,927
Mitigated
111,507
9,901
Healing
33,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Chrischub9
Aphrodite
507
209
557
852
6,986
3,037
0
6,080
656
5,036
0
W
Fenrir
Ellookooo
Fenrir
6,758
1,438
0
4,104
17,010
9,014
2,943
2,635
14,375
0
65,509
L
1,942
1,011
0
257
4,927
1,531
400
3,643
1,184
0
11,508
L
Gilgamesh
REAL-YOOCHUN
Gilgamesh
17,966
3,564
0
335
23,137
21,731
18
10,384
12,603
0
47,304
W
King Arthur
TommyBoyGud
King Arthur
11,821
706
0
9,077
27,368
32,570
1,075
5,321
22,047
0
63,579
L
18,590
6,629
0
4,334
27,936
11,808
2,319
17,764
9,797
81,571
0
W
Bellona
8,021
1,905
662
10,204
24,936
18,878
1,588
3,216
21,720
0
50,751
L
Kali
14,837
7,406
0
3,566
34,515
21,820
0
15,608
18,620
0
92,526
W
15,820
554
378
729
25,865
34,073
3,184
2,299
23,566
87,027
0
W
38,821
6,115
788
7,994
20,759
16,972
1,741
5,626
13,858
66,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,786
Gold Earned
64,159
355
Minions Killed
461
0
Camps Cleared
0
1,506,471
Distance Traveled
2,566,762
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,002
259
10
0
0
78,091
0
W
Fenrir
12,138
450
108
4
0
504,573
2
L
Neith
7,446
276
22
1
0
103,522
1
L
Gilgamesh
12,359
458
53
2
0
440,579
4
W
King Arthur
12,952
480
110
4
0
539,624
0
L
Chronos
12,116
449
134
5
0
446,135
5
W
Bellona
11,724
434
82
3
0
545,655
0
L
Kali
11,863
439
136
5
0
438,144
0
W
Ares
12,911
478
102
4
0
478,441
6
W
Cabrakan
14,434
535
59
2
0
498,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role