Player Matchup

Achilles
Achilles
WickedRex
Achilles
Level 154
God Stats
4W - 2L
1,828 SR
Queue Stats
76W - 50L
1,770 Elo+
Party 2
Merlin
Merlin
Wickedrex081
Merlin
Level 149
God Stats
1W - 4L
1,244 SR
Queue Stats
9W - 14L
1,810 Elo+
Party 2
Arachne
Arachne
Wolf9102
Arachne
Level 122
God Stats
10W - 6L
1,828 SR
Queue Stats
41W - 28L
1,760 Elo+
Solo
Team Averages
Level 142
1,633 SR
1,780 Elo+

VS

Team Averages
Level 65
1,676 SR
1,720 Elo+
Cu Chulainn
Cu Chulainn
Nooblis
Cu Chulainn
Level 64
God Stats
5W - 2L
1,500 SR
Queue Stats
279W - 257L
1,643 Elo+
Solo
Izanami
Izanami
SirTuck
Izanami
Level 72
God Stats
26W - 13L
1,859 SR
Queue Stats
807W - 441L
1,767 Elo+
Party 1
Olorun
Olorun
TotalWarLord27
Olorun
Level 59
God Stats
45W - 28L
1,669 SR
Queue Stats
439W - 276L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
WickedRex
Achilles
10
0 / 4 / 2
7,377
615
8,494
13,721
6,499
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
11
1 / 2 / 0
7,743
645
7,910
5,690
1,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Wolf9102
Arachne
10
1 / 2 / 1
7,776
648
4,592
8,468
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Nooblis
Cu Chulainn
11
4 / 1 / 1
8,542
712
7,675
11,521
10,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
SirTuck
Izanami
12
1 / 0 / 6
8,311
693
9,921
7,882
2,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 1 / 5
8,745
729
6,697
7,281
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
8
8
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Nooblis
Cu Chulainn
4
1
1
4.5
W
Izanami
SirTuck
Izanami
1
0
6
4
W
3
1
5
5.5
L
Achilles
WickedRex
Achilles
0
4
2
0.25
L
Merlin
1
2
0
0.5
L
Arachne
Wolf9102
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,996
Damage
24,293
27,879
Taken
26,684
11,641
Mitigated
15,399
4,050
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Nooblis
Cu Chulainn
7,675
1,050
0
4,200
11,521
10,071
135
2,359
9,162
0
26,613
W
Izanami
SirTuck
Izanami
9,921
6,249
0
1,956
7,882
2,691
1,693
2,743
5,139
0
58,272
W
6,697
2,242
2,953
4,223
7,281
2,637
72
2,880
4,401
27,282
0
L
Achilles
WickedRex
Achilles
8,494
519
0
1,207
13,721
6,499
0
2,320
10,976
0
20,690
L
Merlin
7,910
361
0
559
5,690
1,827
0
1,405
4,160
44,163
0
L
Arachne
Wolf9102
Arachne
4,592
2,689
0
2,284
8,468
3,315
0
3,020
5,348
0
21,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,896
Gold Earned
25,598
137
Minions Killed
207
0
Camps Cleared
0
768,718
Distance Traveled
735,597
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,542
712
62
5
0
271,998
1
W
Izanami
8,311
693
96
8
0
217,559
4
W
Olorun
8,745
729
49
4
0
246,040
6
L
Achilles
7,377
615
25
2
0
256,315
4
L
Merlin
7,743
645
85
7
0
235,576
5
L
Arachne
7,776
648
27
2
0
276,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role