Player Matchup

Agni
Agni
I1LuS1oN93
Agni
Level 29
God Stats
7W - 3L
1,778 SR
Queue Stats
280W - 305L
1,461 Elo+
Solo
Fenrir
Fenrir
MaipuRenace
Fenrir
Level 16
God Stats
10W - 5L
1,645 SR
Queue Stats
43W - 26L
1,605 Elo+
Party 2
Ares
Ares
Matttoco
Ares
Level 88
God Stats
52W - 16L
1,758 SR
Queue Stats
518W - 191L
1,643 Elo+
Party 2
Hel
Hel
S_poopii
Hel
Level 26
God Stats
45W - 15L
1,810 SR
Queue Stats
368W - 247L
1,635 Elo+
Party 2
Gilgamesh
Gilgamesh
lo-JollyDazed-ol
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 33
1,698 SR
1,569 Elo+

VS

Team Averages
Level 49
1,486 SR
1,509 Elo+
Aphrodite
Aphrodite
BuffAphrodite
Aphrodite
Level 14
God Stats
145W - 87L
1,640 SR
Queue Stats
603W - 437L
1,613 Elo+
Solo
Neith
Neith
EmmaRxy
Neith
Level 11
God Stats
4W - 5L
1,369 SR
Queue Stats
14W - 19L
1,395 Elo+
Party 3
Sol
Sol
TSE Lacky
Sol
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
366W - 337L
1,574 Elo+
Party 1
Thor
Thor
TSE Omega
Thor
Level 149
God Stats
15W - 16L
1,396 SR
Queue Stats
193W - 182L
1,493 Elo+
Party 1
Rama
Rama
XPertRatKing
Rama
Level 63
God Stats
23W - 31L
1,526 SR
Queue Stats
384W - 356L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
9,893
989
13,972
7,292
3,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
17
6 / 1 / 14
10,585
1,059
10,485
8,407
7,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
17
5 / 0 / 16
10,507
1,051
11,835
9,861
10,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 0 / 15
11,675
1,168
8,451
6,406
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
13
2 / 2 / 6
8,596
860
2,301
6,072
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

276

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BuffAphrodite
Aphrodite
15
1 / 3 / 1
8,922
892
10,735
7,966
4,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
EmmaRxy
Neith
15
2 / 7 / 1
9,123
912
5,747
12,172
4,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 4 / 3
8,487
849
5,450
11,581
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
15
1 / 2 / 2
8,824
882
6,861
8,008
2,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 1
8,326
833
3,860
10,813
4,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
21
Kills
4
4
Deaths
21
63
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BuffAphrodite
Aphrodite
1
3
1
0.5
L
Neith
EmmaRxy
Neith
2
7
1
0.36
W
2
1
12
8
W
Fenrir
6
1
14
13
W
Ares
5
0
16
13
W
6
0
15
13.5
L
0
4
3
0.38
L
Thor
1
2
2
1
L
0
5
1
0.1
W
Gilgamesh
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,044
Damage
32,653
38,038
Taken
50,540
31,532
Mitigated
19,940
12,695
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BuffAphrodite
Aphrodite
10,735
1,351
4,201
2,778
7,966
4,077
0
5,903
2,063
35,778
0
L
Neith
EmmaRxy
Neith
5,747
2,170
0
247
12,172
4,871
0
7,983
4,189
0
22,906
W
13,972
241
0
565
7,292
3,084
0
1,887
5,315
45,658
0
W
Fenrir
10,485
1,498
0
229
8,407
7,211
0
3,776
4,151
0
16,569
W
Ares
11,835
372
0
6
9,861
10,650
0
4,226
5,463
25,937
0
W
8,451
739
7,067
4,802
6,406
6,135
0
2,611
3,681
22,861
0
L
5,450
2,110
0
1,259
11,581
4,007
0
7,304
4,277
12,778
0
L
Thor
6,861
1,053
0
0
8,008
2,869
0
4,538
3,470
0
23,108
L
3,860
3,205
0
701
10,813
4,116
0
8,530
2,283
0
13,358
W
Gilgamesh
2,301
310
0
26
6,072
4,452
0
3,027
2,969
0
2,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,256
Gold Earned
43,682
161
Minions Killed
175
5
Camps Cleared
5
824,813
Distance Traveled
836,694
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,922
892
74
7
2
178,422
1
L
Neith
9,123
912
39
4
1
170,788
2
W
Agni
9,893
989
87
9
3
172,953
0
W
Fenrir
10,585
1,059
17
2
1
208,057
1
W
Ares
10,507
1,051
24
2
1
194,816
0
W
Hel
11,675
1,168
33
3
0
188,549
0
L
Sol
8,487
849
10
1
1
156,379
0
L
Thor
8,824
882
38
4
1
181,979
1
L
Rama
8,326
833
14
1
0
149,126
2
W
Gilgamesh
8,596
860
0
0
0
60,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role