Player Matchup

Skadi
Skadi
Bluffchicken378
Skadi
Level 29
God Stats
87W - 55L
1,679 SR
Queue Stats
387W - 302L
1,638 Elo+
Party 1
Aphrodite
Aphrodite
CranBree
Aphrodite
Level 98
God Stats
101W - 57L
1,705 SR
Queue Stats
560W - 454L
1,643 Elo+
Party 1
Arachne
Arachne
LethalRaGe01
Arachne
Level 61
God Stats
24W - 13L
1,530 SR
Queue Stats
48W - 54L
1,293 Elo+
Party 1
Cabrakan
Cabrakan
Notasmurf9572
Cabrakan
Level 45
God Stats
8W - 4L
1,753 SR
Queue Stats
85W - 68L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
xw ICE MAN wx
Kukulkan
Level 156
God Stats
2W - 0L
1,585 SR
Queue Stats
6W - 5L
1,740 Elo+
Party 1
Team Averages
Level 78
1,650 SR
1,568 Elo+

VS

Team Averages
Level 43
1,442 SR
1,389 Elo+
Ares
Ares
Brent_Blackstone
Ares
Level 36
God Stats
4W - 13L
1,379 SR
Queue Stats
118W - 121L
1,388 Elo+
Party 2
Ne Zha
Ne Zha
Chefzitoo
Ne Zha
Level 47
God Stats
5W - 4L
1,476 SR
Queue Stats
473W - 489L
1,386 Elo+
Solo
Cupid
Cupid
Jhon_Master15
Cupid
Level 48
God Stats
19W - 21L
1,433 SR
Queue Stats
129W - 175L
1,371 Elo+
Solo
The Morrigan
The Morrigan
OnyxImpulse
The Morrigan
Level 39
God Stats
3W - 4L
1,500 SR
Queue Stats
172W - 191L
1,414 Elo+
Party 2
Achilles
Achilles
RogueReaper86
Achilles
Level 44
God Stats
2W - 5L
1,421 SR
Queue Stats
4W - 8L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
11,549
550
17,691
11,546
6,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
CranBree
Aphrodite
17
3 / 0 / 17
10,887
518
9,797
11,368
12,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
LethalRaGe01
Arachne
17
7 / 5 / 4
11,261
536
9,733
18,441
9,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Notasmurf9572
Cabrakan
19
11 / 3 / 4
13,323
634
15,089
19,054
21,215
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Kukulkan
xw ICE MAN wx
Kukulkan
18
5 / 2 / 7
13,179
628
15,923
11,457
5,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
9,200
438
5,725
22,634
21,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
Chefzitoo
Ne Zha
15
4 / 6 / 2
9,359
446
6,609
18,257
7,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 7 / 2
9,680
461
5,515
18,264
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
OnyxImpulse
The Morrigan
14
2 / 6 / 4
9,144
435
9,078
11,464
4,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
RogueReaper86
Achilles
16
3 / 8 / 1
10,329
492
8,212
18,131
13,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
32
Kills
12
13
Deaths
32
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
2
5
2
0.6
L
Ne Zha
Chefzitoo
Ne Zha
4
6
2
0.83
W
Aphrodite
CranBree
Aphrodite
3
0
17
11.5
L
1
7
2
0.29
W
Arachne
LethalRaGe01
Arachne
7
5
4
1.8
W
Cabrakan
Notasmurf9572
Cabrakan
11
3
4
4.33
L
The Morrigan
OnyxImpulse
The Morrigan
2
6
4
0.67
L
Achilles
RogueReaper86
Achilles
3
8
1
0.44
W
Kukulkan
xw ICE MAN wx
Kukulkan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,233
Damage
35,139
71,866
Taken
88,750
54,787
Mitigated
53,417
31,659
Healing
14,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,691
11,166
267
1,691
11,546
6,094
6,643
1,652
9,894
0
78,726
L
5,725
368
103
3,998
22,634
21,500
390
10,334
11,975
19,002
0
L
Ne Zha
Chefzitoo
Ne Zha
6,609
2,755
0
3,212
18,257
7,080
0
8,114
9,993
0
56,799
W
Aphrodite
CranBree
Aphrodite
9,797
1,527
6,240
8,417
11,368
12,510
1,495
3,584
7,784
42,301
0
L
5,515
2,579
792
5,685
18,264
6,427
839
4,165
13,949
0
72,932
W
Arachne
LethalRaGe01
Arachne
9,733
7,481
712
5,486
18,441
9,615
1,070
3,310
15,131
0
65,161
W
Cabrakan
Notasmurf9572
Cabrakan
15,089
1,587
0
6,301
19,054
21,215
2,605
1,446
17,608
87,883
0
L
The Morrigan
OnyxImpulse
The Morrigan
9,078
869
0
0
11,464
4,550
583
5,916
5,448
43,823
2,035
L
Achilles
RogueReaper86
Achilles
8,212
2,087
0
1,091
18,131
13,860
0
11,505
6,576
0
39,213
W
Kukulkan
xw ICE MAN wx
Kukulkan
15,923
1,237
863
1,682
11,457
5,353
2,889
3,966
7,491
72,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,199
Gold Earned
47,712
545
Minions Killed
400
0
Camps Cleared
0
2,034,598
Distance Traveled
1,747,022
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,549
550
94
4
0
386,016
1
L
Ares
9,200
438
25
1
0
360,139
0
L
Ne Zha
9,359
446
90
4
0
377,787
2
W
Aphrodite
10,887
518
68
3
0
429,172
0
L
Cupid
9,680
461
141
7
0
324,868
1
W
Arachne
11,261
536
99
5
0
454,333
2
W
Cabrakan
13,323
634
160
8
0
359,980
1
L
The Morrigan
9,144
435
82
4
0
318,546
1
L
Achilles
10,329
492
62
3
0
365,682
2
W
Kukulkan
13,179
628
124
6
0
405,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role