Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MichaelEatz
Ah Muzen Cab
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 281L
1,138 Elo+
Party 1
Nemesis
Nemesis
Namsar
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 22L
1,080 Elo+
Solo
Hel
Hel
TommyTheEar
Hel
Level 18
God Stats
2W - 6L
1,400 SR
Queue Stats
117W - 192L
1,222 Elo+
Party 1
Medusa
Medusa
theziggla
Medusa
Level 10
God Stats
19W - 21L
1,346 SR
Queue Stats
173W - 249L
1,192 Elo+
Party 1
Agni
Agni
thumper84
Agni
Level 6
God Stats
1W - 2L
1,418 SR
Queue Stats
41W - 72L
1,145 Elo+
Party 1
Team Averages
Level 9
1,433 SR
1,155 Elo+

VS

Team Averages
Level 12
1,456 SR
1,265 Elo+
Ravana
Ravana
Capiale05
Ravana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,291 Elo+
Party 3
Ra
Ra
ImGaelGM5032
Ra
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,220 Elo+
Party 3
Ymir
Ymir
Khronikk
Ymir
Level 15
God Stats
3W - 3L
1,422 SR
Queue Stats
5W - 10L
1,190 Elo+
Party 2
Anhur
Anhur
Kunosa
Anhur
Level 17
God Stats
4W - 3L
1,477 SR
Queue Stats
12W - 16L
1,223 Elo+
Party 2
Guan Yu
Guan Yu
Saruhiko88
Guan Yu
Level 15
God Stats
3W - 3L
1,382 SR
Queue Stats
7W - 8L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MichaelEatz
Ah Muzen Cab
15
1 / 8 / 6
10,064
419
10,327
16,913
6,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Namsar
Nemesis
14
2 / 14 / 0
9,455
394
4,306
21,015
9,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 11 / 4
8,928
372
8,746
17,007
8,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
theziggla
Medusa
15
6 / 11 / 2
10,443
435
12,014
19,321
5,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
13
1 / 13 / 2
8,287
345
9,484
15,518
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Capiale05
Ravana
16
6 / 3 / 9
11,104
463
7,155
14,031
6,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 6 / 8
11,373
474
14,360
12,658
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
19
11 / 0 / 13
13,821
576
10,679
19,781
31,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Kunosa
Anhur
20
19 / 2 / 10
14,270
595
27,727
17,429
7,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
Saruhiko88
Guan Yu
20
11 / 3 / 12
13,267
553
12,296
16,215
25,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
108
12
Kills
56
57
Deaths
14
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ravana
Capiale05
Ravana
6
3
9
3.5
W
9
6
8
2.17
W
Ymir
11
0
13
17.5
W
Anhur
Kunosa
Anhur
19
2
10
12
L
Ah Muzen Cab
MichaelEatz
Ah Muzen Cab
1
8
6
0.5
L
Nemesis
Namsar
Nemesis
2
14
0
0.14
W
Guan Yu
Saruhiko88
Guan Yu
11
3
12
5.67
L
2
11
4
0.36
L
Medusa
theziggla
Medusa
6
11
2
0.64
L
Agni
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,877
Damage
72,217
89,774
Taken
80,114
32,398
Mitigated
76,767
14,895
Healing
19,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Capiale05
Ravana
7,155
2,043
0
1,551
14,031
6,739
1,471
2,632
11,229
378
50,374
W
14,360
1,573
59
0
12,658
5,312
765
4,520
7,686
46,220
0
W
Ymir
10,679
2,596
0
2,244
19,781
31,438
1,172
4,114
15,181
49,584
0
W
Anhur
Kunosa
Anhur
27,727
16,450
0
8,152
17,429
7,975
8,035
3,174
13,935
0
115,469
L
Ah Muzen Cab
MichaelEatz
Ah Muzen Cab
10,327
3,823
0
1,672
16,913
6,754
615
6,133
10,480
0
51,596
L
Nemesis
Namsar
Nemesis
4,306
959
0
3,078
21,015
9,241
0
2,449
18,382
0
45,549
W
Guan Yu
Saruhiko88
Guan Yu
12,296
2,760
2,574
5,313
16,215
25,303
726
2,168
13,853
0
57,719
L
8,746
1,797
4,090
2,894
17,007
8,195
0
8,389
8,297
31,001
0
L
Medusa
theziggla
Medusa
12,014
6,982
0
3,161
19,321
5,053
0
3,999
15,132
0
42,196
L
Agni
9,484
1,708
0
0
15,518
3,155
0
3,745
11,627
31,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,177
Gold Earned
63,835
344
Minions Killed
523
0
Camps Cleared
0
1,730,777
Distance Traveled
1,907,860
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,104
463
89
4
0
340,193
0
W
Ra
11,373
474
61
3
0
366,632
2
W
Ymir
13,821
576
84
4
0
450,185
0
W
Anhur
14,270
595
174
7
0
390,464
5
L
Ah Muzen Cab
10,064
419
95
4
0
354,199
4
L
Nemesis
9,455
394
83
3
0
357,865
6
W
Guan Yu
13,267
553
115
5
0
360,386
0
L
Hel
8,928
372
56
2
0
359,443
0
L
Medusa
10,443
435
60
3
0
329,872
0
L
Agni
8,287
345
50
2
0
329,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role