Player Matchup

Xbalanque
Xbalanque
ABSOLUT SIN
Xbalanque
Level 160
God Stats
18W - 13L
1,564 SR
Queue Stats
1,081W - 893L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
Conq Is Stronk
Sylvanus
Level 91
God Stats
4W - 4L
1,691 SR
Queue Stats
490W - 442L
1,491 Elo+
Party 2
Scylla
Scylla
IDO ZERO
Scylla
Level 157
God Stats
5W - 5L
1,651 SR
Queue Stats
449W - 367L
1,476 Elo+
Party 2
Cerberus
Cerberus
Maxican28
Cerberus
Level 153
God Stats
6W - 8L
1,356 SR
Queue Stats
372W - 337L
1,478 Elo+
Party 2
Ravana
Ravana
WuTangClanLP
Ravana
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,371 Elo+
Party 2
Team Averages
Level 139
1,552 SR
1,468 Elo+

VS

Team Averages
Level 130
1,437 SR
1,490 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
HARD2KILLJ
Fafnir
Level 154
God Stats
7W - 9L
1,276 SR
Queue Stats
726W - 757L
1,534 Elo+
Solo
Hel
Hel
LunarOrchid
Hel
Level 101
God Stats
0W - 4L
1,315 SR
Queue Stats
238W - 273L
1,443 Elo+
Party 1
Hou Yi
Hou Yi
MoonlitChrome
Hou Yi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
n o t a 1 k
Jormungandr
Level 140
God Stats
17W - 18L
1,592 SR
Queue Stats
736W - 751L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ABSOLUT SIN
Xbalanque
20
4 / 4 / 16
13,269
663
27,781
20,032
10,902
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
20
4 / 4 / 16
13,900
695
15,954
34,822
36,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
IDO ZERO
Scylla
20
8 / 3 / 11
13,620
681
33,270
16,395
8,577
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Maxican28
Cerberus
20
3 / 3 / 15
12,667
633
13,029
24,473
23,191
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
20
5 / 2 / 14
13,321
666
10,950
15,850
9,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
3 / 5 / 5
12,180
609
17,772
18,247
7,224
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
HARD2KILLJ
Fafnir
20
1 / 2 / 11
14,337
717
12,646
28,984
43,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 5 / 6
10,559
528
2,364
15,768
10,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 4 / 5
14,175
709
32,283
21,010
9,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
n o t a 1 k
Jormungandr
20
3 / 8 / 8
12,850
643
23,270
26,463
27,108
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
51
24
Kills
16
16
Deaths
24
72
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
5
1.1
W
Xbalanque
ABSOLUT SIN
Xbalanque
4
4
16
3
W
Sylvanus
4
4
16
3
L
Fafnir
HARD2KILLJ
Fafnir
1
2
11
3.25
W
Scylla
IDO ZERO
Scylla
8
3
11
4.5
L
0
5
6
0.6
W
Cerberus
Maxican28
Cerberus
3
3
15
3.5
L
9
4
5
2.88
W
Ravana
5
2
14
6
L
Jormungandr
n o t a 1 k
Jormungandr
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,984
Damage
88,335
111,572
Taken
110,472
88,291
Mitigated
98,005
60,843
Healing
44,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,772
284
2,875
1,259
18,247
7,224
608
11,065
7,182
41,097
0
W
Xbalanque
ABSOLUT SIN
Xbalanque
27,781
12,503
5,229
3,177
20,032
10,902
2,986
10,630
9,402
0
72,106
W
Sylvanus
15,954
3,330
12,859
16,976
34,822
36,503
827
18,776
16,046
32,811
0
L
Fafnir
HARD2KILLJ
Fafnir
12,646
3,500
2,308
6,405
28,984
43,161
551
14,620
14,364
27,469
0
W
Scylla
IDO ZERO
Scylla
33,270
1,214
4,746
3,737
16,395
8,577
1,791
7,915
8,480
52,918
0
L
2,364
196
17,365
4,747
15,768
10,562
382
11,858
3,910
3,335
0
W
Cerberus
Maxican28
Cerberus
13,029
533
3,648
6,831
24,473
23,191
456
8,276
16,197
28,875
0
L
32,283
17,771
3,611
2,687
21,010
9,950
1,689
11,903
9,107
0
53,313
W
Ravana
10,950
3,017
1,632
2,008
15,850
9,118
1,022
10,455
5,395
0
17,736
L
Jormungandr
n o t a 1 k
Jormungandr
23,270
2,896
2,112
1,073
26,463
27,108
578
12,807
13,656
54,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,777
Gold Earned
64,101
201
Minions Killed
200
0
Camps Cleared
0
1,724,011
Distance Traveled
1,570,324
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,180
609
61
3
0
330,861
2
W
Xbalanque
13,269
663
96
5
0
306,879
5
W
Sylvanus
13,900
695
31
2
0
289,374
0
L
Fafnir
14,337
717
31
2
0
360,761
0
W
Scylla
13,620
681
37
2
0
353,944
1
L
Hel
10,559
528
2
0
0
325,152
0
W
Cerberus
12,667
633
23
1
0
379,967
0
L
Hou Yi
14,175
709
56
3
0
303,792
0
W
Ravana
13,321
666
14
1
0
393,847
0
L
Jormungandr
12,850
643
50
3
0
249,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role