Player Matchup

Tiamat
Tiamat
AEEAE
Tiamat
Level 27
God Stats
2W - 1L
1,797 SR
Queue Stats
20W - 29L
1,476 Elo+
Party 2
Anhur
Anhur
NickOnPoint
Anhur
Level 28
God Stats
11W - 17L
1,750 SR
Queue Stats
33W - 42L
1,504 Elo+
Party 2
Thanatos
Thanatos
xDopey YT
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,447 Elo+
Party 3
Poseidon
Poseidon
xRealisticz4308
Poseidon
Level 107
God Stats
3W - 7L
1,593 SR
Queue Stats
29W - 25L
1,541 Elo+
Party 3
Gilgamesh
Gilgamesh
xYungCappalot
Gilgamesh
Level 28
God Stats
6W - 1L
1,675 SR
Queue Stats
90W - 82L
1,432 Elo+
Party 3
Team Averages
Level 41
1,663 SR
1,480 Elo+

VS

Team Averages
Level 29
1,536 SR
1,536 Elo+
Cthulhu
Cthulhu
DarkReaper170
Cthulhu
Level 45
God Stats
4W - 7L
1,331 SR
Queue Stats
392W - 357L
1,571 Elo+
Party 1
Izanami
Izanami
LostS1NN3R
Izanami
Level 45
God Stats
189W - 157L
1,543 SR
Queue Stats
453W - 408L
1,581 Elo+
Party 1
Nemesis
Nemesis
R0B092
Nemesis
Level 14
God Stats
12W - 6L
1,657 SR
Queue Stats
28W - 28L
1,512 Elo+
Party 1
Ravana
Ravana
SayDerpyBruh
Ravana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 61L
1,431 Elo+
Solo
Tiamat
Tiamat
Taillgate
Tiamat
Level 18
God Stats
61W - 38L
1,651 SR
Queue Stats
202W - 177L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AEEAE
Tiamat
19
4 / 7 / 13
12,974
998
19,083
20,994
16,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 10 / 11
15,307
1,177
34,752
28,716
11,633
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
xDopey YT
Thanatos
19
4 / 12 / 12
13,652
1,050
11,777
25,127
10,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
20
4 / 10 / 13
13,626
1,048
25,586
20,957
7,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
xYungCappalot
Gilgamesh
19
6 / 6 / 12
14,375
1,106
16,832
31,348
22,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
5 / 6 / 29
14,221
1,094
22,758
26,858
34,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
LostS1NN3R
Izanami
20
26 / 7 / 13
19,348
1,488
45,919
27,698
10,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
R0B092
Nemesis
20
1 / 4 / 23
12,574
967
11,653
23,581
13,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
20
5 / 7 / 17
14,381
1,106
11,083
17,557
12,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Taillgate
Tiamat
20
8 / 2 / 25
14,882
1,145
30,287
16,553
12,076
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
152
26
Kills
45
45
Deaths
26
61
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AEEAE
Tiamat
4
7
13
1.5
W
Cthulhu
5
6
29
3.25
W
Izanami
LostS1NN3R
Izanami
26
7
13
4.64
L
8
10
11
1.35
W
Nemesis
R0B092
Nemesis
1
4
23
3.13
W
Ravana
5
7
17
1.93
W
Tiamat
Taillgate
Tiamat
8
2
25
10.25
L
Thanatos
xDopey YT
Thanatos
4
12
12
0.83
L
Poseidon
4
10
13
1.05
L
Gilgamesh
xYungCappalot
Gilgamesh
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,030
Damage
121,700
127,142
Taken
112,247
68,723
Mitigated
83,191
15,523
Healing
21,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AEEAE
Tiamat
19,083
1,883
0
2,117
20,994
16,808
0
9,805
10,904
40,187
0
W
Cthulhu
22,758
844
792
3,129
26,858
34,047
0
10,547
16,013
33,481
0
W
Izanami
LostS1NN3R
Izanami
45,919
37,269
243
7,371
27,698
10,822
0
10,789
16,689
0
76,219
L
34,752
18,669
1,696
7,138
28,716
11,633
0
8,943
19,485
0
72,560
W
Nemesis
R0B092
Nemesis
11,653
2,824
0
2,029
23,581
13,848
0
7,680
15,603
0
17,502
W
Ravana
11,083
1,526
0
1,886
17,557
12,398
0
7,235
10,110
0
45,216
W
Tiamat
Taillgate
Tiamat
30,287
1,127
1,205
5,084
16,553
12,076
0
7,107
9,163
42,277
0
L
Thanatos
xDopey YT
Thanatos
11,777
2,512
0
3,620
25,127
10,265
0
10,545
14,296
0
22,783
L
Poseidon
25,586
1,465
0
263
20,957
7,731
0
8,473
12,178
61,462
0
L
Gilgamesh
xYungCappalot
Gilgamesh
16,832
3,145
0
689
31,348
22,286
0
13,762
17,234
0
25,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,934
Gold Earned
75,406
258
Minions Killed
249
13
Camps Cleared
5
1,315,437
Distance Traveled
1,523,485
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,974
998
43
3
2
274,387
0
W
Cthulhu
14,221
1,094
24
2
0
315,435
0
W
Izanami
19,348
1,488
66
5
1
251,478
0
L
Anhur
15,307
1,177
84
6
1
219,824
0
W
Nemesis
12,574
967
29
2
0
362,637
0
W
Ravana
14,381
1,106
85
7
3
280,865
0
W
Tiamat
14,882
1,145
45
3
1
313,070
1
L
Thanatos
13,652
1,050
23
2
6
259,313
0
L
Poseidon
13,626
1,048
92
7
3
264,280
2
L
Gilgamesh
14,375
1,106
16
1
1
297,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role