Player Matchup

Thor
Thor
Kurzawa33
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
Lucasevil
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
SrSalgadinho69
Sun Wukong
Level 28
God Stats
21W - 22L
1,583 SR
Queue Stats
131W - 171L
1,428 Elo+
Solo
Zeus
Zeus
TheBraveJon
Zeus
Level 29
God Stats
5W - 7L
1,361 SR
Queue Stats
88W - 99L
1,583 Elo+
Solo
Cthulhu
Cthulhu
W7M julio4551
Cthulhu
Level 17
God Stats
1W - 2L
1,296 SR
Queue Stats
35W - 45L
1,318 Elo+
Party 2
Team Averages
Level 16
1,448 SR
1,450 Elo+

VS

Team Averages
Level 10
1,541 SR
1,489 Elo+
Yemoja
Yemoja
Cufardinho
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,530 Elo+
Party 1
Merlin
Merlin
Deirone
Merlin
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,379 Elo+
Party 1
Thanatos
Thanatos
Eizth
Thanatos
Level 8
God Stats
1W - 0L
1,676 SR
Queue Stats
6W - 2L
1,530 Elo+
Party 1
Izanami
Izanami
Maltinha1
Izanami
Level 24
God Stats
6W - 3L
1,531 SR
Queue Stats
26W - 18L
1,505 Elo+
Solo
Bellona
Bellona
MtoL0K0
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
5
0 / 5 / 0
4,021
402
384
5,576
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
Lucasevil
Neith
4
1 / 2 / 0
4,186
419
1,078
2,518
549
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
SrSalgadinho69
Sun Wukong
10
3 / 1 / 1
6,020
602
3,129
5,630
2,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 1 / 0
5,505
551
3,361
3,197
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
7
0 / 4 / 0
4,244
424
2,559
6,809
3,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cufardinho
Yemoja
8
1 / 1 / 5
5,420
542
2,997
4,217
1,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Deirone
Merlin
10
2 / 1 / 0
5,545
555
1,178
3,822
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Eizth
Thanatos
8
2 / 1 / 1
5,422
542
1,295
4,753
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Maltinha1
Izanami
10
8 / 0 / 2
6,517
652
6,220
4,322
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MtoL0K0
Bellona
7
0 / 4 / 0
4,567
457
2,583
5,300
2,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
6
Kills
13
13
Deaths
7
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Cufardinho
Yemoja
1
1
5
3.5
W
Merlin
Deirone
Merlin
2
1
0
2
W
Thanatos
Eizth
Thanatos
2
1
1
2.5
L
Thor
0
5
0
0
L
Neith
Lucasevil
Neith
1
2
0
0.5
W
Izanami
Maltinha1
Izanami
8
0
2
9
W
Bellona
MtoL0K0
Bellona
0
4
0
0
L
Sun Wukong
SrSalgadinho69
Sun Wukong
3
1
1
3.5
L
2
1
0
2
L
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,511
Damage
14,273
23,730
Taken
22,414
8,851
Mitigated
8,303
4,065
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Cufardinho
Yemoja
2,997
1,149
401
942
4,217
1,824
150
1,798
2,176
11,955
0
W
Merlin
Deirone
Merlin
1,178
175
0
515
3,822
1,154
0
2,006
1,579
18,917
0
W
Thanatos
Eizth
Thanatos
1,295
364
0
4,752
4,753
1,197
0
308
4,445
0
18,889
L
Thor
384
74
0
801
5,576
1,110
0
411
5,165
0
10,178
L
Neith
Lucasevil
Neith
1,078
458
0
785
2,518
549
234
476
2,042
0
5,326
W
Izanami
Maltinha1
Izanami
6,220
4,890
0
1,530
4,322
1,361
167
1,253
2,994
0
36,119
W
Bellona
MtoL0K0
Bellona
2,583
837
0
912
5,300
2,767
0
0
5,300
0
12,938
L
Sun Wukong
SrSalgadinho69
Sun Wukong
3,129
706
0
1,047
5,630
2,485
0
230
5,358
0
25,486
L
3,361
424
0
1,025
3,197
916
0
1,674
1,355
24,405
0
L
Cthulhu
2,559
42
0
407
6,809
3,791
0
1,174
5,635
12,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,976
Gold Earned
27,471
158
Minions Killed
209
0
Camps Cleared
0
794,066
Distance Traveled
896,679
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,420
542
16
2
0
179,459
0
W
Merlin
5,545
555
48
5
0
179,281
2
W
Thanatos
5,422
542
50
5
0
177,292
2
L
Thor
4,021
402
24
2
0
160,217
1
L
Neith
4,186
419
5
1
0
106,466
1
W
Izanami
6,517
652
77
8
0
193,091
2
W
Bellona
4,567
457
18
2
0
167,556
2
L
Sun Wukong
6,020
602
65
7
0
160,119
2
L
Zeus
5,505
551
50
5
0
183,774
4
L
Cthulhu
4,244
424
14
1
0
183,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role