Player Matchup

Medusa
Medusa
AnxiousBinkie33
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,340 Elo+
Solo
Chronos
Chronos
Cadex4454
Chronos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
979 Elo+
Solo
Cerberus
Cerberus
DMG Otaku
Cerberus
Level 10
God Stats
5W - 9L
1,515 SR
Queue Stats
27W - 36L
1,291 Elo+
Party 1
Amaterasu
Amaterasu
PrinceNyxx
Amaterasu
Level 30
God Stats
0W - 1L
1,422 SR
Queue Stats
25W - 29L
1,392 Elo+
Solo
Tsukuyomi
Tsukuyomi
SIipout
Tsukuyomi
Level 15
God Stats
7W - 16L
1,147 SR
Queue Stats
17W - 30L
1,204 Elo+
Party 1
Team Averages
Level 14
1,417 SR
1,241 Elo+

VS

Team Averages
Level 21
1,614 SR
1,344 Elo+
Ra
Ra
Big_Speno
Ra
Level 25
God Stats
3W - 0L
1,960 SR
Queue Stats
63W - 40L
1,700 Elo+
Solo
Izanami
Izanami
TeenyLizard1703
Izanami
Level 17
God Stats
6W - 8L
1,434 SR
Queue Stats
41W - 55L
1,272 Elo+
Solo
Neith
Neith
TheRealMayo5668
Neith
Level 19
God Stats
2W - 2L
1,619 SR
Queue Stats
88W - 85L
1,337 Elo+
Solo
Janus
Janus
bold-nest217
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,160 Elo+
Solo
Yemoja
Yemoja
og420greens
Yemoja
Level 22
God Stats
2W - 0L
1,555 SR
Queue Stats
31W - 45L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 5
12,863
476
13,522
17,083
7,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Cadex4454
Chronos
18
11 / 9 / 5
14,131
523
19,859
26,413
10,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
DMG Otaku
Cerberus
19
10 / 9 / 14
13,546
502
29,513
31,564
13,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
PrinceNyxx
Amaterasu
20
8 / 4 / 9
13,540
501
16,273
25,849
23,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
SIipout
Tsukuyomi
19
7 / 7 / 10
12,617
467
10,085
19,132
7,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 8 / 3
16,924
627
42,771
28,663
22,297
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 7 / 6
14,364
532
22,255
23,083
14,749
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 7 / 6
11,868
440
11,070
16,501
8,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 14 / 4
10,466
388
3,527
17,186
5,542
Yemoja
19
0 / 6 / 18
13,095
485
11,052
24,762
21,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
74
41
Kills
37
37
Deaths
42
43
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
W
22
8
3
2.94
L
Chronos
Cadex4454
Chronos
11
9
5
1.5
L
Cerberus
DMG Otaku
Cerberus
10
9
14
1.89
L
Amaterasu
PrinceNyxx
Amaterasu
8
4
9
3.13
L
Tsukuyomi
SIipout
Tsukuyomi
7
7
10
1.71
W
12
7
6
2.14
W
2
7
6
0.71
W
1
14
4
0.21
W
Yemoja
0
6
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,252
Damage
90,675
120,041
Taken
110,195
61,528
Mitigated
72,713
21,662
Healing
27,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,522
6,986
0
0
17,083
7,061
5,065
9,605
7,184
0
76,683
W
42,771
6,086
3,125
14,361
28,663
22,297
2,583
13,674
14,989
128,273
0
L
Chronos
Cadex4454
Chronos
19,859
6,727
0
5,383
26,413
10,188
3,754
14,376
11,725
69,590
0
L
Cerberus
DMG Otaku
Cerberus
29,513
2,136
0
9,533
31,564
13,115
360
14,099
17,203
81,174
0
L
Amaterasu
PrinceNyxx
Amaterasu
16,273
7,104
0
6,176
25,849
23,561
527
10,514
15,084
0
75,822
L
Tsukuyomi
SIipout
Tsukuyomi
10,085
2,431
0
570
19,132
7,603
0
7,704
11,324
0
57,291
W
22,255
17,872
0
3,076
23,083
14,749
2,846
9,770
13,313
230
60,062
W
11,070
5,342
0
4,824
16,501
8,815
2,597
7,360
9,141
0
61,923
W
3,527
395
0
0
17,186
5,542
1,039
7,764
9,422
34,533
0
W
Yemoja
11,052
1,816
1,876
637
24,762
21,310
831
10,804
13,958
60,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,697
Gold Earned
66,717
583
Minions Killed
465
0
Camps Cleared
0
2,333,924
Distance Traveled
2,061,517
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,863
476
136
5
0
446,378
0
W
Ra
16,924
627
164
6
0
472,096
3
L
Chronos
14,131
523
115
4
0
419,030
2
L
Cerberus
13,546
502
165
6
0
426,836
2
L
Amaterasu
13,540
501
94
3
0
525,650
3
L
Tsukuyomi
12,617
467
73
3
0
516,030
1
W
Izanami
14,364
532
74
3
0
415,088
4
W
Neith
11,868
440
101
4
0
385,603
0
W
Janus
10,466
388
46
2
0
331,028
3
W
Yemoja
13,095
485
80
3
0
457,702
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role