Player Matchup

King Arthur
King Arthur
Gold IV
ByakuyaTaichou
King Arthur
Gold IV
Level 157
God Stats
12W - 18L
1,660 SR
Queue Stats
130W - 133L
1,510 MMR
Party 1
Ullr
Ullr
Bronze III
CaptainPingüi
Ullr
Bronze III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Gold III
Lobosolitario88
Anubis
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
SrLex
Fenrir
Gold III
Level 146
God Stats
1W - 1L
1,835 SR
Queue Stats
321W - 304L
1,466 MMR
Party 1
Ymir
Ymir
Bronze III
Terrorist4
Ymir
Bronze III
Level 129
God Stats
9W - 8L
1,770 SR
Queue Stats
44W - 42L
1,435 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,653 SR
1,482 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,493 SR
1,492 MMR
Nox
Nox
Gold II
AbelArmandoFaso
Nox
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Rama
Rama
Gold II
AtleticoMineiro
Rama
Gold II
Level 54
God Stats
3W - 3L
1,153 SR
Queue Stats
80W - 87L
1,444 MMR
Solo
Tyr
Tyr
Platinum II
ChotooSaurio
Tyr
Platinum II
Level 121
God Stats
12W - 9L
1,696 SR
Queue Stats
44W - 33L
1,987 MMR
Party 3
Cerberus
Cerberus
Silver V
samuelitoo
Cerberus
Silver V
Level 129
God Stats
8W - 3L
1,505 SR
Queue Stats
52W - 56L
1,282 MMR
Solo
Ravana
Ravana
Silver I
v7yy
Ravana
Silver I
Level 107
God Stats
9W - 5L
1,612 SR
Queue Stats
470W - 475L
1,249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ByakuyaTaichou
King Arthur
12
1 / 4 / 1
8,399
442
5,987
14,142
7,558
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

19
4 / 2 / 3
11,813
622
13,241
14,284
6,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 5 / 4
10,209
537
13,777
12,476
6,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
SrLex
Fenrir
10
4 / 1 / 0
7,933
418
2,304
5,308
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 3
9,583
504
6,978
9,641
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
TsukuyomiSetApolloAthenaDanzaburou

VS

Bans
TiamatNemesisIzanamiThorAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 7
10,217
538
10,972
11,963
3,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 3 / 3
9,378
494
2,734
11,162
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 4 / 4
11,562
609
12,234
19,020
16,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
samuelitoo
Cerberus
15
2 / 2 / 3
10,034
528
4,756
14,486
7,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
v7yy
Ravana
17
5 / 2 / 2
11,069
583
5,796
10,392
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
17
Kills
13
13
Deaths
17
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
6
7
0.75
W
0
3
3
0.5
L
King Arthur
ByakuyaTaichou
King Arthur
1
4
1
0.38
L
4
2
3
2.75
W
5
4
4
1.75
L
4
5
4
1.2
L
Fenrir
SrLex
Fenrir
4
1
0
4
L
4
1
3
5.5
W
Cerberus
samuelitoo
Cerberus
2
2
3
1.75
W
Ravana
v7yy
Ravana
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,287
Damage
36,492
55,851
Taken
67,023
29,744
Mitigated
34,047
15,763
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,972
1,059
0
945
11,963
3,651
421
6,337
5,626
66,724
0
W
2,734
1,518
0
4,818
11,162
2,641
1,365
804
10,358
0
57,956
L
King Arthur
ByakuyaTaichou
King Arthur
5,987
664
0
4,495
14,142
7,558
0
0
14,142
0
40,279
L
13,241
8,674
0
3,494
14,284
6,331
2,492
4,599
9,685
0
103,441
W
12,234
2,166
0
6,526
19,020
16,808
2,296
4,123
14,897
0
72,839
L
13,777
138
0
4,329
12,476
6,236
541
5,641
6,835
59,496
0
L
Fenrir
SrLex
Fenrir
2,304
631
0
2,288
5,308
1,899
0
866
4,442
0
25,648
L
6,978
847
0
1,157
9,641
7,720
532
4,622
5,019
36,324
0
W
Cerberus
samuelitoo
Cerberus
4,756
329
0
1,773
14,486
7,440
0
4,574
9,912
39,293
0
W
Ravana
v7yy
Ravana
5,796
1,739
0
4,815
10,392
3,507
1,985
4,917
5,475
0
66,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,937
Gold Earned
52,260
512
Minions Killed
579
0
Camps Cleared
0
1,371,838
Distance Traveled
1,745,838
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,217
538
117
6
0
367,103
1
W
Rama
9,378
494
114
6
0
338,368
7
L
King Arthur
8,399
442
84
4
0
250,298
0
L
Ullr
11,813
622
198
10
0
292,523
0
W
Tyr
11,562
609
148
8
0
356,882
3
L
Anubis
10,209
537
104
5
0
307,320
8
L
Fenrir
7,933
418
66
3
0
187,552
1
L
Ymir
9,583
504
60
3
0
334,145
1
W
Cerberus
10,034
528
79
4
0
373,493
6
W
Ravana
11,069
583
121
6
0
309,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role