Player Matchup

Sylvanus
Sylvanus
CraterMaker007
Sylvanus
Level 19
God Stats
3W - 3L
1,208 SR
Queue Stats
20W - 24L
1,266 Elo+
Solo
Guan Yu
Guan Yu
Khronikk
Guan Yu
Level 15
God Stats
0W - 2L
1,299 SR
Queue Stats
5W - 10L
1,203 Elo+
Party 2
Neith
Neith
Kunosa
Neith
Level 17
God Stats
1W - 6L
1,069 SR
Queue Stats
12W - 16L
1,234 Elo+
Party 2
Olorun
Olorun
Saruhiko88
Olorun
Level 15
God Stats
3W - 3L
1,567 SR
Queue Stats
7W - 8L
1,434 Elo+
Party 2
Fenrir
Fenrir
cursebeast75
Fenrir
Level 18
God Stats
0W - 2L
1,358 SR
Queue Stats
6W - 10L
1,206 Elo+
Party 2
Team Averages
Level 17
1,300 SR
1,269 Elo+

VS

Team Averages
Level 21
1,579 SR
1,484 Elo+
Bellona
Bellona
Capiale05
Bellona
Level 7
God Stats
3W - 1L
1,755 SR
Queue Stats
7W - 10L
1,253 Elo+
Party 3
Hercules
Hercules
ImGaelGM5032
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,124 Elo+
Party 3
Apollo
Apollo
KlumzyD
Apollo
Level 17
God Stats
12W - 2L
1,837 SR
Queue Stats
53W - 30L
1,690 Elo+
Party 1
Ah Puch
Ah Puch
RoleyColeyOley
Ah Puch
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 52L
1,726 Elo+
Party 1
Chiron
Chiron
splays2
Chiron
Level 61
God Stats
8W - 6L
1,304 SR
Queue Stats
243W - 159L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 9 / 2
6,998
350
3,747
15,266
7,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Khronikk
Guan Yu
16
3 / 6 / 7
9,858
493
9,069
16,066
16,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Kunosa
Neith
15
8 / 10 / 2
10,845
542
14,032
16,629
5,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Saruhiko88
Olorun
13
1 / 12 / 2
8,132
407
4,920
17,144
5,591
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
12
4 / 13 / 5
8,411
421
8,635
22,600
9,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Capiale05
Bellona
14
1 / 4 / 5
9,710
486
4,701
11,961
8,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
ImGaelGM5032
Hercules
13
0 / 5 / 15
9,990
500
4,960
14,933
10,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
KlumzyD
Apollo
20
22 / 4 / 7
13,275
664
27,286
19,490
7,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
19 / 1 / 10
14,112
706
21,875
10,552
4,532
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
splays2
Chiron
17
8 / 2 / 7
11,264
563
12,876
16,056
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
16
Kills
50
50
Deaths
16
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
Capiale05
Bellona
1
4
5
0.88
L
Sylvanus
0
9
2
0.11
W
Hercules
ImGaelGM5032
Hercules
0
5
15
1.5
L
Guan Yu
Khronikk
Guan Yu
3
6
7
1.08
W
Apollo
KlumzyD
Apollo
22
4
7
6.38
L
Neith
Kunosa
Neith
8
10
2
0.9
W
19
1
10
24
L
Olorun
Saruhiko88
Olorun
1
12
2
0.17
L
Fenrir
4
13
5
0.5
W
Chiron
splays2
Chiron
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,403
Damage
71,698
87,705
Taken
72,992
44,681
Mitigated
36,541
15,662
Healing
25,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Capiale05
Bellona
4,701
1,619
0
1,324
11,961
8,665
1,181
472
11,214
0
40,152
L
Sylvanus
3,747
1,441
1,507
2,182
15,266
7,768
0
6,451
8,549
21,135
0
W
Hercules
ImGaelGM5032
Hercules
4,960
942
0
2,324
14,933
10,412
832
1,722
13,161
4,915
21,114
L
Guan Yu
Khronikk
Guan Yu
9,069
1,366
185
3,883
16,066
16,299
1,110
2,231
13,679
0
37,250
W
Apollo
KlumzyD
Apollo
27,286
23,384
0
6,887
19,490
7,259
2,009
2,700
16,715
0
106,989
L
Neith
Kunosa
Neith
14,032
7,721
0
2,371
16,629
5,744
0
3,299
13,218
0
46,172
W
21,875
1,025
0
5,134
10,552
4,532
3,242
1,967
8,535
98,493
0
L
Olorun
Saruhiko88
Olorun
4,920
2,700
28
2,690
17,144
5,591
0
6,960
9,871
44,645
0
L
Fenrir
8,635
2,975
0
2,816
22,600
9,279
0
2,956
19,538
0
33,542
W
Chiron
splays2
Chiron
12,876
6,193
562
9,586
16,056
5,673
3,560
1,806
14,200
0
73,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,244
Gold Earned
58,351
310
Minions Killed
552
0
Camps Cleared
0
1,444,354
Distance Traveled
1,820,172
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,710
486
70
4
0
341,801
1
L
Sylvanus
6,998
350
37
2
0
275,877
2
W
Hercules
9,990
500
48
2
0
350,758
0
L
Guan Yu
9,858
493
67
3
0
329,979
1
W
Apollo
13,275
664
133
7
0
390,643
2
L
Neith
10,845
542
71
4
0
285,125
3
W
Ah Puch
14,112
706
176
9
0
389,555
3
L
Olorun
8,132
407
75
4
0
266,766
3
L
Fenrir
8,411
421
60
3
0
286,607
3
W
Chiron
11,264
563
125
6
0
347,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role