Player Matchup

Chernobog
Chernobog
BigOunce101
Chernobog
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,210 Elo+
Party 1
Cthulhu
Cthulhu
XibalbaMuerte
Cthulhu
Level 11
God Stats
2W - 2L
1,512 SR
Queue Stats
3W - 9L
983 Elo+
Party 1
Tiamat
Tiamat
sinchroma
Tiamat
Level 27
God Stats
6W - 8L
1,318 SR
Queue Stats
8W - 11L
1,292 Elo+
Party 1
Team Averages
Level 33
1,443 SR
1,162 Elo+

VS

Team Averages
Level 70
1,499 SR
1,365 Elo+
Yemoja
Yemoja
AwnKur
Yemoja
Level 124
God Stats
26W - 37L
1,449 SR
Queue Stats
127W - 200L
1,349 Elo+
Party 2
Chernobog
Chernobog
BloodyAnarky
Chernobog
Level 62
God Stats
1W - 1L
1,493 SR
Queue Stats
25W - 26L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
PapaChanus
Baron Samedi
Level 23
God Stats
13W - 14L
1,555 SR
Queue Stats
13W - 14L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigOunce101
Chernobog
18
7 / 0 / 1
14,330
682
22,685
10,203
4,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
15
0 / 3 / 8
11,785
561
13,104
17,032
17,134
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
sinchroma
Tiamat
16
1 / 4 / 5
12,106
576
12,111
13,716
8,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AwnKur
Yemoja
16
3 / 1 / 4
13,179
628
10,067
17,777
13,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
BloodyAnarky
Chernobog
16
3 / 3 / 2
12,247
583
14,032
18,472
8,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
PapaChanus
Baron Samedi
15
1 / 4 / 5
11,614
553
7,048
20,979
17,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
8
Kills
7
7
Deaths
8
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AwnKur
Yemoja
3
1
4
5
W
Chernobog
BigOunce101
Chernobog
7
0
1
7.5
L
Chernobog
BloodyAnarky
Chernobog
3
3
2
1.33
L
Baron Samedi
PapaChanus
Baron Samedi
1
4
5
0.88
W
Cthulhu
0
3
8
1.33
W
Tiamat
sinchroma
Tiamat
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,900
Damage
31,147
40,951
Taken
57,228
30,409
Mitigated
39,459
12,336
Healing
22,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AwnKur
Yemoja
10,067
653
5,364
5,144
17,777
13,085
220
7,358
9,971
43,705
0
W
Chernobog
BigOunce101
Chernobog
22,685
14,369
0
5,458
10,203
4,705
2,111
3,249
6,954
0
98,194
L
Chernobog
BloodyAnarky
Chernobog
14,032
8,791
0
2,673
18,472
8,579
1,315
6,762
11,432
0
80,353
L
Baron Samedi
PapaChanus
Baron Samedi
7,048
414
2,134
7,054
20,979
17,795
354
9,800
10,582
44,130
0
W
Cthulhu
13,104
302
952
1,969
17,032
17,134
44
6,939
10,093
43,226
0
W
Tiamat
sinchroma
Tiamat
12,111
560
439
3,518
13,716
8,570
76
6,931
6,785
54,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,221
Gold Earned
37,040
265
Minions Killed
236
0
Camps Cleared
0
1,106,721
Distance Traveled
1,017,456
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,179
628
52
2
0
356,624
3
W
Chernobog
14,330
682
116
6
0
402,682
1
L
Chernobog
12,247
583
118
6
0
345,230
0
L
Baron Samedi
11,614
553
66
3
0
315,602
1
W
Cthulhu
11,785
561
35
2
0
371,260
0
W
Tiamat
12,106
576
114
5
0
332,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role