Player Matchup

Ymir
Ymir
 
Ymir
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
CREEPER lD
Sun Wukong
Level 141
God Stats
3W - 4L
1,430 SR
Queue Stats
101W - 124L
1,483 Elo+
Party 3
Fenrir
Fenrir
CrimpyCombo7
Fenrir
Level 68
God Stats
19W - 13L
1,732 SR
Queue Stats
189W - 201L
1,627 Elo+
Party 3
Hachiman
Hachiman
Dynastyhunter69
Hachiman
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
349W - 414L
1,448 Elo+
Party 3
Cthulhu
Cthulhu
Zepstu
Cthulhu
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 3
Team Averages
Level 86
1,533 SR
1,512 Elo+

VS

Team Averages
Level 55
1,592 SR
1,507 Elo+
Ymir
Ymir
PandaWithaJ
Ymir
Level 44
God Stats
0W - 2L
1,788 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
UnrelentingFox
Fenrir
Level 83
God Stats
1W - 3L
1,426 SR
Queue Stats
16W - 15L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
WonkiestDig6706
Gilgamesh
Level 99
God Stats
2W - 1L
1,745 SR
Queue Stats
121W - 123L
1,456 Elo+
Party 2
Neith
Neith
Zeyllo
Neith
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 55L
1,361 Elo+
Party 2
Chang'e
Chang'e
vivdav
Chang'e
Level 25
God Stats
2W - 5L
1,503 SR
Queue Stats
16W - 14L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
6 / 0 / 0
6,834
683
3,821
5,167
2,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
CREEPER lD
Sun Wukong
12
4 / 0 / 1
6,872
687
3,623
5,706
2,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
9
2 / 1 / 1
5,557
556
2,750
5,787
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
10
0 / 0 / 0
5,593
559
2,657
4,581
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Zepstu
Cthulhu
8
1 / 2 / 2
4,609
461
1,762
4,563
2,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,900
390
1,074
4,174
3,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 3 / 1
5,004
500
3,374
6,684
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
WonkiestDig6706
Gilgamesh
6
1 / 4 / 0
4,182
418
1,419
5,973
2,240
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Zeyllo
Neith
8
1 / 0 / 1
5,188
519
2,465
3,023
875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
vivdav
Chang'e
8
0 / 4 / 0
4,540
454
2,026
4,994
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
13
Kills
3
3
Deaths
13
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
0
0
6
W
Sun Wukong
CREEPER lD
Sun Wukong
4
0
1
4.5
W
Fenrir
2
1
1
2.5
W
Hachiman
0
0
0
0
L
0
2
0
0
L
1
3
1
0.5
L
Gilgamesh
WonkiestDig6706
Gilgamesh
1
4
0
0.25
W
Cthulhu
Zepstu
Cthulhu
1
2
2
1
L
Neith
Zeyllo
Neith
1
0
1
1.5
L
Chang'e
vivdav
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,613
Damage
10,358
25,804
Taken
24,848
10,659
Mitigated
10,099
8,244
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,821
729
0
1,838
5,167
2,143
360
1,122
3,894
35,513
0
W
Sun Wukong
CREEPER lD
Sun Wukong
3,623
778
0
1,652
5,706
2,408
0
115
5,591
0
36,412
W
Fenrir
2,750
783
0
2,296
5,787
2,308
0
504
5,261
0
32,209
W
Hachiman
2,657
1,049
0
2,142
4,581
1,266
0
197
4,384
0
29,096
L
1,074
242
0
0
4,174
3,014
24
1,187
2,895
4,854
0
L
3,374
870
0
2,141
6,684
2,360
0
1,284
5,375
0
24,624
L
Gilgamesh
WonkiestDig6706
Gilgamesh
1,419
168
0
1,377
5,973
2,240
0
0
5,973
0
9,718
W
Cthulhu
Zepstu
Cthulhu
1,762
106
0
316
4,563
2,534
384
955
3,574
5,832
0
L
Neith
Zeyllo
Neith
2,465
1,256
0
938
3,023
875
0
263
2,714
0
26,971
L
Chang'e
vivdav
Chang'e
2,026
325
0
920
4,994
1,610
0
2,661
2,308
16,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,465
Gold Earned
22,814
291
Minions Killed
165
0
Camps Cleared
0
1,012,339
Distance Traveled
802,297
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,834
683
68
7
0
186,481
4
W
Sun Wukong
6,872
687
87
9
0
217,549
1
W
Fenrir
5,557
556
69
7
0
229,392
3
W
Hachiman
5,593
559
61
6
0
149,804
0
L
Ymir
3,900
390
6
1
0
173,489
3
L
Fenrir
5,004
500
48
5
0
200,066
4
L
Gilgamesh
4,182
418
19
2
0
98,502
0
W
Cthulhu
4,609
461
6
1
0
229,113
0
L
Neith
5,188
519
54
5
0
173,641
2
L
Chang'e
4,540
454
38
4
0
156,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role