Player Matchup

Cernunnos
Cernunnos
Cerberus2102
Cernunnos
Level 67
God Stats
21W - 23L
1,520 SR
Queue Stats
672W - 624L
1,485 Elo+
Party 1
Guan Yu
Guan Yu
Honcho Mutty
Guan Yu
Level 81
God Stats
6W - 1L
1,668 SR
Queue Stats
349W - 320L
1,463 Elo+
Party 3
Raijin
Raijin
HoshiwaYukio
Raijin
Level 23
God Stats
2W - 2L
1,269 SR
Queue Stats
18W - 16L
1,511 Elo+
Party 3
Ares
Ares
Mang0Fresc0
Ares
Level 48
God Stats
23W - 16L
1,648 SR
Queue Stats
405W - 361L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sm1tek1ng03
Tsukuyomi
Level 107
God Stats
11W - 7L
1,693 SR
Queue Stats
440W - 397L
1,521 Elo+
Party 1
Team Averages
Level 65
1,560 SR
1,493 Elo+

VS

Team Averages
Level 82
1,451 SR
1,388 Elo+
Danzaburou
Danzaburou
IIIlBAK
Danzaburou
Level 48
God Stats
8W - 9L
1,558 SR
Queue Stats
15W - 22L
1,406 Elo+
Solo
Chaac
Chaac
KSI KlTTY
Chaac
Level 49
God Stats
38W - 57L
1,397 SR
Queue Stats
52W - 79L
1,242 Elo+
Party 2
Janus
Janus
MephistonFU
Janus
Level 126
God Stats
0W - 4L
1,441 SR
Queue Stats
214W - 229L
1,467 Elo+
Party 2
Khepri
Khepri
TaCoMan6868
Khepri
Level 87
God Stats
9W - 7L
1,580 SR
Queue Stats
29W - 43L
1,422 Elo+
Party 2
Loki
Loki
WHEATYZ
Loki
Level 102
God Stats
0W - 2L
1,282 SR
Queue Stats
83W - 99L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cerberus2102
Cernunnos
17
1 / 2 / 9
9,912
496
9,425
10,547
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Honcho Mutty
Guan Yu
17
2 / 1 / 5
10,466
523
11,612
18,964
20,843
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
17
10 / 5 / 4
11,239
562
12,061
14,100
6,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 8
9,791
490
6,549
14,698
11,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
Sm1tek1ng03
Tsukuyomi
20
12 / 0 / 4
12,080
604
16,020
16,759
7,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IIIlBAK
Danzaburou
15
6 / 5 / 1
9,868
493
10,120
15,285
5,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
KSI KlTTY
Chaac
14
0 / 4 / 1
7,944
397
6,031
17,608
12,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 6 / 2
8,928
446
11,742
10,654
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
11
0 / 4 / 6
7,223
361
7,102
13,212
13,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
WHEATYZ
Loki
13
1 / 7 / 2
7,852
393
9,005
14,661
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
26
Kills
9
9
Deaths
26
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Cerberus2102
Cernunnos
1
2
9
2.75
W
Guan Yu
Honcho Mutty
Guan Yu
2
1
5
4.5
W
Raijin
10
5
4
2.4
L
Danzaburou
IIIlBAK
Danzaburou
6
5
1
1.3
L
Chaac
KSI KlTTY
Chaac
0
4
1
0.13
W
1
1
8
5
L
2
6
2
0.5
W
Tsukuyomi
Sm1tek1ng03
Tsukuyomi
12
0
4
14
L
Khepri
0
4
6
0.75
L
Loki
WHEATYZ
Loki
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,667
Damage
44,000
75,068
Taken
71,420
50,585
Mitigated
39,933
24,317
Healing
18,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Cerberus2102
Cernunnos
9,425
4,554
0
4,915
10,547
3,912
3,103
2,897
7,272
0
71,368
W
Guan Yu
Honcho Mutty
Guan Yu
11,612
1,933
1,118
6,927
18,964
20,843
0
3,510
14,558
0
58,338
W
Raijin
12,061
1,524
0
530
14,100
6,155
968
5,136
8,441
56,486
0
L
Danzaburou
IIIlBAK
Danzaburou
10,120
3,765
204
4,843
15,285
5,009
0
4,452
10,717
0
52,484
L
Chaac
KSI KlTTY
Chaac
6,031
1,350
231
6,194
17,608
12,668
598
461
17,131
0
44,339
W
6,549
288
0
750
14,698
11,877
669
3,269
10,842
23,202
0
L
11,742
458
147
728
10,654
3,341
863
3,922
6,381
53,594
0
W
Tsukuyomi
Sm1tek1ng03
Tsukuyomi
16,020
4,338
0
10,077
16,759
7,798
1,244
2,082
14,461
0
101,495
L
Khepri
7,102
415
453
1,637
13,212
13,997
0
4,698
8,344
21,370
0
L
Loki
WHEATYZ
Loki
9,005
2,791
642
3,447
14,661
4,918
0
4,366
10,237
0
47,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,488
Gold Earned
41,815
535
Minions Killed
390
0
Camps Cleared
0
1,869,735
Distance Traveled
1,711,200
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,912
496
112
6
0
347,472
7
W
Guan Yu
10,466
523
118
6
0
373,620
1
W
Raijin
11,239
562
119
6
0
323,977
3
L
Danzaburou
9,868
493
94
5
0
358,050
0
L
Chaac
7,944
397
77
4
0
336,927
2
W
Ares
9,791
490
24
1
0
388,027
8
L
Janus
8,928
446
93
5
0
345,723
1
W
Tsukuyomi
12,080
604
162
8
0
436,639
2
L
Khepri
7,223
361
41
2
0
315,902
0
L
Loki
7,852
393
85
4
0
354,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role