Player Matchup

Odin
Odin
ComeBackToConoha
Odin
Level 25
God Stats
4W - 5L
1,396 SR
Queue Stats
116W - 111L
1,439 Elo+
Solo
Scylla
Scylla
LVRx8
Scylla
Level 27
God Stats
6W - 8L
1,374 SR
Queue Stats
665W - 635L
1,358 Elo+
Solo
Kali
Kali
Mieciu060606
Kali
Level 26
God Stats
13W - 7L
1,691 SR
Queue Stats
64W - 47L
1,570 Elo+
Solo
Terra
Terra
retoet
Terra
Level 29
God Stats
3W - 1L
1,642 SR
Queue Stats
165W - 187L
1,452 Elo+
Solo
Chiron
Chiron
Папирони
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Team Averages
Level 27
1,521 SR
1,464 Elo+

VS

Team Averages
Level 25
1,558 SR
1,507 Elo+
Amaterasu
Amaterasu
BlackGriffin23
Amaterasu
Level 28
God Stats
65W - 59L
1,626 SR
Queue Stats
291W - 346L
1,457 Elo+
Solo
Ullr
Ullr
KarikQ
Ullr
Level 26
God Stats
1W - 3L
1,177 SR
Queue Stats
157W - 184L
1,352 Elo+
Solo
Janus
Janus
KenjiJTWAF
Janus
Level 24
God Stats
2W - 3L
1,478 SR
Queue Stats
22W - 15L
1,512 Elo+
Party 1
Loki
Loki
Pikksy
Loki
Level 28
God Stats
10W - 5L
1,951 SR
Queue Stats
28W - 16L
1,675 Elo+
Party 1
Kuzenbo
Kuzenbo
StayAtPhoenix
Kuzenbo
Level 19
God Stats
68W - 65L
1,555 SR
Queue Stats
69W - 66L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 13
11,529
501
9,366
13,682
13,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
LVRx8
Scylla
17
4 / 5 / 9
11,134
484
9,130
12,004
4,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 3 / 9
13,795
600
18,407
18,517
10,406
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
retoet
Terra
16
2 / 1 / 19
12,196
530
4,639
14,635
12,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 2 / 8
13,283
578
22,521
14,826
6,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlackGriffin23
Amaterasu
13
1 / 11 / 6
8,657
376
6,510
21,674
11,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
KarikQ
Ullr
13
1 / 10 / 3
8,476
369
4,131
17,289
6,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
17
1 / 8 / 2
11,045
480
11,149
10,651
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Pikksy
Loki
17
8 / 3 / 2
11,819
514
12,803
17,488
6,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
15
2 / 5 / 1
10,145
441
8,575
21,130
22,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
37
Kills
13
13
Deaths
37
58
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BlackGriffin23
Amaterasu
1
11
6
0.36
W
5
2
13
5.75
L
Ullr
KarikQ
Ullr
1
10
3
0.25
L
Janus
1
8
2
0.25
W
Scylla
LVRx8
Scylla
4
5
9
1.7
W
15
3
9
6.5
L
Loki
Pikksy
Loki
8
3
2
3
L
Kuzenbo
2
5
1
0.5
W
Terra
retoet
Terra
2
1
19
11.5
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,063
Damage
43,168
73,664
Taken
88,232
48,043
Mitigated
51,170
24,816
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BlackGriffin23
Amaterasu
6,510
3,843
331
4,206
21,674
11,758
512
2,445
19,229
0
33,294
W
9,366
2,615
0
860
13,682
13,493
355
4,691
8,787
134
37,708
L
Ullr
KarikQ
Ullr
4,131
3,067
0
2,175
17,289
6,421
552
3,136
14,153
0
42,210
L
Janus
11,149
800
0
463
10,651
3,750
96
1,723
8,928
74,167
0
W
Scylla
LVRx8
Scylla
9,130
1,225
0
1,577
12,004
4,737
559
3,433
8,415
64,282
0
W
18,407
9,978
0
5,900
18,517
10,406
412
3,755
14,612
0
98,822
L
Loki
Pikksy
Loki
12,803
4,389
0
5,969
17,488
6,868
0
1,546
15,942
0
68,104
L
Kuzenbo
8,575
2,076
0
2,268
21,130
22,373
1,398
5,043
16,087
44,002
0
W
Terra
retoet
Terra
4,639
1,727
3,251
5,023
14,635
12,731
501
2,760
11,728
23,707
0
W
22,521
10,071
1,350
6,855
14,826
6,676
6,131
4,348
10,324
0
110,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,937
Gold Earned
50,142
530
Minions Killed
422
0
Camps Cleared
0
2,112,038
Distance Traveled
1,922,804
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,657
376
44
2
0
366,106
4
W
Odin
11,529
501
78
3
0
420,905
2
L
Ullr
8,476
369
66
3
0
326,806
0
L
Janus
11,045
480
152
7
0
411,461
4
W
Scylla
11,134
484
106
5
0
387,351
6
W
Kali
13,795
600
133
6
0
443,648
2
L
Loki
11,819
514
92
4
0
385,583
4
L
Kuzenbo
10,145
441
68
3
0
432,848
4
W
Terra
12,196
530
32
1
0
456,587
5
W
Chiron
13,283
578
181
8
0
403,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role