Player Matchup

Medusa
Medusa
Qchonz
Medusa
Level 14
God Stats
13W - 8L
1,662 SR
Queue Stats
149W - 84L
1,464 Elo+
Party 2
Ra
Ra
Rytool
Ra
Level 140
God Stats
6W - 3L
1,522 SR
Queue Stats
332W - 248L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
SPIDERGUY42
Gilgamesh
Level 127
God Stats
39W - 28L
1,563 SR
Queue Stats
149W - 133L
1,481 Elo+
Party 2
Team Averages
Level 94
1,582 SR
1,476 Elo+

VS

Team Averages
Level 43
1,599 SR
1,405 Elo+
Kukulkan
Kukulkan
D2 PvP Sucks
Kukulkan
Level 25
God Stats
21W - 17L
1,529 SR
Queue Stats
59W - 82L
1,409 Elo+
Party 1
Nemesis
Nemesis
DaCrayola
Nemesis
Level 76
God Stats
13W - 5L
1,711 SR
Queue Stats
137W - 140L
1,419 Elo+
Party 1
Kuzenbo
Kuzenbo
II Meishu ll
Kuzenbo
Level 29
God Stats
36W - 23L
1,557 SR
Queue Stats
186W - 189L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Qchonz
Medusa
20
9 / 5 / 6
18,851
673
23,910
21,206
8,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
19
2 / 6 / 10
16,551
591
17,214
16,429
6,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
SPIDERGUY42
Gilgamesh
20
6 / 7 / 8
18,028
644
27,684
23,798
19,421
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D2 PvP Sucks
Kukulkan
20
5 / 4 / 8
17,595
628
16,113
17,635
8,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
DaCrayola
Nemesis
18
8 / 10 / 6
17,265
617
16,915
28,063
14,372
Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
II Meishu ll
Kuzenbo
20
5 / 3 / 10
17,972
642
19,604
33,056
56,101
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
17
Kills
18
18
Deaths
17
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
D2 PvP Sucks
Kukulkan
5
4
8
2.25
L
Nemesis
DaCrayola
Nemesis
8
10
6
1.1
L
Kuzenbo
II Meishu ll
Kuzenbo
5
3
10
3.33
W
Medusa
Qchonz
Medusa
9
5
6
2.4
W
Ra
2
6
10
1.17
W
Gilgamesh
SPIDERGUY42
Gilgamesh
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,808
Damage
52,632
61,433
Taken
78,754
34,187
Mitigated
79,284
23,627
Healing
16,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
D2 PvP Sucks
Kukulkan
16,113
854
0
2,562
17,635
8,811
0
2,500
15,135
127,048
0
L
Nemesis
DaCrayola
Nemesis
16,915
8,767
0
4,974
28,063
14,372
782
7,388
20,675
0
108,737
L
Kuzenbo
II Meishu ll
Kuzenbo
19,604
4,036
0
8,901
33,056
56,101
210
7,707
25,349
52,641
0
W
Medusa
Qchonz
Medusa
23,910
13,214
575
6,562
21,206
8,153
2,119
12,673
8,533
0
95,508
W
Ra
17,214
1,878
6,076
6,673
16,429
6,613
405
8,849
7,580
129,429
0
W
Gilgamesh
SPIDERGUY42
Gilgamesh
27,684
7,245
1,311
2,430
23,798
19,421
476
14,324
9,474
0
60,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,430
Gold Earned
52,832
343
Minions Killed
305
0
Camps Cleared
0
1,309,554
Distance Traveled
1,503,031
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
17,595
628
185
7
0
500,836
2
L
Nemesis
17,265
617
87
3
0
502,293
0
L
Kuzenbo
17,972
642
33
1
0
499,902
4
W
Medusa
18,851
673
130
5
0
425,118
0
W
Ra
16,551
591
146
5
0
431,410
3
W
Gilgamesh
18,028
644
67
2
0
453,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role