Player Matchup

Chaac
Chaac
ELB4S74RDO2121
Chaac
Level 8
God Stats
4W - 3L
1,595 SR
Queue Stats
7W - 10L
1,417 Elo+
Solo
Ne Zha
Ne Zha
SpiritOfSuffer
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,532 Elo+
Solo
Kukulkan
Kukulkan
Yakuithemaud21
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Hachiman
Hachiman
我爱八喜
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,375 Elo+
Party 1
Da Ji
Da Ji
迪普达克
Da Ji
Level 8
God Stats
0W - 1L
1,306 SR
Queue Stats
27W - 15L
1,514 Elo+
Party 1
Team Averages
Level 11
1,480 SR
1,467 Elo+

VS

Team Averages
Level 11
1,555 SR
1,502 Elo+
Arachne
Arachne
FikanO
Arachne
Level 16
God Stats
2W - 1L
1,481 SR
Queue Stats
10W - 19L
1,267 Elo+
Solo
Ra
Ra
Suleymanovoy
Ra
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 15L
1,699 Elo+
Solo
Fafnir
Fafnir
WananBE
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,373 Elo+
Solo
Neith
Neith
YonoPepe
Neith
Level 13
God Stats
2W - 0L
1,794 SR
Queue Stats
4W - 1L
1,779 Elo+
Solo
Vamana
Vamana
百事可乐c
Vamana
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 24L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
7,795
410
7,258
14,204
8,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 8
8,559
450
9,360
18,051
15,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
3
0 / 2 / 1
5,477
288
132
1,044
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
我爱八喜
Hachiman
12
2 / 10 / 5
7,819
412
7,215
16,435
5,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 9 / 4
9,215
485
11,079
17,770
6,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FikanO
Arachne
14
2 / 3 / 3
9,469
498
2,733
13,755
4,604
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
17 / 2 / 1
13,828
728
21,161
15,195
15,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fafnir
WananBE
Fafnir
12
3 / 4 / 9
9,571
504
7,760
14,979
12,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
YonoPepe
Neith
13
5 / 4 / 4
9,511
501
10,268
9,670
3,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 0 / 6
11,099
584
9,138
11,985
9,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
12
Kills
33
33
Deaths
13
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Arachne
FikanO
Arachne
2
3
3
1.17
L
3
5
8
1.4
W
17
2
1
8.75
W
Fafnir
WananBE
Fafnir
3
4
9
1.88
L
Kukulkan
0
2
1
0.25
W
Neith
YonoPepe
Neith
5
4
4
1.75
L
Hachiman
我爱八喜
Hachiman
2
10
5
0.45
W
6
0
6
9
L
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,044
Damage
51,060
67,504
Taken
65,584
36,012
Mitigated
45,516
7,592
Healing
28,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,258
1,299
0
2,236
14,204
8,382
0
3,574
10,630
0
37,197
W
Arachne
FikanO
Arachne
2,733
1,880
0
6,736
13,755
4,604
0
0
13,755
480
60,888
L
9,360
2,525
0
1,329
18,051
15,453
0
7,592
10,459
0
32,997
W
21,161
4,052
1,481
9,115
15,195
15,777
3,345
132
15,063
131,788
0
W
Fafnir
WananBE
Fafnir
7,760
1,496
0
3,680
14,979
12,047
263
0
14,979
16,210
0
L
Kukulkan
132
132
0
0
1,044
317
0
838
206
1,565
0
W
Neith
YonoPepe
Neith
10,268
6,522
0
3,168
9,670
3,367
4,664
0
9,670
0
50,494
L
Hachiman
我爱八喜
Hachiman
7,215
4,329
0
980
16,435
5,089
0
8,217
8,218
0
33,835
W
9,138
5,654
0
4,044
11,985
9,721
977
0
11,985
0
53,320
L
11,079
3,463
0
3,047
17,770
6,771
0
8,759
9,011
0
42,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,865
Gold Earned
53,478
218
Minions Killed
512
0
Camps Cleared
0
1,324,519
Distance Traveled
1,647,371
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,795
410
54
3
0
316,115
0
W
Arachne
9,469
498
92
5
0
313,961
2
L
Ne Zha
8,559
450
35
2
0
319,769
1
W
Ra
13,828
728
212
11
0
349,189
2
W
Fafnir
9,571
504
26
1
0
321,695
0
L
Kukulkan
5,477
288
4
0
0
53,214
0
W
Neith
9,511
501
83
4
0
314,592
3
L
Hachiman
7,819
412
60
3
0
287,640
0
W
Vamana
11,099
584
99
5
0
347,934
6
L
Da Ji
9,215
485
65
3
0
347,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role