Player Matchup

Janus
Janus
HailOG
Janus
Level 25
God Stats
85W - 59L
1,499 SR
Queue Stats
150W - 110L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
Keshboyardee
Ao Kuang
Level 44
God Stats
17W - 9L
1,523 SR
Queue Stats
41W - 47L
1,342 Elo+
Party 2
Neith
Neith
Mrs_NasTy14
Neith
Level 21
God Stats
48W - 47L
1,422 SR
Queue Stats
60W - 63L
1,347 Elo+
Solo
Medusa
Medusa
SoggiCub
Medusa
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 48L
1,331 Elo+
Party 2
Bellona
Bellona
maximosaso0809
Bellona
Level 25
God Stats
13W - 14L
1,474 SR
Queue Stats
33W - 40L
1,414 Elo+
Solo
Team Averages
Level 24
1,484 SR
1,367 Elo+

VS

Team Averages
Level 12
1,367 SR
1,301 Elo+
Nox
Nox
ItsCharmanderYT
Nox
Level 28
God Stats
10W - 8L
1,422 SR
Queue Stats
69W - 63L
1,486 Elo+
Party 1
Hercules
Hercules
JaceGingerrBeard
Hercules
Level 2
God Stats
3W - 3L
1,252 SR
Queue Stats
6W - 3L
1,222 Elo+
Party 1
Kuzenbo
Kuzenbo
Tea_monster77
Kuzenbo
Level 7
God Stats
1W - 1L
1,704 SR
Queue Stats
11W - 15L
1,375 Elo+
Solo
Neith
Neith
loser742
Neith
Level 18
God Stats
11W - 14L
1,178 SR
Queue Stats
59W - 93L
1,260 Elo+
Solo
Medusa
Medusa
zim08
Medusa
Level 6
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 9L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HailOG
Janus
19
11 / 1 / 17
12,344
1,234
28,807
6,362
2,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Keshboyardee
Ao Kuang
18
13 / 0 / 13
12,153
1,215
9,886
7,250
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 0 / 17
10,739
1,074
9,617
3,291
1,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
SoggiCub
Medusa
17
4 / 5 / 15
10,421
1,042
13,958
9,249
4,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 0 / 17
11,727
1,173
9,190
5,751
5,214
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
10,474
1,047
7,466
10,904
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 2
9,393
939
3,083
13,131
10,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
15
0 / 12 / 2
8,849
885
4,705
22,589
14,133
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
loser742
Neith
15
1 / 9 / 0
9,020
902
5,069
18,057
6,893
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
zim08
Medusa
15
0 / 9 / 3
9,344
934
7,454
16,012
5,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
15
39
Kills
6
6
Deaths
39
79
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
HailOG
Janus
11
1
17
19.5
L
3
5
2
0.8
L
2
4
2
0.75
W
Ao Kuang
Keshboyardee
Ao Kuang
13
0
13
19.5
W
5
0
17
13.5
W
Medusa
SoggiCub
Medusa
4
5
15
2.3
L
Kuzenbo
0
12
2
0.08
L
Neith
loser742
Neith
1
9
0
0.11
W
6
0
17
14.5
L
Medusa
zim08
Medusa
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,458
Damage
27,777
31,903
Taken
80,693
16,400
Mitigated
42,147
6,858
Healing
2,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
HailOG
Janus
28,807
1,861
0
0
6,362
2,580
0
2,244
4,072
49,770
0
L
7,466
317
0
338
10,904
4,515
0
4,578
6,326
32,516
0
L
3,083
567
0
1,170
13,131
10,623
0
7,799
5,332
3,346
4,017
W
Ao Kuang
Keshboyardee
Ao Kuang
9,886
1,960
0
4,293
7,250
3,224
0
3,099
4,053
19,222
0
W
9,617
6,975
498
1,186
3,291
1,365
0
1,528
1,735
0
24,707
W
Medusa
SoggiCub
Medusa
13,958
6,002
0
222
9,249
4,017
0
3,717
5,420
0
34,361
L
Kuzenbo
4,705
1,149
0
430
22,589
14,133
0
8,782
13,807
13,282
0
L
Neith
loser742
Neith
5,069
2,794
0
166
18,057
6,893
0
9,189
8,868
388
17,107
W
9,190
2,939
0
659
5,751
5,214
0
2,414
3,253
0
23,828
L
Medusa
zim08
Medusa
7,454
4,699
0
884
16,012
5,983
0
8,345
7,667
0
23,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,384
Gold Earned
47,080
193
Minions Killed
136
5
Camps Cleared
3
911,260
Distance Traveled
717,537
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,344
1,234
56
6
0
193,109
0
L
Nox
10,474
1,047
62
6
1
130,950
0
L
Hercules
9,393
939
10
1
0
117,968
0
W
Ao Kuang
12,153
1,215
27
3
2
202,985
0
W
Neith
10,739
1,074
29
3
0
163,397
0
W
Medusa
10,421
1,042
62
6
0
124,343
0
L
Kuzenbo
8,849
885
10
1
2
156,033
1
L
Neith
9,020
902
26
3
0
146,717
1
W
Bellona
11,727
1,173
19
2
3
227,426
3
L
Medusa
9,344
934
28
3
0
165,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role