Player Matchup

Heimdallr
Heimdallr
StevNuggs4hire
Heimdallr
Level 46
God Stats
0W - 1L
1,726 SR
Queue Stats
359W - 325L
1,352 Elo+
Party 1
Hercules
Hercules
Stormrage64
Hercules
Level 7
God Stats
0W - 2L
1,249 SR
Queue Stats
11W - 12L
1,267 Elo+
Party 1
Janus
Janus
adambomb247
Janus
Level 65
God Stats
25W - 34L
1,338 SR
Queue Stats
937W - 920L
1,370 Elo+
Party 1
Team Averages
Level 39
1,438 SR
1,330 Elo+

VS

Team Averages
Level 37
1,404 SR
1,376 Elo+
Zeus
Zeus
AtomicKdog31
Zeus
Level 68
God Stats
1W - 1L
1,309 SR
Queue Stats
68W - 64L
1,388 Elo+
Party 2
Thanatos
Thanatos
Diabetic Terms
Thanatos
Level 28
God Stats
33W - 29L
1,474 SR
Queue Stats
63W - 64L
1,356 Elo+
Party 2
Izanami
Izanami
ImaSlapYhuKhid
Izanami
Level 16
God Stats
3W - 2L
1,428 SR
Queue Stats
31W - 28L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
StevNuggs4hire
Heimdallr
11
0 / 5 / 2
8,079
577
5,175
10,438
3,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Stormrage64
Hercules
11
0 / 6 / 2
7,942
567
1,317
9,722
5,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 6 / 0
8,828
631
6,700
9,107
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 5
10,810
772
11,576
6,481
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
2 / 1 / 12
9,721
694
4,464
5,657
1,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 1 / 10
9,865
705
9,423
8,547
2,908
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
17
17
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
11
0
5
13.5
W
Thanatos
2
1
12
8
W
4
1
10
9
L
Heimdallr
StevNuggs4hire
Heimdallr
0
5
2
0.2
L
Hercules
Stormrage64
Hercules
0
6
2
0.17
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,192
Damage
25,463
29,267
Taken
20,685
11,133
Mitigated
6,909
5,581
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,576
1,123
0
352
6,481
2,041
0
2,020
4,275
47,628
0
W
Thanatos
4,464
636
0
5,062
5,657
1,960
57
1,723
3,788
0
31,131
W
9,423
6,237
145
918
8,547
2,908
1,399
2,457
5,850
0
36,252
L
Heimdallr
StevNuggs4hire
Heimdallr
5,175
1,184
0
2,200
10,438
3,322
0
3,852
6,398
0
22,345
L
Hercules
Stormrage64
Hercules
1,317
311
698
1,314
9,722
5,587
0
3,570
5,897
0
11,895
L
6,700
37
0
1,369
9,107
2,224
0
3,499
5,364
34,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,849
Gold Earned
30,396
110
Minions Killed
183
0
Camps Cleared
0
724,691
Distance Traveled
839,757
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,810
772
77
6
0
255,956
2
W
Thanatos
9,721
694
41
3
0
278,823
4
W
Izanami
9,865
705
65
5
0
304,978
4
L
Heimdallr
8,079
577
36
3
0
258,756
3
L
Hercules
7,942
567
23
2
0
216,151
0
L
Janus
8,828
631
51
4
0
249,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role