Player Matchup

Sun Wukong
Sun Wukong
ItsTehLegend
Sun Wukong
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
LookingForCarry
Kukulkan
Level 23
God Stats
1W - 2L
1,483 SR
Queue Stats
46W - 41L
1,465 Elo+
Party 3
Yemoja
Yemoja
Paulhooper
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
QueenYuri
Da Ji
Level 41
God Stats
1W - 3L
1,301 SR
Queue Stats
30W - 30L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
joshmeyde
Danzaburou
Level 27
God Stats
49W - 47L
1,562 SR
Queue Stats
72W - 63L
1,521 Elo+
Party 3
Team Averages
Level 22
1,469 SR
1,529 Elo+

VS

Team Averages
Level 29
1,494 SR
1,436 Elo+
Hun Batz
Hun Batz
GF_Deathwings
Hun Batz
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 219L
1,455 Elo+
Solo
Nu Wa
Nu Wa
Justamlcrowave
Nu Wa
Level 29
God Stats
3W - 2L
1,467 SR
Queue Stats
56W - 72L
1,411 Elo+
Party 2
Terra
Terra
Skirkey4057
Terra
Level 29
God Stats
5W - 3L
1,738 SR
Queue Stats
92W - 99L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
VincentVonSlayer
Cu Chulainn
Level 28
God Stats
10W - 9L
1,475 SR
Queue Stats
54W - 70L
1,397 Elo+
Party 2
Izanami
Izanami
Xerzor
Izanami
Level 28
God Stats
23W - 9L
1,290 SR
Queue Stats
125W - 111L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItsTehLegend
Sun Wukong
19
7 / 2 / 4
12,031
481
11,984
23,900
18,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
17
0 / 8 / 6
10,842
434
8,268
16,397
7,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
Paulhooper
Yemoja
8
0 / 8 / 4
7,467
299
401
11,152
3,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
QueenYuri
Da Ji
18
10 / 4 / 5
12,341
494
21,822
21,606
15,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
joshmeyde
Danzaburou
20
2 / 8 / 5
12,514
501
17,393
22,569
9,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GF_Deathwings
Hun Batz
20
9 / 3 / 10
13,528
541
13,717
16,166
8,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
7 / 3 / 8
12,639
506
17,086
13,377
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 3 / 16
11,573
463
6,497
22,219
27,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
VincentVonSlayer
Cu Chulainn
18
3 / 6 / 6
12,748
510
15,674
27,132
26,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Xerzor
Izanami
20
11 / 4 / 7
14,552
582
22,945
21,457
10,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
77
19
Kills
30
30
Deaths
19
24
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
GF_Deathwings
Hun Batz
9
3
10
4.67
L
Sun Wukong
ItsTehLegend
Sun Wukong
7
2
4
4.5
W
7
3
8
3.67
L
Kukulkan
0
8
6
0.38
L
Yemoja
Paulhooper
Yemoja
0
8
4
0.25
L
Da Ji
QueenYuri
Da Ji
10
4
5
3.13
W
0
3
16
2.67
W
Cu Chulainn
VincentVonSlayer
Cu Chulainn
3
6
6
1
W
Izanami
Xerzor
Izanami
11
4
7
3.63
L
Danzaburou
joshmeyde
Danzaburou
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,868
Damage
75,919
95,624
Taken
100,351
53,615
Mitigated
76,852
26,413
Healing
43,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
GF_Deathwings
Hun Batz
13,717
2,944
0
4,477
16,166
8,046
2,501
433
15,733
0
74,451
L
Sun Wukong
ItsTehLegend
Sun Wukong
11,984
2,562
0
9,913
23,900
18,304
194
5,787
16,843
444
73,345
W
17,086
3,619
0
1,458
13,377
4,990
3,407
2,827
10,228
69,552
0
L
Kukulkan
8,268
1,436
0
776
16,397
7,022
0
4,979
11,257
72,556
0
L
Yemoja
Paulhooper
Yemoja
401
268
388
169
11,152
3,764
0
4,015
6,851
4,667
0
L
Da Ji
QueenYuri
Da Ji
21,822
4,649
0
5,635
21,606
15,394
868
5,456
15,682
0
82,704
W
6,497
1,877
6,414
12,893
22,219
27,338
1,168
1,465
20,634
47,674
0
W
Cu Chulainn
VincentVonSlayer
Cu Chulainn
15,674
2,347
0
8,023
27,132
26,450
1,745
2,491
24,521
8,855
69,741
W
Izanami
Xerzor
Izanami
22,945
15,778
0
10,084
21,457
10,028
7,856
1,070
20,331
0
108,889
L
Danzaburou
joshmeyde
Danzaburou
17,393
7,792
0
9,532
22,569
9,131
954
4,312
17,975
0
112,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,195
Gold Earned
65,040
602
Minions Killed
625
0
Camps Cleared
0
1,942,944
Distance Traveled
2,284,625
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,528
541
138
6
0
527,007
1
L
Sun Wukong
12,031
481
133
5
0
462,641
0
W
Nu Wa
12,639
506
94
4
0
426,406
1
L
Kukulkan
10,842
434
151
6
0
363,106
0
L
Yemoja
7,467
299
9
0
0
259,231
0
L
Da Ji
12,341
494
131
5
0
415,404
3
W
Terra
11,573
463
71
3
0
429,368
3
W
Cu Chulainn
12,748
510
129
5
0
472,240
0
W
Izanami
14,552
582
193
8
0
429,604
3
L
Danzaburou
12,514
501
178
7
0
442,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role