Player Matchup

Eset
Eset
Chaoticvidz
Eset
Level 29
God Stats
2W - 3L
1,619 SR
Queue Stats
183W - 181L
1,580 Elo+
Solo
Yemoja
Yemoja
GhostFace939
Yemoja
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 37L
1,435 Elo+
Party 2
Mercury
Mercury
GmMyNamelsT0KY0
Mercury
Level 28
God Stats
14W - 13L
1,559 SR
Queue Stats
432W - 426L
1,502 Elo+
Solo
Anubis
Anubis
I Lucky17 I
Anubis
Level 26
God Stats
31W - 36L
1,503 SR
Queue Stats
56W - 68L
1,394 Elo+
Solo
Cupid
Cupid
TripTown
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,626 Elo+
Party 2
Team Averages
Level 22
1,536 SR
1,507 Elo+

VS

Team Averages
Level 27
1,560 SR
1,546 Elo+
Janus
Janus
Dragonair123
Janus
Level 10
God Stats
11W - 5L
1,691 SR
Queue Stats
62W - 50L
1,711 Elo+
Party 3
Sun Wukong
Sun Wukong
Phenomenalgames
Sun Wukong
Level 48
God Stats
3W - 3L
1,446 SR
Queue Stats
175W - 165L
1,504 Elo+
Party 3
Izanami
Izanami
SiLveRAiM
Izanami
Level 25
God Stats
23W - 16L
1,507 SR
Queue Stats
144W - 94L
1,520 Elo+
Party 1
Fenrir
Fenrir
XxPolarz
Fenrir
Level 21
God Stats
3W - 4L
1,655 SR
Queue Stats
11W - 13L
1,482 Elo+
Solo
Sobek
Sobek
ojackyo
Sobek
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
229W - 175L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,143
514
3,276
4,179
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
6
0 / 4 / 0
4,153
415
1,282
6,451
2,049
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 2 / 0
5,111
511
1,820
5,845
1,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
6
0 / 1 / 0
4,110
411
3,166
4,792
1,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
TripTown
Cupid
6
0 / 3 / 1
4,618
462
2,886
5,004
1,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,481
648
3,204
2,181
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Phenomenalgames
Sun Wukong
11
0 / 1 / 2
6,055
606
2,703
6,024
2,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
SiLveRAiM
Izanami
9
4 / 0 / 1
5,846
585
4,680
5,726
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
XxPolarz
Fenrir
10
3 / 1 / 4
5,864
586
3,940
6,339
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
ojackyo
Sobek
8
0 / 0 / 5
5,620
562
2,758
5,790
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
11
11
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
4
0
2
5
L
Yemoja
0
4
0
0
L
0
2
0
0
L
Anubis
0
1
0
0
W
Sun Wukong
Phenomenalgames
Sun Wukong
0
1
2
1
W
Izanami
SiLveRAiM
Izanami
4
0
1
4.5
L
Cupid
TripTown
Cupid
0
3
1
0.17
W
Fenrir
XxPolarz
Fenrir
3
1
4
5
W
Sobek
ojackyo
Sobek
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,430
Damage
17,285
26,271
Taken
26,060
7,583
Mitigated
9,392
5,478
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,276
963
0
898
4,179
1,136
0
315
3,864
22,076
0
W
3,204
123
0
918
2,181
513
0
0
2,181
30,111
0
L
Yemoja
1,282
550
542
275
6,451
2,049
364
1,804
4,605
9,102
0
L
1,820
664
0
955
5,845
1,598
0
865
4,898
0
29,698
L
Anubis
3,166
130
0
842
4,792
1,398
258
1,617
3,047
15,431
0
W
Sun Wukong
Phenomenalgames
Sun Wukong
2,703
94
0
1,599
6,024
2,518
473
2,050
3,738
0
35,784
W
Izanami
SiLveRAiM
Izanami
4,680
3,156
0
2,747
5,726
1,500
0
1,306
4,420
0
37,585
L
Cupid
TripTown
Cupid
2,886
1,104
591
1,375
5,004
1,402
238
1,109
3,895
0
15,596
W
Fenrir
XxPolarz
Fenrir
3,940
767
0
3,511
6,339
1,964
0
1,201
5,084
0
25,955
W
Sobek
ojackyo
Sobek
2,758
520
0
2,638
5,790
2,897
0
2,877
2,913
9,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,135
Gold Earned
29,866
186
Minions Killed
297
0
Camps Cleared
0
882,530
Distance Traveled
962,903
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,143
514
55
6
0
148,194
3
W
Janus
6,481
648
73
7
0
181,143
4
L
Yemoja
4,153
415
17
2
0
157,632
0
L
Mercury
5,111
511
66
7
0
223,057
1
L
Anubis
4,110
411
22
2
0
185,268
0
W
Sun Wukong
6,055
606
83
8
0
185,597
3
W
Izanami
5,846
585
74
7
0
171,730
1
L
Cupid
4,618
462
26
3
0
168,379
1
W
Fenrir
5,864
586
56
6
0
207,752
1
W
Sobek
5,620
562
11
1
0
216,681
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role