Player Matchup

Cthulhu
Cthulhu
KC_Kratos_jr
Cthulhu
Level 48
God Stats
13W - 11L
1,543 SR
Queue Stats
81W - 101L
1,382 Elo+
Party 2
The Morrigan
The Morrigan
Slzzeck
The Morrigan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 148L
1,388 Elo+
Party 2
Fenrir
Fenrir
xXLord_AidenXx
Fenrir
Level 27
God Stats
1W - 1L
1,451 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Team Averages
Level 61
1,498 SR
1,423 Elo+

VS

Team Averages
Level 22
1,263 SR
1,086 Elo+
Arachne
Arachne
CareY__P31__Qc
Arachne
Level 41
God Stats
1W - 5L
1,283 SR
Queue Stats
8W - 21L
1,066 Elo+
Party 1
Ares
Ares
JoV
Ares
Level 16
God Stats
6W - 17L
1,310 SR
Queue Stats
24W - 58L
1,183 Elo+
Party 1
Neith
Neith
WOLVER1NE-04
Neith
Level 10
God Stats
3W - 14L
1,194 SR
Queue Stats
13W - 27L
1,009 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KC_Kratos_jr
Cthulhu
16
4 / 2 / 7
11,954
664
13,917
15,421
20,028
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Slzzeck
The Morrigan
16
7 / 0 / 4
12,534
696
18,998
10,184
3,976
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 7
11,352
631
5,316
9,825
6,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
10,360
576
5,613
19,285
8,248
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
JoV
Ares
14
1 / 3 / 4
10,664
592
5,338
21,852
20,699
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
2 / 3 / 3
10,782
599
8,356
11,246
5,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
5
5
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Ares
JoV
Ares
1
3
4
1
W
Cthulhu
KC_Kratos_jr
Cthulhu
4
2
7
3.75
W
The Morrigan
Slzzeck
The Morrigan
7
0
4
9
L
2
3
3
1.17
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,231
Damage
19,307
35,430
Taken
52,383
30,734
Mitigated
34,171
11,524
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,613
2,856
0
4,715
19,285
8,248
0
10,978
8,307
0
43,735
L
Ares
JoV
Ares
5,338
231
609
1,293
21,852
20,699
0
13,712
8,140
30,608
0
W
Cthulhu
KC_Kratos_jr
Cthulhu
13,917
317
1,091
4,553
15,421
20,028
562
2,475
12,946
53,143
0
W
The Morrigan
Slzzeck
The Morrigan
18,998
3,255
818
2,921
10,184
3,976
917
1,199
8,985
64,268
6,787
L
8,356
4,058
0
2,417
11,246
5,224
0
7,024
4,222
0
62,664
W
5,316
1,790
94
2,047
9,825
6,730
1,038
2,444
7,381
0
35,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,840
Gold Earned
31,806
222
Minions Killed
167
0
Camps Cleared
0
939,123
Distance Traveled
947,568
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,360
576
57
3
0
309,446
1
L
Ares
10,664
592
33
2
0
333,473
0
W
Cthulhu
11,954
664
72
4
0
330,910
4
W
The Morrigan
12,534
696
99
6
0
297,815
3
L
Neith
10,782
599
77
4
0
304,649
0
W
Fenrir
11,352
631
51
3
0
310,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role