Player Matchup

Baron Samedi
Baron Samedi
Gold II
KingDeathSkull2
Baron Samedi
Gold II
Level 160
God Stats
25W - 16L
1,666 SR
Queue Stats
336W - 324L
1,638 MMR
Solo
Awilix
Awilix
Gold III
LaFlamaNegra_
Awilix
Gold III
Level 139
God Stats
5W - 9L
1,721 SR
Queue Stats
581W - 577L
1,511 MMR
Solo
Hera
Hera
Gold IV
iAmTheMeta21
Hera
Gold IV
Level 100
God Stats
1W - 1L
1,835 SR
Queue Stats
21W - 21L
1,619 MMR
Solo
Danzaburou
Danzaburou
Gold III
lordcoco3
Danzaburou
Gold III
Level 120
God Stats
16W - 17L
1,635 SR
Queue Stats
443W - 436L
1,538 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
sparkydewski
Tsukuyomi
Platinum IV
Level 129
God Stats
13W - 7L
1,892 SR
Queue Stats
515W - 502L
1,769 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,750 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,678 SR
1,591 MMR
Janus
Janus
Gold I
 
Janus
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold I
Fallenlegend0827
Cerberus
Gold I
Level 103
God Stats
8W - 3L
1,687 SR
Queue Stats
187W - 179L
1,556 MMR
Solo
Chiron
Chiron
Gold I
Kaptain Keef
Chiron
Gold I
Level 137
God Stats
39W - 35L
1,862 SR
Queue Stats
255W - 261L
1,664 MMR
Solo
King Arthur
King Arthur
Gold V
SupremeDeathRex
King Arthur
Gold V
Level 119
God Stats
6W - 8L
1,573 SR
Queue Stats
25W - 23L
1,629 MMR
Solo
Loki
Loki
Gold III
jsmithr4897
Loki
Gold III
Level 129
God Stats
44W - 19L
1,766 SR
Queue Stats
220W - 212L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingDeathSkull2
Baron Samedi
14
0 / 8 / 6
9,422
393
9,384
17,347
11,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 5 / 2
10,708
446
5,437
16,033
5,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 3 / 2
12,309
513
21,927
13,877
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lordcoco3
Danzaburou
20
1 / 7 / 2
12,308
513
7,453
16,187
5,520
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
sparkydewski
Tsukuyomi
19
0 / 8 / 0
11,440
477
9,440
22,123
14,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
SetGuan YuTiamatCu ChulainnScylla

VS

Bans
Sun WukongYmirAthenaSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
10 / 2 / 6
14,845
619
15,953
12,402
5,109
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 13
13,944
581
7,479
25,796
25,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
20
4 / 1 / 7
14,063
586
10,816
15,435
6,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
SupremeDeathRex
King Arthur
20
6 / 0 / 7
15,589
650
16,235
24,638
27,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
7 / 3 / 13
13,740
573
14,487
17,972
7,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
10
Kills
31
31
Deaths
10
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
2
6
6.5
W
4
4
13
2.63
W
Chiron
4
1
7
7.5
L
Baron Samedi
KingDeathSkull2
Baron Samedi
0
8
6
0.38
L
3
5
2
0.8
W
King Arthur
SupremeDeathRex
King Arthur
6
0
7
9.5
L
6
3
2
2.33
W
7
3
13
4.5
L
Danzaburou
lordcoco3
Danzaburou
1
7
2
0.29
L
Tsukuyomi
sparkydewski
Tsukuyomi
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,641
Damage
64,970
85,567
Taken
96,243
42,762
Mitigated
71,086
22,333
Healing
35,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,953
795
578
3,376
12,402
5,109
1,622
4,148
8,166
98,310
0
W
7,479
643
0
7,582
25,796
25,295
810
10,578
12,517
32,331
0
W
Chiron
10,816
3,679
2,183
7,555
15,435
6,073
7,036
5,670
9,631
0
117,781
L
Baron Samedi
KingDeathSkull2
Baron Samedi
9,384
811
1,112
3,941
17,347
11,918
0
5,975
11,257
33,486
0
L
5,437
2,591
0
3,533
16,033
5,888
0
3,098
12,843
0
73,841
W
King Arthur
SupremeDeathRex
King Arthur
16,235
2,767
0
10,852
24,638
27,084
1,086
5,455
19,116
105
128,674
L
21,927
4,476
140
3,247
13,877
5,130
0
6,912
6,819
97,508
0
W
14,487
3,989
0
3,628
17,972
7,525
4,508
7,676
10,143
0
87,499
L
Danzaburou
lordcoco3
Danzaburou
7,453
1,574
0
4,418
16,187
5,520
1,048
3,542
12,593
0
100,799
L
Tsukuyomi
sparkydewski
Tsukuyomi
9,440
1,527
0
5,942
22,123
14,306
920
3,555
18,524
0
92,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,187
Gold Earned
72,181
719
Minions Killed
709
0
Camps Cleared
0
2,075,366
Distance Traveled
2,384,563
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,845
619
157
7
0
507,911
7
W
Cerberus
13,944
581
65
3
0
447,420
5
W
Chiron
14,063
586
176
7
0
443,638
0
L
Baron Samedi
9,422
393
45
2
0
391,421
4
L
Awilix
10,708
446
135
6
0
467,108
7
W
King Arthur
15,589
650
198
8
0
491,908
4
L
Hera
12,309
513
174
7
0
408,853
5
W
Loki
13,740
573
113
5
0
493,686
3
L
Danzaburou
12,308
513
177
7
0
390,523
14
L
Tsukuyomi
11,440
477
188
8
0
417,461
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role