Player Matchup

Mulan
Mulan
AcexNoLxve
Mulan
Level 99
God Stats
36W - 12L
1,637 SR
Queue Stats
674W - 531L
1,601 Elo+
Party 2
Izanami
Izanami
SEEDram
Izanami
Level 129
God Stats
1W - 0L
1,501 SR
Queue Stats
26W - 23L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
chiggerblackman
Ao Kuang
Level 158
God Stats
9W - 4L
1,466 SR
Queue Stats
832W - 654L
1,568 Elo+
Party 2
Team Averages
Level 129
1,534 SR
1,576 Elo+

VS

Team Averages
Level 64
1,500 SR
1,383 Elo+
Tiamat
Tiamat
 
Tiamat
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EdgeLordPrime
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 1
Bellona
Bellona
vladilendi
Bellona
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 23L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
3 / 4 / 13
10,905
682
9,672
19,811
11,921
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
SEEDram
Izanami
15
1 / 2 / 9
11,200
700
5,848
11,830
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
16
15 / 1 / 3
12,762
798
14,469
11,615
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
5 / 5 / 1
10,293
643
9,796
10,611
5,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
11
0 / 6 / 6
9,252
578
7,419
13,233
9,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
vladilendi
Bellona
12
2 / 8 / 3
9,806
613
5,214
15,133
13,612
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
7
7
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
5
1
1.1
W
Mulan
3
4
13
2.38
L
Cthulhu
0
6
6
0.5
W
Izanami
SEEDram
Izanami
1
2
9
2.75
W
Ao Kuang
15
1
3
16.5
L
Bellona
vladilendi
Bellona
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,989
Damage
22,429
43,256
Taken
38,977
20,542
Mitigated
28,888
19,325
Healing
2,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,796
1,615
0
1,819
10,611
5,558
0
5,500
5,111
48,227
0
W
Mulan
9,672
2,123
858
6,961
19,811
11,921
188
8,568
11,243
0
26,491
L
Cthulhu
7,419
282
123
0
13,233
9,718
0
5,409
7,824
27,732
0
W
Izanami
SEEDram
Izanami
5,848
4,491
0
5,439
11,830
4,071
2,203
3,079
8,751
0
105,184
W
Ao Kuang
14,469
4,627
0
6,067
11,615
4,550
112
5,827
5,788
34,968
0
L
Bellona
vladilendi
Bellona
5,214
2,107
0
170
15,133
13,612
0
4,432
10,701
100
16,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,867
Gold Earned
29,351
226
Minions Killed
120
0
Camps Cleared
0
843,523
Distance Traveled
774,820
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,293
643
62
4
0
252,900
6
W
Mulan
10,905
682
39
2
0
284,343
4
L
Cthulhu
9,252
578
34
2
0
270,821
4
W
Izanami
11,200
700
147
9
0
260,488
2
W
Ao Kuang
12,762
798
40
3
0
298,692
1
L
Bellona
9,806
613
24
2
0
251,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role