Player Matchup

Neith
Neith
U mad bro2338
Neith
Level 13
God Stats
2W - 0L
1,743 SR
Queue Stats
17W - 21L
1,405 Elo+
Solo
Artemis
Artemis
UnyiedlingRage
Artemis
Level 13
God Stats
3W - 0L
1,849 SR
Queue Stats
7W - 2L
1,673 Elo+
Party 1
Chang'e
Chang'e
WildIbra
Chang'e
Level 23
God Stats
5W - 1L
1,600 SR
Queue Stats
9W - 13L
1,378 Elo+
Solo
Thor
Thor
innsaanoo
Thor
Level 9
God Stats
1W - 1L
1,296 SR
Queue Stats
12W - 12L
1,701 Elo+
Party 1
Bellona
Bellona
neithgg
Bellona
Level 16
God Stats
7W - 2L
1,715 SR
Queue Stats
83W - 75L
1,555 Elo+
Solo
Team Averages
Level 15
1,641 SR
1,542 Elo+

VS

Team Averages
Level 19
1,448 SR
1,518 Elo+
Baron Samedi
Baron Samedi
DashKetchum
Baron Samedi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,750 Elo+
Party 3
Jormungandr
Jormungandr
Djorek12
Jormungandr
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
31W - 25L
1,500 Elo+
Party 2
Bellona
Bellona
Hurricane620
Bellona
Level 18
God Stats
7W - 7L
1,450 SR
Queue Stats
48W - 47L
1,398 Elo+
Solo
Nox
Nox
Innyth
Nox
Level 35
God Stats
1W - 2L
1,290 SR
Queue Stats
34W - 30L
1,441 Elo+
Party 2
Apollo
Apollo
SpooBear
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 13
9,687
969
7,710
10,905
4,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
21 / 3 / 14
14,772
1,477
35,059
18,853
8,296
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
WildIbra
Chang'e
17
2 / 5 / 25
10,306
1,031
9,830
13,245
6,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
17
6 / 4 / 24
11,124
1,112
11,900
12,445
9,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
neithgg
Bellona
18
5 / 1 / 30
11,218
1,122
7,919
13,253
13,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

214

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DashKetchum
Baron Samedi
17
7 / 5 / 8
11,502
1,150
16,005
11,816
6,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Djorek12
Jormungandr
15
0 / 6 / 8
8,985
899
5,533
13,269
9,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Hurricane620
Bellona
16
4 / 13 / 9
10,513
1,051
12,228
28,231
21,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
Innyth
Nox
17
5 / 3 / 11
11,554
1,155
19,692
8,404
3,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
SpooBear
Apollo
16
1 / 10 / 11
9,585
959
10,442
15,487
6,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
64
37
Kills
17
17
Deaths
37
106
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DashKetchum
Baron Samedi
7
5
8
2.2
L
Jormungandr
Djorek12
Jormungandr
0
6
8
0.67
L
Bellona
Hurricane620
Bellona
4
13
9
0.65
L
Nox
Innyth
Nox
5
3
11
3.5
L
Apollo
SpooBear
Apollo
1
10
11
0.65
W
3
4
13
2.38
W
21
3
14
9.33
W
Chang'e
WildIbra
Chang'e
2
5
25
2.9
W
Thor
6
4
24
4.5
W
Bellona
neithgg
Bellona
5
1
30
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,418
Damage
63,900
68,701
Taken
77,207
41,410
Mitigated
46,690
25,403
Healing
5,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DashKetchum
Baron Samedi
16,005
308
1,812
1,783
11,816
6,558
0
2,130
9,686
31,057
0
L
Jormungandr
Djorek12
Jormungandr
5,533
853
0
211
13,269
9,120
0
1,676
11,593
17,315
0
L
Bellona
Hurricane620
Bellona
12,228
3,265
0
1,238
28,231
21,235
0
2,764
25,467
394
25,451
L
Nox
Innyth
Nox
19,692
970
0
0
8,404
3,502
0
1,402
7,002
49,213
0
L
Apollo
SpooBear
Apollo
10,442
3,879
0
555
15,487
6,275
0
1,858
13,629
0
26,420
W
7,710
2,590
0
519
10,905
4,142
0
6,990
3,915
0
21,040
W
35,059
27,833
0
8,477
18,853
8,296
0
12,093
6,760
0
71,438
W
Chang'e
WildIbra
Chang'e
9,830
1,538
7,887
4,330
13,245
6,205
0
8,266
4,910
21,742
0
W
Thor
11,900
3,070
0
0
12,445
9,227
0
5,996
6,449
0
21,317
W
Bellona
neithgg
Bellona
7,919
3,614
876
3,314
13,253
13,540
0
8,279
4,974
0
18,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,107
Gold Earned
52,139
188
Minions Killed
180
10
Camps Cleared
1
830,413
Distance Traveled
816,301
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,502
1,150
38
4
0
156,977
0
L
Jormungandr
8,985
899
26
3
0
150,340
0
L
Bellona
10,513
1,051
16
2
1
172,614
0
L
Nox
11,554
1,155
73
7
0
186,557
2
L
Apollo
9,585
959
27
3
0
149,813
1
W
Neith
9,687
969
39
4
0
149,149
0
W
Artemis
14,772
1,477
79
8
9
166,217
0
W
Chang'e
10,306
1,031
25
3
0
180,042
0
W
Thor
11,124
1,112
22
2
0
164,188
1
W
Bellona
11,218
1,122
23
2
1
170,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role