Player Matchup

Ravana
Ravana
ImACyclePath
Ravana
Level 17
God Stats
1W - 1L
1,813 SR
Queue Stats
31W - 15L
1,707 Elo+
Party 1
Chaac
Chaac
SquishySquid69
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 131L
1,652 Elo+
Solo
Fafnir
Fafnir
W1982W
Fafnir
Level 2
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 3L
1,771 Elo+
Party 2
Rama
Rama
W4812W
Rama
Level 7
God Stats
2W - 3L
1,605 SR
Queue Stats
8W - 6L
1,650 Elo+
Party 2
Zeus
Zeus
АnОGNаmе
Zeus
Level 28
God Stats
1W - 1L
1,760 SR
Queue Stats
51W - 26L
1,726 Elo+
Party 1
Team Averages
Level 16
1,680 SR
1,701 Elo+

VS

Team Averages
Level 26
1,625 SR
1,630 Elo+
Ra
Ra
Boodayblaster
Ra
Level 25
God Stats
6W - 8L
1,390 SR
Queue Stats
186W - 179L
1,564 Elo+
Party 3
Bacchus
Bacchus
DackZickerson
Bacchus
Level 29
God Stats
9W - 2L
1,942 SR
Queue Stats
306W - 266L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
FordaHord3
Gilgamesh
Level 29
God Stats
9W - 9L
1,600 SR
Queue Stats
338W - 316L
1,591 Elo+
Party 3
Xbalanque
Xbalanque
SlashK
Xbalanque
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 53L
1,703 Elo+
Solo
Chaac
Chaac
mr-stonky
Chaac
Level 24
God Stats
15W - 10L
1,693 SR
Queue Stats
151W - 136L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
7 / 7 / 10
13,294
578
17,719
17,131
7,571
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 6 / 2
12,385
538
13,854
26,629
24,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
W1982W
Fafnir
2
0 / 2 / 0
4,832
210
0
1,404
275
Rama
W4812W
Rama
19
2 / 6 / 7
11,440
497
6,022
16,811
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
14 / 8 / 4
13,732
597
31,161
14,944
5,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 2
12,589
547
4,275
11,503
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
16
2 / 8 / 8
12,070
525
7,075
22,082
27,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
FordaHord3
Gilgamesh
20
4 / 2 / 6
14,175
616
13,613
20,883
16,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
SlashK
Xbalanque
20
11 / 4 / 7
16,469
716
21,664
20,274
8,177
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
mr-stonky
Chaac
20
7 / 5 / 6
15,217
662
11,920
26,480
18,113
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
58
26
Kills
29
29
Deaths
26
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
7
2
0.86
W
Bacchus
2
8
8
0.75
W
Gilgamesh
FordaHord3
Gilgamesh
4
2
6
3.5
L
Ravana
7
7
10
1.71
W
Xbalanque
SlashK
Xbalanque
11
4
7
3.63
L
3
6
2
0.67
L
Fafnir
W1982W
Fafnir
0
2
0
0
L
Rama
W4812W
Rama
2
6
7
0.92
W
Chaac
mr-stonky
Chaac
7
5
6
2
L
14
8
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,756
Damage
58,547
76,919
Taken
101,222
43,985
Mitigated
74,157
21,536
Healing
31,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,275
493
1,547
4,231
11,503
3,709
1,066
3,780
7,723
44,601
0
W
Bacchus
7,075
1,414
0
3,560
22,082
27,779
1,780
7,894
14,188
29,231
0
W
Gilgamesh
FordaHord3
Gilgamesh
13,613
5,132
0
4,273
20,883
16,379
302
3,458
17,425
0
74,856
L
Ravana
17,719
6,944
0
4,681
17,131
7,571
0
4,828
12,189
0
109,857
W
Xbalanque
SlashK
Xbalanque
21,664
15,770
0
8,703
20,274
8,177
4,554
5,388
14,726
0
154,149
L
13,854
3,868
0
10,536
26,629
24,804
1,403
2,716
23,825
0
85,722
L
Fafnir
W1982W
Fafnir
0
0
0
0
1,404
275
0
0
1,404
0
0
L
Rama
W4812W
Rama
6,022
5,508
0
4,476
16,811
5,638
296
1,996
14,801
0
69,538
W
Chaac
mr-stonky
Chaac
11,920
1,904
0
9,137
26,480
18,113
6,834
12,173
14,307
0
109,434
L
31,161
4,930
0
1,843
14,944
5,697
114
1,484
13,350
91,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,683
Gold Earned
70,520
597
Minions Killed
603
0
Camps Cleared
0
1,551,359
Distance Traveled
2,193,564
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,589
547
89
4
0
431,913
0
W
Bacchus
12,070
525
29
1
0
444,265
5
W
Gilgamesh
14,175
616
129
6
0
433,021
3
L
Ravana
13,294
578
162
7
0
420,927
2
W
Xbalanque
16,469
716
181
8
0
431,576
7
L
Chaac
12,385
538
165
7
0
391,159
3
L
Fafnir
4,832
210
0
0
0
0
0
L
Rama
11,440
497
135
6
0
361,118
2
W
Chaac
15,217
662
175
8
0
452,789
4
L
Zeus
13,732
597
135
6
0
378,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role